Player Matchup

Aphrodite
Aphrodite
Bronze III
BeeWink
Aphrodite
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,422 MMR
Party 3
Anhur
Anhur
Silver II
XxkatakurixX
Anhur
Silver II
Level 150
God Stats
0W - 2L
1,536 SR
Queue Stats
14W - 18L
1,417 MMR
Solo
Fenrir
Fenrir
Gold II
adwadsadw
Fenrir
Gold II
Level 126
God Stats
1W - 6L
1,395 SR
Queue Stats
296W - 298L
1,594 MMR
Party 2
Odin
Odin
Bronze III
iAmTheSchmitt
Odin
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,422 MMR
Party 3
Thoth
Thoth
Silver I
thumsy
Thoth
Silver I
Level 77
God Stats
12W - 11L
1,267 SR
Queue Stats
438W - 440L
1,273 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,440 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,502 SR
1,437 MMR
Cupid
Cupid
Gold III
CptnCrunches
Cupid
Gold III
Level 128
God Stats
8W - 9L
1,629 SR
Queue Stats
272W - 271L
1,435 MMR
Solo
Cerberus
Cerberus
Silver III
OrochimarUchiha
Cerberus
Silver III
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 64L
1,417 MMR
Solo
Awilix
Awilix
Gold IV
TISOKI
Awilix
Gold IV
Level 98
God Stats
3W - 4L
1,294 SR
Queue Stats
61W - 68L
1,358 MMR
Party 1
King Arthur
King Arthur
Gold IV
Zervolar
King Arthur
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
iAngelBeats
Agni
Gold III
Level 159
God Stats
22W - 17L
1,588 SR
Queue Stats
177W - 179L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeeWink
Aphrodite
9
0 / 5 / 2
5,346
382
1,029
5,629
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
7,274
520
5,689
11,218
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
adwadsadw
Fenrir
13
4 / 3 / 2
7,427
531
4,869
9,231
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 2
7,241
517
3,706
10,036
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
thumsy
Thoth
11
1 / 3 / 2
6,570
469
4,163
5,470
1,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouSetNemesisScyllaTsukuyomi

VS

Bans
ApolloSobekYemojaGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,707
622
7,906
10,285
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
11
2 / 3 / 7
7,664
547
2,794
12,192
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
TISOKI
Awilix
14
5 / 2 / 2
8,449
604
4,870
8,389
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Zervolar
King Arthur
15
2 / 0 / 3
8,366
598
5,401
9,546
6,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 0 / 6
8,239
589
8,187
5,394
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
14
14
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BeeWink
Aphrodite
0
5
2
0.2
W
3
2
1
1.75
W
Cerberus
2
3
7
1.83
W
Awilix
TISOKI
Awilix
5
2
2
3
L
0
1
2
1
W
King Arthur
Zervolar
King Arthur
2
0
3
3.5
L
Fenrir
adwadsadw
Fenrir
4
3
2
1.67
L
1
2
2
1
W
2
0
6
5
L
Thoth
thumsy
Thoth
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
29,158
41,584
Taken
45,806
19,501
Mitigated
21,161
12,282
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BeeWink
Aphrodite
1,029
253
822
923
5,629
1,551
0
2,003
3,542
5,608
0
W
7,906
3,460
179
7,225
10,285
2,497
957
182
10,103
0
62,483
W
Cerberus
2,794
148
0
3,620
12,192
7,710
234
444
11,723
26,509
0
W
Awilix
TISOKI
Awilix
4,870
1,842
0
3,571
8,389
3,068
618
1,096
7,268
0
55,126
L
5,689
3,362
0
6,428
11,218
3,379
0
498
10,720
0
57,279
W
King Arthur
Zervolar
King Arthur
5,401
668
0
4,009
9,546
6,214
40
635
8,550
0
50,933
L
Fenrir
adwadsadw
Fenrir
4,869
794
0
927
9,231
3,626
0
2,859
6,164
0
46,338
L
3,706
830
0
2,664
10,036
9,581
0
2,677
7,219
79
36,014
W
8,187
592
0
2,371
5,394
1,672
440
2,914
2,480
51,135
0
L
Thoth
thumsy
Thoth
4,163
0
0
518
5,470
1,364
0
2,346
2,958
35,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
41,425
371
Minions Killed
484
0
Camps Cleared
0
1,378,164
Distance Traveled
1,473,845
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,346
382
7
1
0
292,783
1
W
Cupid
8,707
622
128
9
0
240,338
1
W
Cerberus
7,664
547
54
4
0
305,519
8
W
Awilix
8,449
604
111
8
0
331,885
4
L
Anhur
7,274
520
111
8
0
267,615
5
W
King Arthur
8,366
598
91
7
0
291,786
0
L
Fenrir
7,427
531
87
6
0
297,551
5
L
Odin
7,241
517
96
7
0
239,137
1
W
Agni
8,239
589
100
7
0
304,317
7
L
Thoth
6,570
469
70
5
0
281,078
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role