Player Matchup

Sun Wukong
Sun Wukong
Gold II
JoeyNSB
Sun Wukong
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 226L
1,442 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
KRVD7
Tsukuyomi
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
MilesJAC
Aphrodite
Gold III
Level 122
God Stats
16W - 13L
1,721 SR
Queue Stats
92W - 101L
1,463 MMR
Solo
Geb
Geb
Bronze III
Noxandromeda
Geb
Bronze III
Level 121
God Stats
2W - 1L
1,924 SR
Queue Stats
8W - 9L
1,458 MMR
Solo
Cupid
Cupid
Silver II
Weeejee
Cupid
Silver II
Level 124
God Stats
1W - 3L
1,584 SR
Queue Stats
42W - 48L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,646 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,682 SR
1,461 MMR
Chronos
Chronos
Gold III
RemarkableWolf
Chronos
Gold III
Level 100
God Stats
19W - 10L
1,811 SR
Queue Stats
537W - 536L
1,413 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
fhissmite
Ah Muzen Cab
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
hockster12x
Vulcan
Gold III
Level 157
God Stats
20W - 10L
1,539 SR
Queue Stats
663W - 676L
1,451 MMR
Party 1
Bellona
Bellona
Silver I
smurfjesse
Bellona
Silver I
Level 44
God Stats
3W - 1L
1,743 SR
Queue Stats
38W - 41L
1,448 MMR
Solo
Vamana
Vamana
Bronze III
zulrahbot99642
Vamana
Bronze III
Level 67
God Stats
6W - 1L
1,815 SR
Queue Stats
109W - 77L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JoeyNSB
Sun Wukong
6
0 / 3 / 0
4,530
412
3,383
5,905
2,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
KRVD7
Tsukuyomi
11
2 / 3 / 2
5,949
541
6,250
7,130
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
MilesJAC
Aphrodite
11
1 / 2 / 2
6,023
548
2,488
5,877
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 4 / 2
5,573
507
3,462
8,286
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Weeejee
Cupid
10
3 / 1 / 2
6,222
566
3,529
5,986
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusSetApolloDanzaburouCu Chulainn

VS

Bans
ScyllaSobekGuan YuOsirisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,561
506
1,192
6,027
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
fhissmite
Ah Muzen Cab
11
2 / 3 / 1
6,424
584
4,179
7,493
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
10
1 / 1 / 2
6,167
561
3,564
2,472
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
smurfjesse
Bellona
12
2 / 0 / 3
7,167
652
5,603
9,741
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 1 / 3
7,566
688
5,943
8,900
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
13
13
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JoeyNSB
Sun Wukong
0
3
0
0
L
Tsukuyomi
KRVD7
Tsukuyomi
2
3
2
1
L
Aphrodite
MilesJAC
Aphrodite
1
2
2
1
L
2
4
2
0.75
W
0
3
4
0.67
L
Cupid
Weeejee
Cupid
3
1
2
4
W
Ah Muzen Cab
fhissmite
Ah Muzen Cab
2
3
1
0.83
W
Vulcan
1
1
2
2
W
Bellona
smurfjesse
Bellona
2
0
3
3.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
20,481
33,184
Taken
34,633
12,662
Mitigated
15,426
10,032
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JoeyNSB
Sun Wukong
3,383
471
0
1,368
5,905
2,296
0
100
5,805
0
17,725
L
Tsukuyomi
KRVD7
Tsukuyomi
6,250
1,939
0
586
7,130
2,343
0
815
6,239
0
39,207
L
Aphrodite
MilesJAC
Aphrodite
2,488
139
1,079
3,504
5,877
1,871
0
1,139
4,718
35,362
0
L
3,462
676
0
1,556
8,286
4,357
105
1,604
6,558
16,561
0
W
1,192
0
0
905
6,027
1,967
586
1,063
4,964
17,796
0
L
Cupid
Weeejee
Cupid
3,529
1,749
0
1,939
5,986
1,795
590
876
5,108
0
30,511
W
Ah Muzen Cab
fhissmite
Ah Muzen Cab
4,179
2,022
0
4,108
7,493
1,946
255
1,099
6,394
0
33,286
W
Vulcan
3,564
1,040
0
779
2,472
751
160
389
2,083
39,462
0
W
Bellona
smurfjesse
Bellona
5,603
1,917
0
6,623
9,741
5,969
826
729
9,012
0
43,804
W
5,943
2,300
0
4,143
8,900
4,793
39
2,670
6,230
0
39,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
32,885
289
Minions Killed
349
0
Camps Cleared
0
1,008,048
Distance Traveled
1,122,319
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,530
412
28
3
0
129,344
0
L
Tsukuyomi
5,949
541
77
7
0
225,893
3
L
Aphrodite
6,023
548
87
8
0
199,777
5
L
Geb
5,573
507
16
1
0
242,188
5
W
Chronos
5,561
506
37
3
0
220,606
3
L
Cupid
6,222
566
81
7
0
210,846
0
W
Ah Muzen Cab
6,424
584
60
5
0
196,170
1
W
Vulcan
6,167
561
67
6
0
228,810
7
W
Bellona
7,167
652
105
10
0
225,195
1
W
Vamana
7,566
688
80
7
0
251,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role