Player Matchup

Hun Batz
Hun Batz
Darekor
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,674 Elo+
Party 1
Xing Tian
Xing Tian
El Mavado
Xing Tian
Level 56
God Stats
4W - 1L
1,798 SR
Queue Stats
33W - 32L
1,558 Elo+
Party 1
Agni
Agni
Ironjew
Agni
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,674 Elo+
Party 1
Bellona
Bellona
Kasmv
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 1
Izanami
Izanami
SlightIncrease
Izanami
Level 14
God Stats
2W - 1L
1,550 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Team Averages
Level 44
1,570 SR
1,651 Elo+

VS

Team Averages
Level 78
1,511 SR
1,610 Elo+
Hercules
Hercules
Aetius0451
Hercules
Level 61
God Stats
5W - 9L
1,411 SR
Queue Stats
82W - 90L
1,570 Elo+
Party 2
Geb
Geb
Kmilkze890
Geb
Level 36
God Stats
2W - 2L
1,481 SR
Queue Stats
105W - 106L
1,434 Elo+
Solo
Hou Yi
Hou Yi
Toebee
Hou Yi
Level 42
God Stats
19W - 13L
1,492 SR
Queue Stats
132W - 126L
1,661 Elo+
Party 2
Ra
Ra
WildfireP01
Ra
Level 126
God Stats
6W - 5L
1,673 SR
Queue Stats
254W - 247L
1,686 Elo+
Party 2
Ne Zha
Ne Zha
tihoMQWERTY
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 156L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darekor
Hun Batz
12
3 / 2 / 0
6,934
495
5,272
9,347
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
El Mavado
Xing Tian
9
0 / 2 / 0
5,795
414
2,093
10,251
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Ironjew
Agni
11
0 / 3 / 1
6,254
447
2,457
5,681
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Kasmv
Bellona
12
0 / 3 / 1
6,565
469
6,280
9,994
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,964
426
2,864
5,365
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aetius0451
Hercules
14
2 / 1 / 1
8,273
591
5,339
11,728
6,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 0 / 5
7,189
514
3,346
6,035
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Toebee
Hou Yi
12
2 / 0 / 2
7,093
507
6,804
5,405
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 1 / 1
9,358
668
4,981
4,934
1,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
15
3 / 1 / 0
8,115
580
3,124
9,436
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aetius0451
Hercules
2
1
1
2.5
L
Hun Batz
Darekor
Hun Batz
3
2
0
1.5
L
Xing Tian
El Mavado
Xing Tian
0
2
0
0
L
Agni
Ironjew
Agni
0
3
1
0.17
L
Bellona
Kasmv
Bellona
0
3
1
0.17
W
0
0
5
2.5
L
0
2
0
0
W
Hou Yi
Toebee
Hou Yi
2
0
2
3
W
5
1
1
5.5
W
Ne Zha
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
23,594
40,638
Taken
37,538
17,774
Mitigated
16,909
10,174
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aetius0451
Hercules
5,339
2,820
0
5,325
11,728
6,293
277
0
11,728
0
48,023
L
Hun Batz
Darekor
Hun Batz
5,272
1,867
0
3,644
9,347
3,111
0
1,803
7,544
0
35,986
L
Xing Tian
El Mavado
Xing Tian
2,093
121
0
967
10,251
5,125
0
2,720
7,531
16,819
0
L
Agni
Ironjew
Agni
2,457
199
0
900
5,681
1,760
0
2,719
2,962
26,310
0
L
Bellona
Kasmv
Bellona
6,280
1,720
0
2,470
9,994
6,391
150
76
9,918
0
35,649
W
3,346
131
0
2,740
6,035
3,808
310
1,338
4,693
14,802
0
L
2,864
2,236
318
1,875
5,365
1,387
0
1,009
4,356
0
35,814
W
Hou Yi
Toebee
Hou Yi
6,804
3,688
0
3,804
5,405
1,781
816
898
4,507
0
54,552
W
4,981
161
374
1,517
4,934
1,843
0
1,510
3,142
66,300
0
W
Ne Zha
3,124
1,009
0
5,967
9,436
3,184
0
480
8,918
0
60,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
40,028
296
Minions Killed
510
0
Camps Cleared
0
1,316,067
Distance Traveled
1,367,851
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,273
591
97
7
0
253,006
1
L
Hun Batz
6,934
495
65
5
0
310,013
1
L
Xing Tian
5,795
414
12
1
0
275,581
2
L
Agni
6,254
447
62
4
0
232,414
5
L
Bellona
6,565
469
70
5
0
275,157
0
W
Geb
7,189
514
28
2
0
285,353
4
L
Izanami
5,964
426
87
6
0
222,902
0
W
Hou Yi
7,093
507
115
8
0
229,444
3
W
Ra
9,358
668
148
11
0
301,757
4
W
Ne Zha
8,115
580
122
9
0
298,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role