Player Matchup

Raijin
Raijin
Michael355
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,107 Elo+
Party 1
Cthulhu
Cthulhu
PoisonMaker
Cthulhu
Level 4
God Stats
5W - 9L
1,250 SR
Queue Stats
5W - 12L
1,107 Elo+
Party 1
Ymir
Ymir
atgever
Ymir
Level 3
God Stats
26W - 37L
1,169 SR
Queue Stats
26W - 37L
1,107 Elo+
Party 1
Guan Yu
Guan Yu
placboe
Guan Yu
Level 15
God Stats
0W - 1L
1,217 SR
Queue Stats
79W - 85L
1,207 Elo+
Solo
Bakasura
Bakasura
wildgreen31
Bakasura
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 88L
1,107 Elo+
Party 1
Team Averages
Level 11
1,327 SR
1,127 Elo+

VS

Team Averages
Level 17
1,690 SR
1,391 Elo+
Da Ji
Da Ji
Altoroth
Da Ji
Level 13
God Stats
5W - 5L
1,760 SR
Queue Stats
53W - 62L
1,419 Elo+
Party 2
Geb
Geb
Incarnate3825
Geb
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 18L
1,364 Elo+
Party 2
Medusa
Medusa
SinisterX18
Medusa
Level 28
God Stats
7W - 3L
1,800 SR
Queue Stats
45W - 44L
1,446 Elo+
Party 2
Ra
Ra
captinfuzzy21
Ra
Level 25
God Stats
2W - 4L
1,708 SR
Queue Stats
36W - 40L
1,363 Elo+
Party 3
Thor
Thor
ohwtf88
Thor
Level 6
God Stats
2W - 0L
1,681 SR
Queue Stats
36W - 40L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Michael355
Raijin
19
6 / 15 / 10
13,127
1,094
17,736
23,136
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PoisonMaker
Cthulhu
18
2 / 5 / 10
11,882
990
14,409
27,179
33,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
atgever
Ymir
17
1 / 10 / 8
11,006
917
8,802
25,397
16,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
placboe
Guan Yu
18
5 / 9 / 8
12,319
1,027
13,448
28,924
31,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
wildgreen31
Bakasura
18
7 / 15 / 7
12,593
1,049
13,453
26,417
11,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Altoroth
Da Ji
20
8 / 6 / 27
13,764
1,147
20,924
12,574
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
10 / 0 / 20
14,476
1,206
11,144
19,615
26,673
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
20
28 / 3 / 16
17,561
1,463
49,549
16,150
8,412
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 2 / 32
13,688
1,141
25,874
12,169
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
ohwtf88
Thor
19
2 / 10 / 27
11,966
997
9,860
17,295
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
175
21
Kills
53
54
Deaths
21
43
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Altoroth
Da Ji
8
6
27
3.58
W
10
0
20
20
L
Raijin
Michael355
Raijin
6
15
10
0.73
L
Cthulhu
PoisonMaker
Cthulhu
2
5
10
1.4
W
Medusa
28
3
16
12
L
Ymir
atgever
Ymir
1
10
8
0.5
W
5
2
32
10.5
W
Thor
ohwtf88
Thor
2
10
27
1.55
L
Guan Yu
placboe
Guan Yu
5
9
8
1
L
Bakasura
wildgreen31
Bakasura
7
15
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,848
Damage
117,351
131,053
Taken
77,803
99,143
Mitigated
53,896
11,467
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Altoroth
Da Ji
20,924
6,054
0
452
12,574
6,424
0
5,570
6,524
0
32,180
W
11,144
2,765
0
873
19,615
26,673
0
9,156
7,628
16,528
0
L
Raijin
Michael355
Raijin
17,736
2,706
0
0
23,136
7,401
0
6,923
16,213
41,920
0
L
Cthulhu
PoisonMaker
Cthulhu
14,409
2,392
0
698
27,179
33,149
0
10,511
16,668
42,665
0
W
Medusa
49,549
27,063
658
3,433
16,150
8,412
0
7,945
7,605
0
79,756
L
Ymir
atgever
Ymir
8,802
3,154
0
0
25,397
16,305
0
5,586
19,811
25,453
0
W
25,874
4,572
2,601
2,319
12,169
5,349
0
7,934
3,957
55,460
0
W
Thor
ohwtf88
Thor
9,860
5,585
0
1,224
17,295
7,038
0
9,564
6,880
0
20,485
L
Guan Yu
placboe
Guan Yu
13,448
3,036
4,779
3,782
28,924
31,232
0
7,282
21,642
0
27,725
L
Bakasura
wildgreen31
Bakasura
13,453
10,127
255
1,953
26,417
11,056
0
6,716
19,701
0
25,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,927
Gold Earned
71,455
189
Minions Killed
200
4
Camps Cleared
9
975,114
Distance Traveled
969,245
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,764
1,147
29
2
1
185,687
0
W
Geb
14,476
1,206
12
1
0
199,498
0
L
Raijin
13,127
1,094
42
4
0
188,304
3
L
Cthulhu
11,882
990
53
4
0
218,187
2
W
Medusa
17,561
1,463
65
5
4
198,675
0
L
Ymir
11,006
917
26
2
0
140,317
1
W
Ra
13,688
1,141
74
6
1
233,877
1
W
Thor
11,966
997
20
2
3
151,508
1
L
Guan Yu
12,319
1,027
31
3
3
231,069
1
L
Bakasura
12,593
1,049
37
3
1
197,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role