Player Matchup

Izanami
Izanami
ForsakenWaifu
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LandblazerKushe
Jormungandr
Level 15
God Stats
19W - 17L
1,406 SR
Queue Stats
42W - 36L
1,316 Elo+
Party 1
Cabrakan
Cabrakan
LaneBlazer420
Cabrakan
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 86L
1,372 Elo+
Party 1
Olorun
Olorun
TwoRiverss
Olorun
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 21L
1,422 Elo+
Solo
Merlin
Merlin
itsherbs
Merlin
Level 14
God Stats
2W - 5L
1,448 SR
Queue Stats
10W - 14L
1,305 Elo+
Party 3
Team Averages
Level 11
1,471 SR
1,383 Elo+

VS

Team Averages
Level 13
1,365 SR
1,219 Elo+
Heimdallr
Heimdallr
Michael355
Heimdallr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 49L
1,141 Elo+
Party 2
Cthulhu
Cthulhu
PoisonMaker
Cthulhu
Level 4
God Stats
5W - 9L
1,314 SR
Queue Stats
5W - 12L
1,141 Elo+
Party 2
Ymir
Ymir
atgever
Ymir
Level 3
God Stats
26W - 37L
1,206 SR
Queue Stats
26W - 37L
1,141 Elo+
Party 2
Ra
Ra
ravelord69
Ra
Level 28
God Stats
5W - 10L
1,687 SR
Queue Stats
225W - 298L
1,529 Elo+
Solo
Cernunnos
Cernunnos
wildgreen31
Cernunnos
Level 27
God Stats
1W - 3L
1,121 SR
Queue Stats
59W - 88L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
15 / 4 / 16
14,167
1,181
28,410
15,820
7,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LandblazerKushe
Jormungandr
20
6 / 3 / 31
13,525
1,127
17,927
17,718
18,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
LaneBlazer420
Cabrakan
19
10 / 1 / 17
12,906
1,076
13,098
17,143
23,885
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
TwoRiverss
Olorun
19
6 / 7 / 18
12,449
1,037
17,852
25,182
13,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
itsherbs
Merlin
20
13 / 1 / 24
14,071
1,173
30,697
12,469
6,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Michael355
Heimdallr
18
1 / 10 / 10
11,412
951
14,876
22,716
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PoisonMaker
Cthulhu
18
2 / 7 / 8
11,780
982
10,587
27,511
31,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
atgever
Ymir
17
0 / 8 / 6
10,223
852
6,977
22,116
22,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 12 / 6
12,577
1,048
29,225
21,540
9,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
wildgreen31
Cernunnos
17
7 / 13 / 3
12,543
1,045
21,004
25,860
9,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
49
50
Kills
16
16
Deaths
50
106
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
15
4
16
5.75
W
Jormungandr
LandblazerKushe
Jormungandr
6
3
31
7.17
W
Cabrakan
LaneBlazer420
Cabrakan
10
1
17
18.5
L
Heimdallr
Michael355
Heimdallr
1
10
10
0.6
L
Cthulhu
PoisonMaker
Cthulhu
2
7
8
0.86
W
Olorun
TwoRiverss
Olorun
6
7
18
2.14
L
Ymir
atgever
Ymir
0
8
6
0.38
W
Merlin
itsherbs
Merlin
13
1
24
25
L
6
12
6
0.75
L
Cernunnos
wildgreen31
Cernunnos
7
13
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,984
Damage
82,669
88,332
Taken
119,743
70,784
Mitigated
82,852
21,785
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
28,410
25,182
0
3,850
15,820
7,848
0
9,150
6,495
0
39,430
W
Jormungandr
LandblazerKushe
Jormungandr
17,927
5,371
1,701
1,224
17,718
18,960
0
10,274
7,341
31,643
0
W
Cabrakan
LaneBlazer420
Cabrakan
13,098
1,653
0
51
17,143
23,885
0
9,967
7,032
19,887
0
L
Heimdallr
Michael355
Heimdallr
14,876
6,744
0
1,835
22,716
9,404
0
16,682
6,034
0
33,073
L
Cthulhu
PoisonMaker
Cthulhu
10,587
1,817
0
664
27,511
31,804
0
15,102
12,409
26,149
0
W
Olorun
TwoRiverss
Olorun
17,852
12,798
1,509
11,935
25,182
13,479
0
11,158
13,824
44,327
0
L
Ymir
atgever
Ymir
6,977
1,109
0
0
22,116
22,781
0
14,736
7,380
16,699
0
W
Merlin
itsherbs
Merlin
30,697
3,879
0
1,515
12,469
6,612
0
5,470
6,851
56,366
0
L
29,225
3,596
1,944
1,511
21,540
9,091
0
16,644
4,896
57,758
0
L
Cernunnos
wildgreen31
Cernunnos
21,004
14,054
0
2,711
25,860
9,772
0
16,410
9,450
0
47,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,118
Gold Earned
58,535
203
Minions Killed
192
1
Camps Cleared
6
1,012,823
Distance Traveled
960,745
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,167
1,181
32
3
1
151,860
0
W
Jormungandr
13,525
1,127
30
3
0
213,742
0
W
Cabrakan
12,906
1,076
9
1
0
229,874
0
L
Heimdallr
11,412
951
37
3
0
213,340
1
L
Cthulhu
11,780
982
27
2
0
230,689
2
W
Olorun
12,449
1,037
70
6
0
204,611
0
L
Ymir
10,223
852
30
3
1
135,567
0
W
Merlin
14,071
1,173
62
5
0
212,736
1
L
Ra
12,577
1,048
66
6
3
205,499
0
L
Cernunnos
12,543
1,045
32
3
2
175,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role