Player Matchup

Neith
Neith
Aysegul
Neith
Level 13
God Stats
29W - 42L
1,550 SR
Queue Stats
51W - 79L
1,325 Elo+
Party 3
Freya
Freya
CoinApe
Freya
Level 17
God Stats
12W - 10L
1,564 SR
Queue Stats
16W - 22L
1,369 Elo+
Party 1
Cerberus
Cerberus
Hippymess
Cerberus
Level 23
God Stats
15W - 22L
1,319 SR
Queue Stats
137W - 164L
1,368 Elo+
Solo
Thor
Thor
MTN DEWHER6969
Thor
Level 15
God Stats
25W - 27L
1,458 SR
Queue Stats
30W - 37L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
Soy Buckets
Kukulkan
Level 48
God Stats
58W - 80L
1,517 SR
Queue Stats
64W - 91L
1,457 Elo+
Party 3
Team Averages
Level 23
1,482 SR
1,379 Elo+

VS

Team Averages
Level 30
1,594 SR
1,420 Elo+
Ares
Ares
Angel999live
Ares
Level 17
God Stats
4W - 1L
1,823 SR
Queue Stats
61W - 84L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
Bavirock
Jing Wei
Level 23
God Stats
7W - 13L
1,364 SR
Queue Stats
9W - 16L
1,309 Elo+
Solo
Khepri
Khepri
Dusty_Bunny24
Khepri
Level 65
God Stats
11W - 7L
1,597 SR
Queue Stats
556W - 573L
1,459 Elo+
Party 2
Mulan
Mulan
QueenHera252
Mulan
Level 20
God Stats
4W - 4L
1,663 SR
Queue Stats
138W - 109L
1,463 Elo+
Party 2
Chang'e
Chang'e
chubbychaser95
Chang'e
Level 23
God Stats
57W - 41L
1,522 SR
Queue Stats
300W - 309L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aysegul
Neith
18
1 / 2 / 25
11,342
945
10,425
7,918
3,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
CoinApe
Freya
20
18 / 0 / 16
14,262
1,189
32,977
14,600
6,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
Hippymess
Cerberus
20
4 / 0 / 28
13,188
1,099
13,312
13,453
14,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 6 / 20
11,133
928
10,814
11,736
4,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Soy Buckets
Kukulkan
20
17 / 1 / 23
14,676
1,223
35,595
10,673
4,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
10,025
835
5,658
18,874
19,025
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Bavirock
Jing Wei
16
2 / 11 / 3
10,490
874
13,563
19,175
6,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 10 / 4
11,437
953
11,536
26,642
17,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 15 / 7
10,359
863
6,773
30,636
14,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 4
10,978
915
14,184
15,409
5,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
34
44
Kills
9
9
Deaths
44
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Neith
Aysegul
Neith
1
2
25
6.75
L
Jing Wei
Bavirock
Jing Wei
2
11
3
0.32
W
Freya
CoinApe
Freya
18
0
16
26
L
3
10
4
0.5
W
Cerberus
Hippymess
Cerberus
4
0
28
18
W
4
6
20
2.33
L
1
15
7
0.3
W
Kukulkan
Soy Buckets
Kukulkan
17
1
23
28.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,123
Damage
51,714
58,380
Taken
110,736
33,140
Mitigated
63,568
13,369
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,658
1,356
0
16
18,874
19,025
0
14,871
4,003
6,783
0
W
Neith
Aysegul
Neith
10,425
3,888
0
1,450
7,918
3,397
0
3,613
4,305
0
33,667
L
Jing Wei
Bavirock
Jing Wei
13,563
13,334
0
330
19,175
6,937
0
13,096
6,079
0
31,404
W
Freya
CoinApe
Freya
32,977
11,843
0
8,150
14,600
6,002
0
7,215
7,385
40,478
0
L
11,536
1,001
548
353
26,642
17,120
0
17,628
9,014
40,519
0
W
Cerberus
Hippymess
Cerberus
13,312
770
0
2,880
13,453
14,404
0
6,128
7,325
32,299
0
W
10,814
3,588
0
0
11,736
4,762
0
7,642
4,094
0
15,596
L
6,773
1,471
0
150
30,636
14,973
0
24,432
6,204
0
16,780
W
Kukulkan
Soy Buckets
Kukulkan
35,595
5,722
0
889
10,673
4,575
0
6,780
3,893
53,703
0
L
14,184
566
2,357
2,675
15,409
5,513
0
11,857
3,552
30,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,601
Gold Earned
53,289
180
Minions Killed
161
3
Camps Cleared
2
1,036,558
Distance Traveled
1,016,349
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,025
835
8
1
0
171,761
0
W
Neith
11,342
945
65
5
0
220,423
2
L
Jing Wei
10,490
874
25
2
0
173,717
0
W
Freya
14,262
1,189
18
2
2
197,152
0
L
Khepri
11,437
953
67
6
1
202,258
0
W
Cerberus
13,188
1,099
36
3
1
228,796
0
W
Thor
11,133
928
9
1
0
160,301
0
L
Mulan
10,359
863
30
3
0
232,197
0
W
Kukulkan
14,676
1,223
52
4
0
229,886
0
L
Chang'e
10,978
915
31
3
1
236,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role