Player Matchup

Agni
Agni
Draydan97
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SleepyZDS
Awilix
Level 29
God Stats
5W - 5L
1,575 SR
Queue Stats
178W - 169L
1,559 Elo+
Solo
Medusa
Medusa
hair-hn
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,620 Elo+
Solo
Tiamat
Tiamat
llamsppru
Tiamat
Level 26
God Stats
12W - 8L
1,599 SR
Queue Stats
88W - 85L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
skylight809
Zhong Kui
Level 29
God Stats
9W - 7L
1,672 SR
Queue Stats
62W - 56L
1,612 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,575 Elo+

VS

Team Averages
Level 8
1,593 SR
1,581 Elo+
Kukulkan
Kukulkan
AStripofBacon
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Thor
Thor
Elmer-Jones
Thor
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 2L
1,616 Elo+
Solo
Ravana
Ravana
SurLancelot86
Ravana
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,339 Elo+
Solo
Cthulhu
Cthulhu
dithiachumi
Cthulhu
Level 6
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 6L
1,499 Elo+
Solo
Medusa
Medusa
glitterpixzy
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
5 / 8 / 4
8,000
533
6,049
7,639
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
SleepyZDS
Awilix
15
8 / 0 / 4
9,991
666
8,406
8,577
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
hair-hn
Medusa
9
1 / 5 / 5
6,946
463
1,093
8,341
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
llamsppru
Tiamat
16
6 / 2 / 6
10,190
679
13,079
10,701
10,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
skylight809
Zhong Kui
15
9 / 2 / 8
9,978
665
12,071
12,276
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AStripofBacon
Kukulkan
8
2 / 6 / 3
5,907
394
2,932
7,316
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 2
6,900
460
3,198
8,590
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 7 / 2
8,033
536
5,381
10,395
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
dithiachumi
Cthulhu
11
4 / 5 / 2
7,688
513
2,426
13,459
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
10
1 / 10 / 7
6,421
428
5,473
15,275
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
29
Kills
16
17
Deaths
30
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AStripofBacon
Kukulkan
2
6
3
0.58
W
Agni
5
8
4
0.88
L
3
2
2
2
W
Awilix
SleepyZDS
Awilix
8
0
4
10
L
6
7
2
1
L
Cthulhu
dithiachumi
Cthulhu
4
5
2
1
L
Medusa
1
10
7
0.45
W
Medusa
hair-hn
Medusa
1
5
5
0.7
W
Tiamat
llamsppru
Tiamat
6
2
6
4.5
W
Zhong Kui
skylight809
Zhong Kui
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,698
Damage
19,410
47,534
Taken
55,035
25,515
Mitigated
20,632
19,039
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AStripofBacon
Kukulkan
2,932
520
0
0
7,316
2,299
0
4,928
2,352
14,886
0
W
Agni
6,049
388
0
430
7,639
2,091
1,316
454
7,185
19,464
0
L
3,198
1,046
0
1,035
8,590
2,565
0
4,304
4,030
0
23,931
W
Awilix
SleepyZDS
Awilix
8,406
3,759
0
2,845
8,577
3,347
1,630
1,141
7,436
0
55,881
L
5,381
1,627
0
1,153
10,395
3,606
119
6,507
3,573
0
26,668
L
Cthulhu
dithiachumi
Cthulhu
2,426
148
18
500
13,459
7,979
69
7,373
5,735
20,646
0
L
Medusa
5,473
2,168
0
1,266
15,275
4,183
0
6,901
8,146
0
26,724
W
Medusa
hair-hn
Medusa
1,093
646
0
1,971
8,341
2,132
1,214
519
7,822
0
12,563
W
Tiamat
llamsppru
Tiamat
13,079
2,223
0
5,456
10,701
10,088
5,690
1,250
9,451
65,924
0
W
Zhong Kui
skylight809
Zhong Kui
12,071
2,483
0
8,337
12,276
7,857
2,310
1,994
10,282
52,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
34,949
357
Minions Killed
227
0
Camps Cleared
0
1,378,934
Distance Traveled
1,217,505
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,907
394
29
2
0
185,473
3
W
Agni
8,000
533
31
2
0
253,122
0
L
Thor
6,900
460
71
5
0
222,421
0
W
Awilix
9,991
666
97
6
0
332,972
4
L
Ravana
8,033
536
54
4
0
252,736
0
L
Cthulhu
7,688
513
45
3
0
282,420
3
L
Medusa
6,421
428
28
2
0
274,455
2
W
Medusa
6,946
463
23
2
0
263,226
0
W
Tiamat
10,190
679
119
8
0
258,337
3
W
Zhong Kui
9,978
665
87
6
0
271,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role