Player Matchup

King Arthur
King Arthur
Blow4OldBay
King Arthur
Level 109
God Stats
5W - 13L
1,482 SR
Queue Stats
141W - 146L
1,571 Elo+
Party 2
Hades
Hades
Danny Devitoast
Hades
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 60L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
Th3L4stSentinel
Cernunnos
Level 69
God Stats
3W - 6L
1,475 SR
Queue Stats
65W - 79L
1,388 Elo+
Party 2
Team Averages
Level 95
1,486 SR
1,510 Elo+

VS

Team Averages
Level 53
1,592 SR
1,429 Elo+
Ymir
Ymir
Naraku386
Ymir
Level 69
God Stats
26W - 15L
1,792 SR
Queue Stats
286W - 297L
1,519 Elo+
Party 1
Neith
Neith
Sportz2
Neith
Level 62
God Stats
41W - 33L
1,554 SR
Queue Stats
252W - 265L
1,524 Elo+
Party 1
Zeus
Zeus
ashnag04
Zeus
Level 28
God Stats
1W - 11L
1,430 SR
Queue Stats
136W - 184L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blow4OldBay
King Arthur
12
8 / 1 / 2
8,374
837
8,229
10,784
5,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 8
7,472
747
9,371
9,281
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Th3L4stSentinel
Cernunnos
10
1 / 2 / 5
6,750
675
2,952
5,999
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 3 / 2
6,600
660
4,646
10,787
7,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Sportz2
Neith
10
3 / 3 / 2
7,251
725
6,497
6,111
1,767
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
9
1 / 5 / 3
6,701
670
6,736
7,700
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
6
6
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blow4OldBay
King Arthur
8
1
2
9
W
2
3
8
2
L
Ymir
2
3
2
1
L
Neith
Sportz2
Neith
3
3
2
1.33
W
Cernunnos
Th3L4stSentinel
Cernunnos
1
2
5
1.75
L
Zeus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
17,879
26,064
Taken
24,598
12,757
Mitigated
11,154
7,820
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blow4OldBay
King Arthur
8,229
1,064
0
2,508
10,784
5,849
27
4,062
6,722
0
17,368
W
9,371
656
424
3,334
9,281
4,242
82
4,336
4,945
32,299
0
L
Ymir
4,646
720
131
1,690
10,787
7,483
0
2,418
8,130
12,203
0
L
Neith
Sportz2
Neith
6,497
2,257
576
2,150
6,111
1,767
364
2,790
3,111
0
26,303
W
Cernunnos
Th3L4stSentinel
Cernunnos
2,952
1,683
359
1,195
5,999
2,666
1,000
3,044
2,955
0
18,085
L
Zeus
6,736
988
135
2,375
7,700
1,904
242
3,419
3,980
20,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
20,552
109
Minions Killed
89
0
Camps Cleared
0
516,111
Distance Traveled
451,653
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,374
837
20
2
0
192,846
1
W
Hades
7,472
747
54
5
0
172,120
1
L
Ymir
6,600
660
14
1
0
154,490
2
L
Neith
7,251
725
36
4
0
153,181
2
W
Cernunnos
6,750
675
35
4
0
151,145
0
L
Zeus
6,701
670
39
4
0
143,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role