Player Matchup

Mulan
Mulan
Birfclaw
Mulan
Level 12
God Stats
22W - 16L
1,426 SR
Queue Stats
56W - 52L
1,583 Elo+
Party 1
Sobek
Sobek
DispelMe
Sobek
Level 15
God Stats
5W - 4L
1,646 SR
Queue Stats
211W - 198L
1,543 Elo+
Party 1
Olorun
Olorun
SickSixthSense
Olorun
Level 44
God Stats
5W - 2L
1,751 SR
Queue Stats
136W - 100L
1,654 Elo+
Party 1
Da Ji
Da Ji
Sirtwerkalo
Da Ji
Level 19
God Stats
48W - 40L
1,498 SR
Queue Stats
187W - 180L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
marvinator92
Xbalanque
Level 157
God Stats
6W - 4L
1,843 SR
Queue Stats
110W - 111L
1,592 Elo+
Party 1
Team Averages
Level 49
1,633 SR
1,580 Elo+

VS

Team Averages
Level 20
1,644 SR
1,632 Elo+
Rama
Rama
AGted
Rama
Level 29
God Stats
6W - 5L
1,621 SR
Queue Stats
530W - 504L
1,597 Elo+
Solo
Thanatos
Thanatos
Allanlauw
Thanatos
Level 27
God Stats
6W - 4L
1,841 SR
Queue Stats
83W - 67L
1,642 Elo+
Solo
Osiris
Osiris
AyatoTwinDragons
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,594 Elo+
Solo
Raijin
Raijin
Matiuzp
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,744 Elo+
Solo
Cthulhu
Cthulhu
Sexylegs04
Cthulhu
Level 29
God Stats
6W - 2L
1,759 SR
Queue Stats
260W - 254L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Birfclaw
Mulan
11
6 / 2 / 3
7,318
488
8,110
11,770
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
DispelMe
Sobek
9
0 / 3 / 6
6,407
427
3,475
9,631
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 4
7,907
527
9,708
11,600
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 3 / 5
8,123
542
5,880
10,319
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
marvinator92
Xbalanque
13
4 / 2 / 5
7,595
506
7,791
6,828
2,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AGted
Rama
13
6 / 3 / 1
7,911
527
7,464
10,713
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Allanlauw
Thanatos
12
2 / 3 / 5
7,442
496
9,253
11,992
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 4
5,957
397
4,275
10,276
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Matiuzp
Raijin
8
0 / 7 / 0
5,901
393
2,138
7,861
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sexylegs04
Cthulhu
13
5 / 2 / 2
7,742
516
11,112
11,219
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
19
Kills
13
13
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
AGted
Rama
6
3
1
2.17
L
Thanatos
Allanlauw
Thanatos
2
3
5
1.5
L
0
5
4
0.4
W
Mulan
Birfclaw
Mulan
6
2
3
3.75
W
Sobek
DispelMe
Sobek
0
3
6
1
L
Raijin
Matiuzp
Raijin
0
7
0
0
L
Cthulhu
Sexylegs04
Cthulhu
5
2
2
3
W
3
3
4
1.67
W
6
3
5
2.83
W
Xbalanque
marvinator92
Xbalanque
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
34,242
50,148
Taken
52,061
22,802
Mitigated
24,781
20,590
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AGted
Rama
7,464
5,961
0
4,050
10,713
3,407
2,081
1,917
8,771
0
47,654
L
Thanatos
Allanlauw
Thanatos
9,253
2,586
0
9,146
11,992
4,449
198
2,324
9,618
0
40,514
L
4,275
902
0
400
10,276
6,730
63
2,417
7,718
0
14,667
W
Mulan
Birfclaw
Mulan
8,110
2,179
0
5,300
11,770
5,646
0
4,172
7,273
0
22,514
W
Sobek
DispelMe
Sobek
3,475
536
0
2,997
9,631
4,899
0
999
8,407
12,800
0
L
Raijin
Matiuzp
Raijin
2,138
411
0
347
7,861
2,142
0
996
6,815
23,282
0
L
Cthulhu
Sexylegs04
Cthulhu
11,112
1,012
0
4,622
11,219
8,053
0
5,529
5,470
42,510
0
W
9,708
5,607
585
6,754
11,600
3,998
560
6,036
5,108
44,356
0
W
5,880
1,706
0
3,454
10,319
6,023
136
1,028
9,241
0
38,983
W
Xbalanque
marvinator92
Xbalanque
7,791
2,660
0
1,500
6,828
2,236
0
359
6,369
0
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,350
Gold Earned
34,953
283
Minions Killed
293
0
Camps Cleared
0
1,366,329
Distance Traveled
1,282,001
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,911
527
81
5
0
243,668
0
L
Thanatos
7,442
496
76
5
0
306,261
2
L
Osiris
5,957
397
35
2
0
277,630
2
W
Mulan
7,318
488
37
2
0
296,114
2
W
Sobek
6,407
427
19
1
0
312,494
2
L
Raijin
5,901
393
41
3
0
178,756
2
L
Cthulhu
7,742
516
60
4
0
275,686
6
W
Olorun
7,907
527
102
7
0
246,215
2
W
Da Ji
8,123
542
70
5
0
285,715
7
W
Xbalanque
7,595
506
55
4
0
225,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role