Player Matchup

Janus
Janus
DatsunGamer
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Koffi0790
Ares
Level 8
God Stats
5W - 5L
1,547 SR
Queue Stats
37W - 42L
1,559 Elo+
Solo
Tyr
Tyr
TuChiquitoMau
Tyr
Level 15
God Stats
1W - 1L
1,742 SR
Queue Stats
38W - 15L
1,663 Elo+
Party 1
Neith
Neith
memecillo8
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
smoochygottlieb
Mercury
Level 29
God Stats
5W - 4L
1,692 SR
Queue Stats
69W - 70L
1,648 Elo+
Solo
Team Averages
Level 40
1,596 SR
1,574 Elo+

VS

Team Averages
Level 17
1,582 SR
1,684 Elo+
Ymir
Ymir
Blitzbur
Ymir
Level 17
God Stats
16W - 11L
1,758 SR
Queue Stats
131W - 130L
1,679 Elo+
Solo
Guan Yu
Guan Yu
Doct0rSucc
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,691 Elo+
Solo
Olorun
Olorun
GettingLoose
Olorun
Level 25
God Stats
3W - 3L
1,524 SR
Queue Stats
116W - 100L
1,655 Elo+
Solo
Osiris
Osiris
Kushiiito
Osiris
Level 4
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 4L
1,782 Elo+
Solo
Izanami
Izanami
LPjero
Izanami
Level 24
God Stats
1W - 1L
1,393 SR
Queue Stats
54W - 46L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 10
11,488
638
14,482
10,301
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
15
0 / 1 / 5
9,061
503
1,757
6,519
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 0 / 6
11,566
643
8,056
11,714
9,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
15
7 / 0 / 9
9,758
542
13,310
5,724
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 8
10,687
594
7,240
10,575
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 3
6,683
371
2,864
13,694
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Doct0rSucc
Guan Yu
12
1 / 6 / 1
7,485
416
2,311
12,642
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
15
2 / 6 / 1
9,242
513
7,553
13,174
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Kushiiito
Osiris
10
0 / 6 / 2
6,217
345
4,361
11,503
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LPjero
Izanami
13
0 / 4 / 1
7,346
408
2,051
8,844
2,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
28
Kills
3
3
Deaths
28
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
3
0.25
W
8
1
10
13
L
Guan Yu
Doct0rSucc
Guan Yu
1
6
1
0.25
L
Olorun
2
6
1
0.42
W
Ares
0
1
5
2.5
L
Osiris
Kushiiito
Osiris
0
6
2
0.17
L
Izanami
LPjero
Izanami
0
4
1
0.13
W
7
0
6
10
W
Neith
7
0
9
11.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,845
Damage
19,140
44,833
Taken
59,857
22,932
Mitigated
27,830
18,726
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,864
853
0
430
13,694
7,013
124
4,214
9,296
17,700
0
W
14,482
985
0
3,976
10,301
3,646
369
3,781
6,495
82,421
0
L
Guan Yu
Doct0rSucc
Guan Yu
2,311
176
623
1,301
12,642
4,633
0
3,233
9,267
0
34,202
L
Olorun
7,553
3,990
338
4,087
13,174
5,329
0
5,354
7,402
61,092
0
W
Ares
1,757
34
0
2,115
6,519
3,862
133
2,019
4,450
23,066
0
L
Osiris
Kushiiito
Osiris
4,361
1,370
0
428
11,503
8,129
0
1,844
9,528
0
19,134
L
Izanami
LPjero
Izanami
2,051
1,282
0
1,694
8,844
2,726
504
719
8,125
0
44,344
W
8,056
1,009
0
5,294
11,714
9,181
440
516
10,798
0
72,247
W
Neith
13,310
4,583
0
3,332
5,724
2,281
4,269
946
4,778
0
69,124
W
7,240
3,404
0
4,009
10,575
3,962
484
3,155
7,395
0
73,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
36,973
570
Minions Killed
336
0
Camps Cleared
0
1,847,402
Distance Traveled
1,561,476
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,683
371
23
1
0
316,352
0
W
Janus
11,488
638
149
8
0
384,190
7
L
Guan Yu
7,485
416
63
4
0
368,374
2
L
Olorun
9,242
513
121
7
0
299,409
11
W
Ares
9,061
503
37
2
0
344,776
5
L
Osiris
6,217
345
32
2
0
266,130
4
L
Izanami
7,346
408
97
5
0
311,211
0
W
Tyr
11,566
643
154
9
0
392,492
4
W
Neith
9,758
542
111
6
0
313,763
0
W
Mercury
10,687
594
119
7
0
412,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role