Player Matchup

Ra
Ra
GirlFromPoland
Ra
Level 4
God Stats
2W - 0L
1,676 SR
Queue Stats
23W - 14L
1,508 Elo+
Solo
Athena
Athena
ImBadSorry6969
Athena
Level 28
God Stats
32W - 25L
1,418 SR
Queue Stats
467W - 506L
1,372 Elo+
Solo
Fenrir
Fenrir
PozziWolf
Fenrir
Level 29
God Stats
5W - 4L
1,534 SR
Queue Stats
68W - 83L
1,389 Elo+
Solo
Sol
Sol
ScaryPunkGhost
Sol
Level 25
God Stats
3W - 1L
1,341 SR
Queue Stats
151W - 145L
1,463 Elo+
Party 1
Skadi
Skadi
SonaR64
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,500 Elo+
Party 1
Team Averages
Level 23
1,494 SR
1,446 Elo+

VS

Team Averages
Level 20
1,555 SR
1,415 Elo+
Cthulhu
Cthulhu
Ahmad63123
Cthulhu
Level 23
God Stats
14W - 11L
1,607 SR
Queue Stats
92W - 99L
1,449 Elo+
Solo
Thanatos
Thanatos
Galvinize
Thanatos
Level 23
God Stats
3W - 3L
1,823 SR
Queue Stats
99W - 83L
1,448 Elo+
Solo
Izanami
Izanami
MasterHaruo
Izanami
Level 25
God Stats
3W - 3L
1,544 SR
Queue Stats
143W - 112L
1,588 Elo+
Solo
Tiamat
Tiamat
densteel
Tiamat
Level 24
God Stats
13W - 5L
1,500 SR
Queue Stats
77W - 105L
1,061 Elo+
Solo
Osiris
Osiris
ncuxyc
Osiris
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
11,704
585
11,755
14,545
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 15
9,955
498
7,997
14,807
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
PozziWolf
Fenrir
18
12 / 3 / 6
12,129
606
14,840
16,664
8,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
12 / 8 / 8
11,945
597
22,184
19,446
6,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
SonaR64
Skadi
16
6 / 4 / 5
10,296
515
9,789
13,741
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahmad63123
Cthulhu
13
3 / 7 / 6
9,253
463
9,628
17,878
13,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Galvinize
Thanatos
16
15 / 7 / 3
11,349
567
24,053
21,652
10,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
MasterHaruo
Izanami
16
4 / 5 / 7
9,754
488
17,318
14,497
5,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
densteel
Tiamat
11
0 / 9 / 2
7,194
360
3,953
13,645
11,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ncuxyc
Osiris
14
1 / 7 / 1
8,476
424
3,231
14,554
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
35
Kills
23
23
Deaths
35
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ahmad63123
Cthulhu
3
7
6
0.86
L
Thanatos
Galvinize
Thanatos
15
7
3
2.36
W
4
4
7
1.88
W
1
4
15
2.13
L
Izanami
MasterHaruo
Izanami
4
5
7
1.5
W
Fenrir
PozziWolf
Fenrir
12
3
6
5
W
12
8
8
2
W
Skadi
SonaR64
Skadi
6
4
5
2.13
L
Tiamat
densteel
Tiamat
0
9
2
0.11
L
Osiris
ncuxyc
Osiris
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,565
Damage
58,183
79,203
Taken
82,226
35,851
Mitigated
51,455
27,923
Healing
19,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ahmad63123
Cthulhu
9,628
201
1,044
2,596
17,878
13,676
164
10,671
7,107
28,826
0
L
Thanatos
Galvinize
Thanatos
24,053
8,029
0
11,581
21,652
10,944
0
9,738
11,810
0
70,387
W
11,755
1,896
845
5,128
14,545
6,416
2,232
573
13,772
81,064
0
W
7,997
3,201
863
2,288
14,807
8,850
143
4,052
10,680
24,026
0
L
Izanami
MasterHaruo
Izanami
17,318
12,485
0
2,868
14,497
5,181
1,014
6,518
7,909
0
82,086
W
Fenrir
PozziWolf
Fenrir
14,840
5,009
0
5,207
16,664
8,878
540
2,658
13,988
0
60,373
W
22,184
9,538
0
7,938
19,446
6,716
2,005
4,181
15,240
58,899
0
W
Skadi
SonaR64
Skadi
9,789
3,892
414
5,240
13,741
4,991
1,744
2,427
11,289
0
54,393
L
Tiamat
densteel
Tiamat
3,953
365
0
990
13,645
11,055
0
7,260
6,375
21,392
0
L
Osiris
ncuxyc
Osiris
3,231
843
0
240
14,554
10,599
88
7,288
7,089
0
33,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
46,026
439
Minions Killed
387
0
Camps Cleared
0
1,935,375
Distance Traveled
1,595,714
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,253
463
43
2
0
368,714
1
L
Thanatos
11,349
567
88
4
0
344,375
3
W
Ra
11,704
585
174
9
0
369,630
5
W
Athena
9,955
498
27
1
0
426,215
1
L
Izanami
9,754
488
141
7
0
342,310
8
W
Fenrir
12,129
606
83
4
0
420,666
0
W
Sol
11,945
597
79
4
0
335,105
3
W
Skadi
10,296
515
76
4
0
383,759
0
L
Tiamat
7,194
360
40
2
0
232,811
0
L
Osiris
8,476
424
75
4
0
307,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role