Player Matchup

Cerberus
Cerberus
AbusedBills-
Cerberus
Level 59
God Stats
5W - 0L
1,696 SR
Queue Stats
21W - 17L
1,562 Elo+
Party 1
Ymir
Ymir
Kickish
Ymir
Level 8
God Stats
3W - 2L
1,446 SR
Queue Stats
6W - 11L
1,478 Elo+
Party 1
Neith
Neith
twallzy910
Neith
Level 87
God Stats
2W - 0L
1,269 SR
Queue Stats
48W - 35L
1,578 Elo+
Party 1
Team Averages
Level 51
1,470 SR
1,539 Elo+

VS

Team Averages
Level 39
1,504 SR
1,581 Elo+
Hercules
Hercules
FattyGooGoo
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 37L
1,502 Elo+
Party 2
Janus
Janus
III EnG III
Janus
Level 27
God Stats
1W - 1L
1,486 SR
Queue Stats
109W - 79L
1,781 Elo+
Party 2
Thanatos
Thanatos
Its Bart Boy
Thanatos
Level 26
God Stats
7W - 8L
1,527 SR
Queue Stats
58W - 52L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbusedBills-
Cerberus
17
12 / 4 / 9
15,599
743
13,751
15,984
7,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Kickish
Ymir
17
3 / 8 / 17
14,828
706
9,062
23,480
25,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Neith
18
13 / 4 / 11
15,877
756
22,778
14,518
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FattyGooGoo
Hercules
16
4 / 8 / 10
13,604
648
12,191
26,313
26,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 10 / 6
12,960
617
14,598
13,293
4,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Its Bart Boy
Thanatos
17
9 / 10 / 6
15,779
751
10,576
22,844
8,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
28
Kills
16
16
Deaths
28
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AbusedBills-
Cerberus
12
4
9
4.13
L
Hercules
FattyGooGoo
Hercules
4
8
10
1.13
L
3
10
6
0.6
L
Thanatos
Its Bart Boy
Thanatos
9
10
6
1.2
W
Ymir
Kickish
Ymir
3
8
17
1.44
W
Neith
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,591
Damage
37,365
53,982
Taken
62,450
39,523
Mitigated
38,896
15,969
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AbusedBills-
Cerberus
13,751
562
0
5,943
15,984
7,926
346
4,788
10,971
59,830
0
L
Hercules
FattyGooGoo
Hercules
12,191
1,458
0
4,727
26,313
26,188
1,553
9,016
17,297
0
35,770
L
14,598
573
0
0
13,293
4,516
594
5,215
8,078
56,896
0
L
Thanatos
Its Bart Boy
Thanatos
10,576
3,930
0
7,876
22,844
8,192
1,351
8,642
14,202
0
42,792
W
Ymir
Kickish
Ymir
9,062
685
0
4,990
23,480
25,493
301
8,154
15,020
27,379
0
W
Neith
22,778
10,000
0
5,036
14,518
6,104
3,528
2,108
12,235
0
90,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
42,343
209
Minions Killed
139
0
Camps Cleared
0
958,994
Distance Traveled
1,014,460
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,599
743
81
4
0
278,342
3
L
Hercules
13,604
648
40
2
0
345,128
0
L
Janus
12,960
617
44
2
0
309,025
3
L
Thanatos
15,779
751
55
3
0
360,307
0
W
Ymir
14,828
706
20
1
0
336,191
1
W
Neith
15,877
756
108
5
0
344,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role