Player Matchup

Tiamat
Tiamat
Disabled Abled
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,525 Elo+
Solo
Vulcan
Vulcan
FigzBeeTV
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,483 Elo+
Solo
Ah Puch
Ah Puch
ToxicBansheeee
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,483 Elo+
Solo
Hun Batz
Hun Batz
iDarkar98
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Vamana
Vamana
iSunris3
Vamana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 46L
1,454 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,489 Elo+

VS

Team Averages
Level 92
1,496 SR
1,613 Elo+
Jormungandr
Jormungandr
DylanW7
Jormungandr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 99L
1,630 Elo+
Party 1
Ullr
Ullr
Gotenro14
Ullr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,722 Elo+
Party 1
Ah Puch
Ah Puch
XxGazellexX
Ah Puch
Level 142
God Stats
1W - 0L
1,350 SR
Queue Stats
48W - 38L
1,587 Elo+
Party 1
Ymir
Ymir
hungry-wax950
Ymir
Level 15
God Stats
1W - 0L
1,318 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
zecasori
King Arthur
Level 153
God Stats
3W - 5L
1,812 SR
Queue Stats
112W - 101L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
10,491
807
10,579
8,616
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
FigzBeeTV
Vulcan
18
8 / 2 / 8
11,269
867
19,814
5,675
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 5
7,622
586
5,101
6,465
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
iDarkar98
Hun Batz
16
4 / 6 / 4
10,066
774
7,824
12,394
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
iSunris3
Vamana
17
3 / 5 / 12
10,028
771
11,377
15,085
15,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DylanW7
Jormungandr
18
1 / 3 / 17
10,578
814
7,538
17,432
12,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
16
3 / 3 / 10
10,117
778
5,648
9,402
3,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
XxGazellexX
Ah Puch
17
11 / 5 / 6
11,256
866
15,200
12,028
4,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 4
8,466
651
610
14,085
6,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
zecasori
King Arthur
17
7 / 4 / 9
10,673
821
12,869
21,145
18,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
21
Kills
22
22
Deaths
21
37
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
3
8
3.33
W
Jormungandr
DylanW7
Jormungandr
1
3
17
3.17
L
Vulcan
FigzBeeTV
Vulcan
8
2
8
6
W
Ullr
3
3
10
2.67
L
0
6
5
0.42
W
Ah Puch
XxGazellexX
Ah Puch
11
5
6
2.8
W
0
6
4
0.33
L
Hun Batz
iDarkar98
Hun Batz
4
6
4
1
L
Vamana
iSunris3
Vamana
3
5
12
1.8
W
King Arthur
zecasori
King Arthur
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,695
Damage
41,865
48,235
Taken
74,092
32,947
Mitigated
46,810
14,139
Healing
25,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,579
267
1,250
3,321
8,616
6,624
228
4,064
4,442
18,549
0
W
Jormungandr
DylanW7
Jormungandr
7,538
179
2,907
6,575
17,432
12,587
616
7,460
9,788
25,654
0
L
Vulcan
FigzBeeTV
Vulcan
19,814
10,018
0
272
5,675
2,454
900
3,499
2,126
36,569
0
W
Ullr
5,648
1,982
366
1,266
9,402
3,982
2,997
4,688
4,668
0
14,497
L
5,101
0
0
204
6,465
1,869
164
3,048
3,317
8,513
0
W
Ah Puch
XxGazellexX
Ah Puch
15,200
333
1,990
2,108
12,028
4,804
1,362
5,306
6,634
28,856
0
W
610
0
54
1,207
14,085
6,600
93
9,567
4,312
5,215
0
L
Hun Batz
iDarkar98
Hun Batz
7,824
520
1,160
2,234
12,394
6,240
0
6,209
6,035
0
20,548
L
Vamana
iSunris3
Vamana
11,377
3,254
1,299
4,399
15,085
15,760
192
6,687
7,928
0
22,552
W
King Arthur
zecasori
King Arthur
12,869
1,474
1,792
6,919
21,145
18,837
164
8,057
12,914
250
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
51,090
117
Minions Killed
139
0
Camps Cleared
0
929,737
Distance Traveled
1,187,948
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,491
807
24
2
0
242,200
0
W
Jormungandr
10,578
814
33
3
0
265,279
0
L
Vulcan
11,269
867
45
3
0
182,937
0
W
Ullr
10,117
778
23
2
0
246,976
0
L
Ah Puch
7,622
586
6
0
0
72,965
1
W
Ah Puch
11,256
866
38
3
0
205,219
2
W
Ymir
8,466
651
6
0
0
239,861
0
L
Hun Batz
10,066
774
20
2
0
214,181
1
L
Vamana
10,028
771
22
2
0
217,454
2
W
King Arthur
10,673
821
39
3
0
230,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role