Player Matchup

Thoth
Thoth
Cleanybus
Thoth
Level 80
God Stats
1W - 1L
1,318 SR
Queue Stats
89W - 73L
1,454 Elo+
Party 3
Mulan
Mulan
KumaKillz
Mulan
Level 62
God Stats
22W - 23L
1,719 SR
Queue Stats
342W - 326L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
NOTdatboricuaLEO
Cthulhu
Level 28
God Stats
23W - 14L
1,699 SR
Queue Stats
146W - 115L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
jobama2012
Ne Zha
Level 29
God Stats
8W - 4L
1,503 SR
Queue Stats
356W - 364L
1,500 Elo+
Party 3
Artemis
Artemis
xXxRetroSwagxXx
Artemis
Level 87
God Stats
33W - 27L
1,580 SR
Queue Stats
480W - 418L
1,537 Elo+
Party 1
Team Averages
Level 57
1,564 SR
1,512 Elo+

VS

Team Averages
Level 46
1,440 SR
1,291 Elo+
Agni
Agni
DivineRejection
Agni
Level 67
God Stats
7W - 6L
1,444 SR
Queue Stats
295W - 387L
1,348 Elo+
Party 2
Kali
Kali
MagnumMiracles
Kali
Level 66
God Stats
4W - 4L
1,799 SR
Queue Stats
209W - 292L
1,306 Elo+
Party 2
Anhur
Anhur
SubsonicFoil
Anhur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 184L
1,309 Elo+
Party 2
Osiris
Osiris
TookItToTheKnee
Osiris
Level 28
God Stats
9W - 23L
1,278 SR
Queue Stats
108W - 142L
1,320 Elo+
Party 2
Yemoja
Yemoja
denizenohio
Yemoja
Level 16
God Stats
83W - 115L
1,179 SR
Queue Stats
113W - 182L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cleanybus
Thoth
15
2 / 2 / 8
9,282
516
7,623
8,691
3,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
KumaKillz
Mulan
20
4 / 1 / 1
12,015
668
6,138
10,003
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 3 / 7
10,870
604
9,036
19,459
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
jobama2012
Ne Zha
14
2 / 0 / 6
9,166
509
5,528
10,319
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 1 / 9
10,091
561
16,473
12,091
4,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,708
484
11,188
10,126
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 3
8,791
488
6,842
15,048
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 4 / 0
8,095
450
10,036
14,919
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 2
8,319
462
4,623
11,252
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
12
0 / 5 / 4
7,767
432
2,910
12,829
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
20
Kills
7
7
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
Cleanybus
Thoth
2
2
8
3
L
1
4
0
0.25
W
Mulan
KumaKillz
Mulan
4
1
1
4.5
L
2
3
3
1.17
W
6
3
7
3.17
L
4
4
0
1
L
0
4
2
0.25
L
Yemoja
0
5
4
0.4
W
Ne Zha
jobama2012
Ne Zha
2
0
6
5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,798
Damage
35,599
60,563
Taken
64,174
36,646
Mitigated
33,519
26,715
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Cleanybus
Thoth
7,623
580
0
2,879
8,691
3,294
356
3,412
4,917
45,303
0
L
11,188
632
0
3,577
10,126
3,477
364
5,043
5,083
55,134
0
W
Mulan
KumaKillz
Mulan
6,138
1,542
0
4,261
10,003
7,163
2,644
1,755
8,185
0
85,237
L
6,842
4,339
0
3,463
15,048
7,675
0
2,022
13,026
0
61,559
W
9,036
1,009
1,408
8,068
19,459
18,455
213
2,823
16,525
35,348
0
L
10,036
4,805
0
5,092
14,919
5,140
713
4,074
10,845
0
51,671
L
4,623
1,231
0
2,949
11,252
6,972
612
2,165
9,087
0
40,390
L
Yemoja
2,910
749
1,654
1,510
12,829
10,255
315
3,355
9,474
21,307
0
W
Ne Zha
jobama2012
Ne Zha
5,528
2,498
0
5,098
10,319
3,303
825
2,004
8,129
0
39,329
W
16,473
9,118
0
5,001
12,091
4,431
1,320
3,304
8,709
0
78,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,424
Gold Earned
41,680
489
Minions Killed
407
0
Camps Cleared
0
1,730,607
Distance Traveled
1,552,000
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,282
516
75
4
0
349,700
6
L
Agni
8,708
484
110
6
0
336,557
5
W
Mulan
12,015
668
185
10
0
302,664
4
L
Kali
8,791
488
91
5
0
350,251
0
W
Cthulhu
10,870
604
51
3
0
345,360
2
L
Anhur
8,095
450
86
5
0
272,896
6
L
Osiris
8,319
462
83
5
0
313,125
0
L
Yemoja
7,767
432
37
2
0
279,171
0
W
Ne Zha
9,166
509
82
5
0
404,480
1
W
Artemis
10,091
561
96
5
0
328,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role