Player Matchup

Cthulhu
Cthulhu
Dreygonyte
Cthulhu
Level 18
God Stats
4W - 2L
1,631 SR
Queue Stats
253W - 219L
1,707 Elo+
Solo
Artio
Artio
Osirus812
Artio
Level 24
God Stats
3W - 0L
1,834 SR
Queue Stats
41W - 38L
1,686 Elo+
Solo
Danzaburou
Danzaburou
Wherever-Seb
Danzaburou
Level 29
God Stats
18W - 6L
1,803 SR
Queue Stats
83W - 52L
1,682 Elo+
Solo
Chang'e
Chang'e
yaIIa
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
zeetolion66
Bellona
Level 20
God Stats
1W - 2L
1,175 SR
Queue Stats
64W - 63L
1,585 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,632 Elo+

VS

Team Averages
Level 15
1,500 SR
1,877 Elo+
Tsukuyomi
Tsukuyomi
Andarktica
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,872 Elo+
Party 1
Fenrir
Fenrir
Hoopa 338067
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,872 Elo+
Party 1
Nu Wa
Nu Wa
OTWBrucie
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 190L
1,872 Elo+
Party 1
Hel
Hel
PelesHot
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,872 Elo+
Party 1
Ullr
Ullr
TheCheekCleaner
Ullr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 67L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreygonyte
Cthulhu
11
2 / 3 / 1
6,795
453
4,727
10,041
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Osirus812
Artio
14
1 / 1 / 2
8,063
538
7,466
15,666
15,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Wherever-Seb
Danzaburou
10
0 / 4 / 4
6,269
418
5,509
10,277
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
yaIIa
Chang'e
13
5 / 1 / 1
7,918
528
7,524
7,026
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
zeetolion66
Bellona
14
6 / 3 / 3
8,307
554
7,693
13,465
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andarktica
Tsukuyomi
15
2 / 3 / 0
8,876
592
10,336
10,713
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
10
2 / 3 / 1
6,595
440
5,410
10,776
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
OTWBrucie
Nu Wa
13
1 / 4 / 1
7,488
499
3,681
7,255
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 1
7,683
512
6,904
10,695
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
8,386
559
9,748
9,636
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
12
12
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Andarktica
Tsukuyomi
2
3
0
0.67
W
Cthulhu
Dreygonyte
Cthulhu
2
3
1
0.83
L
Fenrir
2
3
1
0.83
L
Nu Wa
OTWBrucie
Nu Wa
1
4
1
0.38
W
Artio
Osirus812
Artio
1
1
2
2
L
3
3
1
1.17
L
4
1
3
5.5
W
Danzaburou
Wherever-Seb
Danzaburou
0
4
4
0.5
W
Chang'e
yaIIa
Chang'e
5
1
1
5.5
W
Bellona
zeetolion66
Bellona
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
36,079
56,475
Taken
49,075
33,444
Mitigated
21,562
20,550
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Andarktica
Tsukuyomi
10,336
3,377
0
3,364
10,713
7,081
0
6,778
3,895
0
70,832
W
Cthulhu
Dreygonyte
Cthulhu
4,727
492
0
2,342
10,041
5,135
0
881
9,054
32,719
0
L
Fenrir
5,410
960
0
2,009
10,776
4,423
0
2,370
8,362
0
14,200
L
Nu Wa
OTWBrucie
Nu Wa
3,681
306
0
760
7,255
2,374
0
2,664
4,369
43,225
0
W
Artio
Osirus812
Artio
7,466
623
515
8,957
15,666
15,168
0
1,488
14,072
53,788
0
L
6,904
409
2,165
5,138
10,695
3,477
0
4,333
6,060
48,885
0
L
9,748
5,826
0
3,190
9,636
4,207
404
2,964
6,672
0
57,639
W
Danzaburou
Wherever-Seb
Danzaburou
5,509
2,648
0
3,083
10,277
3,171
200
1,297
8,914
0
35,752
W
Chang'e
yaIIa
Chang'e
7,524
465
1,088
3,187
7,026
2,316
208
3,017
3,807
36,395
0
W
Bellona
zeetolion66
Bellona
7,693
3,067
0
1,378
13,465
7,654
40
3,330
10,043
0
53,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
39,028
398
Minions Killed
430
0
Camps Cleared
0
1,476,797
Distance Traveled
1,448,829
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,876
592
146
10
0
300,769
1
W
Cthulhu
6,795
453
40
3
0
306,492
3
L
Fenrir
6,595
440
19
1
0
316,022
7
L
Nu Wa
7,488
499
88
6
0
257,424
1
W
Artio
8,063
538
115
8
0
296,246
0
L
Hel
7,683
512
84
6
0
303,568
5
L
Ullr
8,386
559
93
6
0
271,046
1
W
Danzaburou
6,269
418
68
5
0
230,825
2
W
Chang'e
7,918
528
84
6
0
322,444
2
W
Bellona
8,307
554
91
6
0
320,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role