Player Matchup

Hades
Hades
JTerrcraft13
Hades
Level 17
God Stats
11W - 1L
1,879 SR
Queue Stats
72W - 21L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
Lcubed37
Jing Wei
Level 123
God Stats
4W - 2L
1,369 SR
Queue Stats
171W - 88L
1,627 Elo+
Party 2
Chaac
Chaac
SirSaxalot
Chaac
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 42L
1,618 Elo+
Party 2
Team Averages
Level 68
1,583 SR
1,606 Elo+

VS

Team Averages
Level 67
1,580 SR
1,579 Elo+
Yemoja
Yemoja
CL9jakazz_2U
Yemoja
Level 29
God Stats
6W - 5L
1,584 SR
Queue Stats
101W - 120L
1,546 Elo+
Party 1
Discordia
Discordia
Nullol
Discordia
Level 28
God Stats
1W - 2L
1,561 SR
Queue Stats
26W - 25L
1,563 Elo+
Solo
Medusa
Medusa
RabbitOfTheMoon
Medusa
Level 144
God Stats
20W - 16L
1,594 SR
Queue Stats
159W - 170L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 11
12,057
574
4,363
14,491
7,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Lcubed37
Jing Wei
18
9 / 1 / 7
14,784
704
19,139
18,255
6,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
17
7 / 1 / 9
13,600
648
16,523
19,579
21,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 9 / 2
10,904
519
6,346
16,125
14,703
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Nullol
Discordia
15
1 / 5 / 2
11,575
551
19,772
13,585
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 1
12,149
579
16,204
15,260
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
9
2
0.11
W
0
1
11
5.5
W
Jing Wei
Lcubed37
Jing Wei
9
1
7
12.5
L
Discordia
Nullol
Discordia
1
5
2
0.4
L
2
2
1
1.25
W
Chaac
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
42,322
52,325
Taken
44,970
36,181
Mitigated
25,664
22,613
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,346
295
3,278
1,656
16,125
14,703
0
3,587
12,313
24,298
0
W
4,363
182
365
4,533
14,491
7,977
555
8,387
5,591
48,381
0
W
Jing Wei
Lcubed37
Jing Wei
19,139
14,183
0
7,865
18,255
6,305
2,399
7,176
10,445
0
105,921
L
Discordia
Nullol
Discordia
19,772
754
0
1,758
13,585
4,728
27
710
12,525
61,997
0
L
16,204
6,741
0
4,077
15,260
6,233
394
779
14,281
0
68,638
W
Chaac
16,523
2,317
0
9,850
19,579
21,899
266
8,930
9,839
488
42,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,441
Gold Earned
34,628
237
Minions Killed
216
0
Camps Cleared
0
1,180,536
Distance Traveled
996,535
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,904
519
25
1
0
326,698
1
W
Hades
12,057
574
73
3
0
342,009
1
W
Jing Wei
14,784
704
139
7
0
417,625
4
L
Discordia
11,575
551
100
5
0
341,015
6
L
Medusa
12,149
579
91
4
0
328,822
4
W
Chaac
13,600
648
25
1
0
420,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role