Player Matchup

Yemoja
Yemoja
Idiopathik
Yemoja
Level 29
God Stats
0W - 2L
1,340 SR
Queue Stats
677W - 769L
1,504 Elo+
Solo
Thor
Thor
JCM2101
Thor
Level 16
God Stats
6W - 3L
1,695 SR
Queue Stats
14W - 23L
1,421 Elo+
Party 2
Neith
Neith
Pibbins
Neith
Level 26
God Stats
5W - 9L
1,506 SR
Queue Stats
6W - 9L
1,496 Elo+
Solo
Xbalanque
Xbalanque
loeCritChance
Xbalanque
Level 23
God Stats
9W - 13L
1,687 SR
Queue Stats
391W - 445L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
shotgundilly
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,387 Elo+
Party 2
Team Averages
Level 20
1,546 SR
1,449 Elo+

VS

Team Averages
Level 31
1,566 SR
1,531 Elo+
Kali
Kali
GalaxyGaze
Kali
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 1
Achilles
Achilles
GameHunterr
Achilles
Level 88
God Stats
5W - 2L
1,572 SR
Queue Stats
34W - 33L
1,573 Elo+
Party 1
Rama
Rama
Killex381
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,648 Elo+
Party 1
Raijin
Raijin
darkestnight00
Raijin
Level 26
God Stats
2W - 0L
1,756 SR
Queue Stats
37W - 32L
1,476 Elo+
Solo
Athena
Athena
thecoldpenguin
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Idiopathik
Yemoja
11
0 / 1 / 2
7,031
469
2,422
4,936
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
JCM2101
Thor
11
0 / 6 / 0
6,684
446
1,869
11,106
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Pibbins
Neith
15
6 / 2 / 0
9,610
641
9,176
11,338
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
loeCritChance
Xbalanque
12
2 / 0 / 0
6,977
465
5,757
6,810
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
shotgundilly
Sun Wukong
10
0 / 6 / 0
5,890
393
2,131
9,642
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,992
533
4,351
10,343
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GameHunterr
Achilles
14
9 / 0 / 2
8,523
568
10,109
8,516
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
12
0 / 1 / 1
7,120
475
2,818
7,633
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 1
8,556
570
6,712
10,610
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 3
7,618
508
3,410
6,893
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
8
Kills
15
15
Deaths
9
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Achilles
GameHunterr
Achilles
9
0
2
10
L
Yemoja
Idiopathik
Yemoja
0
1
2
1
L
Thor
JCM2101
Thor
0
6
0
0
W
Rama
0
1
1
0.5
L
Neith
Pibbins
Neith
6
2
0
3
W
1
5
1
0.3
L
Xbalanque
loeCritChance
Xbalanque
2
0
0
2
L
Sun Wukong
shotgundilly
Sun Wukong
0
6
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,355
Damage
27,400
43,832
Taken
43,995
17,778
Mitigated
23,579
9,502
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,351
1,931
0
3,444
10,343
3,413
0
550
9,793
0
35,287
W
Achilles
GameHunterr
Achilles
10,109
2,136
0
1,586
8,516
10,158
352
0
8,223
0
38,678
L
Yemoja
Idiopathik
Yemoja
2,422
668
1,025
1,072
4,936
2,697
186
571
4,365
15,033
0
L
Thor
JCM2101
Thor
1,869
335
0
490
11,106
4,020
211
215
10,666
0
37,649
W
Rama
2,818
1,885
0
5,032
7,633
2,029
0
846
6,787
0
46,058
L
Neith
Pibbins
Neith
9,176
3,429
0
3,301
11,338
4,190
231
6,712
4,626
0
70,721
W
6,712
403
0
4,687
10,610
3,226
1,274
0
10,610
59,826
0
L
Xbalanque
loeCritChance
Xbalanque
5,757
3,236
0
3,141
6,810
2,385
932
1,049
5,761
0
44,866
L
Sun Wukong
shotgundilly
Sun Wukong
2,131
303
0
473
9,642
4,486
321
1,575
7,717
0
21,971
W
3,410
999
0
1,670
6,893
4,753
0
1,026
5,867
17,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
39,809
352
Minions Killed
387
0
Camps Cleared
0
1,259,955
Distance Traveled
1,430,609
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,992
533
61
4
0
263,816
2
W
Achilles
8,523
568
76
5
0
334,189
2
L
Yemoja
7,031
469
23
2
0
276,702
5
L
Thor
6,684
446
80
5
0
234,998
1
W
Rama
7,120
475
105
7
0
262,900
0
L
Neith
9,610
641
146
10
0
266,314
2
W
Raijin
8,556
570
121
8
0
252,146
0
L
Xbalanque
6,977
465
81
5
0
243,463
0
L
Sun Wukong
5,890
393
22
1
0
238,478
0
W
Athena
7,618
508
24
2
0
317,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role