Player Matchup

Medusa
Medusa
Bronze III
G3tWr3cc3d
Medusa
Bronze III
Level 44
God Stats
0W - 3L
1,391 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Odin
Odin
Bronze III
Graveman27
Odin
Bronze III
Level 48
God Stats
0W - 2L
1,169 SR
Queue Stats
0W - 4L
1,468 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
StonyBologna513
Nu Wa
Bronze III
Level 30
God Stats
0W - 3L
1,469 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,343 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,486 SR
1,307 MMR
Kukulkan
Kukulkan
Silver I
Bait an Switch
Kukulkan
Silver I
Level 117
God Stats
10W - 18L
1,475 SR
Queue Stats
87W - 92L
1,207 MMR
Solo
Fafnir
Fafnir
Gold V
gamefreak174
Fafnir
Gold V
Level 144
God Stats
15W - 15L
1,703 SR
Queue Stats
87W - 105L
1,400 MMR
Solo
Hachiman
Hachiman
Silver II
l Tigger I
Hachiman
Silver II
Level 66
God Stats
4W - 5L
1,279 SR
Queue Stats
104W - 131L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
G3tWr3cc3d
Medusa
12
3 / 5 / 3
9,199
613
8,800
10,520
3,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 5 / 5
9,090
606
6,415
12,823
8,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 4
9,361
624
8,269
7,308
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacDanzaburouVulcanKing ArthurHades

VS

Bans
ThothZeusAh PuchHelScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 2 / 5
10,266
684
8,757
6,595
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
14
6 / 3 / 5
11,773
785
6,745
11,579
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
l Tigger I
Hachiman
14
4 / 3 / 8
10,797
720
8,324
9,559
2,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
13
13
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
2
5
2.75
L
Medusa
G3tWr3cc3d
Medusa
3
5
3
0.9
L
2
5
5
0.9
L
3
3
4
1.67
W
Fafnir
6
3
5
2.83
W
Hachiman
l Tigger I
Hachiman
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,484
Damage
23,826
30,651
Taken
27,733
14,936
Mitigated
16,854
2,778
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,757
192
0
1,046
6,595
2,408
192
1,496
5,099
67,235
0
L
Medusa
G3tWr3cc3d
Medusa
8,800
3,218
270
2,008
10,520
3,587
0
5,264
5,128
0
33,215
L
6,415
1,502
0
0
12,823
8,960
114
7,436
5,189
127
33,071
L
8,269
4,833
0
500
7,308
2,389
52
3,293
3,921
33,134
0
W
Fafnir
6,745
739
0
3,348
11,579
11,838
395
4,185
7,394
28,026
0
W
Hachiman
l Tigger I
Hachiman
8,324
2,889
0
2,903
9,559
2,608
1,412
2,787
6,772
0
48,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
32,836
138
Minions Killed
234
0
Camps Cleared
0
721,221
Distance Traveled
748,520
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,266
684
123
8
0
264,610
4
L
Medusa
9,199
613
48
3
0
225,946
0
L
Odin
9,090
606
38
3
0
268,810
4
L
Nu Wa
9,361
624
52
3
0
226,465
0
W
Fafnir
11,773
785
31
2
0
238,707
0
W
Hachiman
10,797
720
80
5
0
245,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role