Player Matchup

Medusa
Medusa
DrGareBear
Medusa
Level 6
God Stats
8W - 5L
1,469 SR
Queue Stats
17W - 14L
1,437 Elo+
Party 1
Chang'e
Chang'e
IdleSeven
Chang'e
Level 28
God Stats
28W - 23L
1,584 SR
Queue Stats
30W - 27L
1,492 Elo+
Solo
Nemesis
Nemesis
ReekNaw
Nemesis
Level 58
God Stats
5W - 11L
1,468 SR
Queue Stats
233W - 266L
1,432 Elo+
Party 1
Yemoja
Yemoja
aewii12
Yemoja
Level 3
God Stats
0W - 3L
1,162 SR
Queue Stats
2W - 10L
1,267 Elo+
Party 4
King Arthur
King Arthur
mattyyy12
King Arthur
Level 8
God Stats
3W - 8L
1,141 SR
Queue Stats
17W - 20L
1,347 Elo+
Party 4
Team Averages
Level 21
1,365 SR
1,395 Elo+

VS

Team Averages
Level 30
1,536 SR
1,413 Elo+
Kukulkan
Kukulkan
Dandy_SPCE
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,226 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TwoBulletsLeft
Tsukuyomi
Level 78
God Stats
5W - 4L
1,466 SR
Queue Stats
112W - 125L
1,491 Elo+
Party 3
Ra
Ra
Watson99
Ra
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 2
Cupid
Cupid
emojojo
Cupid
Level 14
God Stats
2W - 0L
1,712 SR
Queue Stats
42W - 47L
1,350 Elo+
Solo
Osiris
Osiris
ginxzu
Osiris
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrGareBear
Medusa
13
0 / 3 / 2
7,449
438
3,191
7,673
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
IdleSeven
Chang'e
14
3 / 7 / 2
8,693
511
7,413
16,410
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ReekNaw
Nemesis
12
3 / 6 / 1
7,422
437
5,933
13,364
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
aewii12
Yemoja
1
0 / 0 / 0
3,231
190
0
0
0
King Arthur
mattyyy12
King Arthur
13
3 / 5 / 0
7,812
460
6,243
13,718
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dandy_SPCE
Kukulkan
13
4 / 0 / 5
8,759
515
7,624
6,654
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TwoBulletsLeft
Tsukuyomi
18
13 / 4 / 6
11,241
661
12,735
11,891
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 0 / 7
9,421
554
5,912
4,301
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Cupid
emojojo
Cupid
13
1 / 2 / 5
7,974
469
4,135
9,536
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
ginxzu
Osiris
13
0 / 4 / 6
8,112
477
5,299
11,396
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
9
Kills
21
21
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dandy_SPCE
Kukulkan
4
0
5
6.5
L
Medusa
DrGareBear
Medusa
0
3
2
0.33
L
Chang'e
IdleSeven
Chang'e
3
7
2
0.57
L
Nemesis
ReekNaw
Nemesis
3
6
1
0.58
W
Tsukuyomi
TwoBulletsLeft
Tsukuyomi
13
4
6
4
W
3
0
7
6.5
L
Yemoja
aewii12
Yemoja
0
0
0
0
W
Cupid
emojojo
Cupid
1
2
5
1.75
W
Osiris
ginxzu
Osiris
0
4
6
0.75
L
King Arthur
mattyyy12
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
35,705
51,165
Taken
43,778
24,805
Mitigated
22,367
14,298
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dandy_SPCE
Kukulkan
7,624
616
0
554
6,654
2,709
1,313
2,076
4,578
29,686
0
L
Medusa
DrGareBear
Medusa
3,191
1,398
0
2,698
7,673
2,660
296
1,957
5,676
0
44,014
L
Chang'e
IdleSeven
Chang'e
7,413
279
485
5,511
16,410
6,838
38
5,239
10,847
49,581
0
L
Nemesis
ReekNaw
Nemesis
5,933
2,145
0
3,344
13,364
6,927
253
2,705
10,534
0
36,630
W
Tsukuyomi
TwoBulletsLeft
Tsukuyomi
12,735
2,514
0
4,946
11,891
5,026
553
916
10,950
0
77,529
W
5,912
261
957
1,555
4,301
1,711
2,113
2,256
2,045
51,300
0
L
Yemoja
aewii12
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
emojojo
Cupid
4,135
2,128
842
5,064
9,536
3,612
1,392
2,165
7,346
0
34,934
W
Osiris
ginxzu
Osiris
5,299
1,982
0
928
11,396
9,309
378
0
10,901
0
33,107
L
King Arthur
mattyyy12
King Arthur
6,243
909
0
2,260
13,718
8,380
0
3,101
10,105
0
32,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
45,507
271
Minions Killed
419
0
Camps Cleared
0
1,323,108
Distance Traveled
1,666,035
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,759
515
46
3
0
328,279
2
L
Medusa
7,449
438
84
5
0
326,427
2
L
Chang'e
8,693
511
76
4
0
331,876
2
L
Nemesis
7,422
437
51
3
0
369,148
5
W
Tsukuyomi
11,241
661
141
8
0
378,612
0
W
Ra
9,421
554
117
7
0
345,993
0
L
Yemoja
3,231
190
0
0
0
0
0
W
Cupid
7,974
469
65
4
0
300,424
5
W
Osiris
8,112
477
50
3
0
312,727
0
L
King Arthur
7,812
460
60
4
0
295,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role