Player Matchup

Khepri
Khepri
Gold I
CoolPotat0
Khepri
Gold I
Level 160
God Stats
1W - 3L
1,560 SR
Queue Stats
45W - 32L
1,683 MMR
Solo
Pele
Pele
Gold V
ObamaButt
Pele
Gold V
Level 108
God Stats
2W - 2L
1,658 SR
Queue Stats
23W - 14L
1,627 MMR
Party 1
Anubis
Anubis
Gold III
VictorTakacs
Anubis
Gold III
Level 137
God Stats
4W - 5L
1,922 SR
Queue Stats
128W - 126L
1,765 MMR
Party 1
Apollo
Apollo
Platinum V
Wilmauri
Apollo
Platinum V
Level 86
God Stats
4W - 4L
1,571 SR
Queue Stats
44W - 40L
1,690 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
YoyoMamba
Guan Yu
Platinum IV
Level 101
God Stats
8W - 5L
1,655 SR
Queue Stats
114W - 106L
1,712 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,673 SR
1,695 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,441 SR
1,617 MMR
Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
 
Janus
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
Drkwngduk559
Bacchus
Gold IV
Level 159
God Stats
7W - 6L
1,416 SR
Queue Stats
113W - 113L
1,691 MMR
Solo
Tyr
Tyr
Gold II
MrPanick
Tyr
Gold II
Level 148
God Stats
100W - 110L
1,501 SR
Queue Stats
492W - 497L
1,713 MMR
Solo
Chernobog
Chernobog
Gold I
sqwrrel
Chernobog
Gold I
Level 158
God Stats
1W - 6L
1,288 SR
Queue Stats
84W - 86L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CoolPotat0
Khepri
17
3 / 2 / 14
12,025
547
5,972
13,389
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
18
2 / 3 / 13
11,998
545
10,562
15,981
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
19
7 / 2 / 10
12,909
587
16,056
14,350
9,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Wilmauri
Apollo
20
7 / 3 / 7
14,021
637
11,708
20,123
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
YoyoMamba
Guan Yu
20
7 / 1 / 11
13,386
608
14,544
13,220
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ScyllaNu WaSetDanzaburouCu Chulainn

VS

Bans
CthulhuTsukuyomiZeusKukulkanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 5 / 1
10,985
499
6,357
15,106
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
 
Janus
17
2 / 5 / 2
10,613
482
8,673
10,679
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Drkwngduk559
Bacchus
12
1 / 8 / 5
8,010
364
7,637
20,022
12,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 3 / 6
11,184
508
10,412
19,383
18,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
sqwrrel
Chernobog
16
0 / 5 / 7
10,241
466
8,730
16,480
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
26
Kills
11
11
Deaths
26
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
5
1
1.3
L
Janus
 
Janus
2
5
2
0.6
W
Khepri
CoolPotat0
Khepri
3
2
14
5
L
Bacchus
Drkwngduk559
Bacchus
1
8
5
0.44
L
2
3
6
1.67
W
Pele
2
3
13
2.83
W
Anubis
7
2
10
6
W
Apollo
Wilmauri
Apollo
7
3
7
3.5
W
Guan Yu
YoyoMamba
Guan Yu
7
1
11
12.5
L
Chernobog
sqwrrel
Chernobog
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,842
Damage
41,809
77,063
Taken
81,670
57,429
Mitigated
44,025
38,884
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,357
1,914
0
3,425
15,106
4,455
209
4,142
10,864
0
80,312
L
Janus
 
Janus
8,673
386
0
349
10,679
3,492
0
1,668
8,936
80,115
0
W
Khepri
CoolPotat0
Khepri
5,972
569
0
3,647
13,389
17,103
281
5,555
7,834
23,863
0
L
Bacchus
Drkwngduk559
Bacchus
7,637
1,169
400
3,067
20,022
12,901
0
9,350
10,626
26,028
0
L
10,412
2,084
0
7,689
19,383
18,390
0
5,225
13,708
0
73,551
W
Pele
10,562
1,916
0
6,945
15,981
7,178
2,657
3,294
12,687
0
78,549
W
Anubis
16,056
1,728
0
8,751
14,350
9,506
1,930
6,279
8,071
110,515
0
W
Apollo
Wilmauri
Apollo
11,708
7,367
0
10,447
20,123
8,781
7,092
3,025
17,098
0
107,543
W
Guan Yu
YoyoMamba
Guan Yu
14,544
3,333
3,291
5,803
13,220
14,861
773
2,248
10,972
0
80,516
L
Chernobog
sqwrrel
Chernobog
8,730
4,245
0
4,053
16,480
4,787
0
2,650
13,805
0
75,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,339
Gold Earned
51,033
584
Minions Killed
590
0
Camps Cleared
0
2,208,812
Distance Traveled
2,123,382
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,985
499
134
6
0
450,633
5
L
Janus
10,613
482
150
7
0
399,863
4
W
Khepri
12,025
547
13
1
0
432,058
8
L
Bacchus
8,010
364
22
1
0
415,501
9
L
Tyr
11,184
508
158
7
0
469,870
5
W
Pele
11,998
545
121
6
0
496,724
8
W
Anubis
12,909
587
165
8
0
391,781
1
W
Apollo
14,021
637
163
7
0
395,669
5
W
Guan Yu
13,386
608
122
6
0
492,580
5
L
Chernobog
10,241
466
126
6
0
387,515
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role