Player Matchup

Chaac
Chaac
Ghosttrex
Chaac
Level 58
God Stats
12W - 12L
1,505 SR
Queue Stats
42W - 50L
1,437 Elo+
Party 2
Chronos
Chronos
PvurpleHermit
Chronos
Level 31
God Stats
1W - 0L
1,194 SR
Queue Stats
25W - 31L
1,409 Elo+
Party 2
Cerberus
Cerberus
SnapitThrough
Cerberus
Level 55
God Stats
28W - 16L
1,541 SR
Queue Stats
132W - 136L
1,511 Elo+
Solo
Team Averages
Level 48
1,413 SR
1,452 Elo+

VS

Team Averages
Level 93
1,335 SR
1,467 Elo+
Mercury
Mercury
Astercard52
Mercury
Level 50
God Stats
2W - 2L
1,196 SR
Queue Stats
124W - 111L
1,463 Elo+
Party 1
Artio
Artio
PandaMixes
Artio
Level 126
God Stats
1W - 2L
1,552 SR
Queue Stats
147W - 133L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
PrincelySundew
Nu Wa
Level 102
God Stats
2W - 15L
1,259 SR
Queue Stats
145W - 190L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ghosttrex
Chaac
11
8 / 4 / 6
8,483
848
10,109
9,818
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
11
3 / 0 / 9
8,219
822
5,212
6,799
1,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
SnapitThrough
Cerberus
11
3 / 3 / 7
8,153
815
4,720
10,179
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Astercard52
Mercury
10
4 / 4 / 2
7,743
774
5,309
7,534
2,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
11
3 / 3 / 3
7,623
762
4,899
10,084
8,120
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 5
6,410
641
4,245
6,710
1,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
7
7
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Astercard52
Mercury
4
4
2
1.25
W
Chaac
Ghosttrex
Chaac
8
4
6
2.75
L
Artio
3
3
3
1.5
L
0
7
5
0.36
W
Chronos
3
0
9
7.5
W
Cerberus
SnapitThrough
Cerberus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,041
Damage
14,453
26,796
Taken
24,328
14,279
Mitigated
11,796
9,684
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Astercard52
Mercury
5,309
3,415
331
364
7,534
2,126
0
3,072
4,362
0
22,074
W
Chaac
Ghosttrex
Chaac
10,109
2,108
0
3,112
9,818
6,784
0
4,300
5,518
0
23,776
L
Artio
4,899
1,018
586
2,347
10,084
8,120
0
3,857
5,927
13,757
0
L
4,245
2,061
0
259
6,710
1,550
120
3,066
3,587
17,640
0
W
Chronos
5,212
2,967
0
2,578
6,799
1,987
442
2,708
4,091
17,888
0
W
Cerberus
SnapitThrough
Cerberus
4,720
229
759
3,235
10,179
5,508
141
2,192
7,987
36,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
21,776
171
Minions Killed
90
0
Camps Cleared
0
576,569
Distance Traveled
498,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,743
774
39
4
0
217,201
0
W
Chaac
8,483
848
26
3
0
198,988
2
L
Artio
7,623
762
20
2
0
176,152
3
L
Nu Wa
6,410
641
31
3
0
105,305
0
W
Chronos
8,219
822
35
4
0
183,395
0
W
Cerberus
8,153
815
110
11
0
194,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role