Player Matchup

Ganesha
Ganesha
Immij
Ganesha
Level 146
God Stats
2W - 2L
1,445 SR
Queue Stats
59W - 56L
1,599 Elo+
Party 1
Susano
Susano
MrSmush
Susano
Level 86
God Stats
1W - 2L
1,754 SR
Queue Stats
95W - 129L
1,476 Elo+
Party 1
Olorun
Olorun
helete
Olorun
Level 65
God Stats
9W - 11L
1,515 SR
Queue Stats
92W - 146L
1,473 Elo+
Party 1
Team Averages
Level 99
1,571 SR
1,516 Elo+

VS

Team Averages
Level 35
1,662 SR
1,585 Elo+
Kukulkan
Kukulkan
Frostyboy44
Kukulkan
Level 7
God Stats
2W - 2L
1,586 SR
Queue Stats
3W - 7L
1,608 Elo+
Party 2
Osiris
Osiris
MagicLemur
Osiris
Level 41
God Stats
7W - 13L
1,721 SR
Queue Stats
75W - 60L
1,549 Elo+
Party 2
Chaac
Chaac
SucknSmaugsLog
Chaac
Level 56
God Stats
9W - 9L
1,677 SR
Queue Stats
76W - 60L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Immij
Ganesha
18
0 / 5 / 17
13,728
686
14,428
27,417
34,804
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
MrSmush
Susano
18
10 / 7 / 8
15,219
761
17,535
16,358
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
helete
Olorun
16
9 / 5 / 4
13,671
684
11,020
15,243
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frostyboy44
Kukulkan
16
5 / 5 / 8
12,548
627
14,950
12,044
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
MagicLemur
Osiris
16
8 / 8 / 6
13,700
685
12,871
24,516
15,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 6 / 11
12,176
609
15,680
16,501
17,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
19
Kills
15
17
Deaths
19
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Frostyboy44
Kukulkan
5
5
8
1.8
W
Ganesha
Immij
Ganesha
0
5
17
1.7
L
Osiris
MagicLemur
Osiris
8
8
6
1.38
W
Susano
MrSmush
Susano
10
7
8
2
L
2
6
11
1.25
W
Olorun
helete
Olorun
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,983
Damage
43,501
59,018
Taken
53,061
51,679
Mitigated
36,740
12,902
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Frostyboy44
Kukulkan
14,950
2,213
0
715
12,044
3,461
346
4,723
7,321
63,845
0
W
Ganesha
Immij
Ganesha
14,428
1,344
0
3,936
27,417
34,804
229
9,696
17,721
60,775
0
L
Osiris
MagicLemur
Osiris
12,871
4,501
0
3,542
24,516
15,892
344
11,889
12,627
0
44,557
W
Susano
MrSmush
Susano
17,535
3,773
1,095
3,183
16,358
7,809
1,309
1,975
14,383
0
67,420
L
15,680
2,747
0
4,521
16,501
17,387
234
8,850
7,651
0
58,206
W
Olorun
helete
Olorun
11,020
5,589
1,256
3,432
15,243
9,066
1,272
3,328
11,915
43,025
2,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
38,424
189
Minions Killed
212
0
Camps Cleared
0
1,076,753
Distance Traveled
980,941
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,548
627
94
5
0
326,560
0
W
Ganesha
13,728
686
25
1
0
367,213
3
L
Osiris
13,700
685
55
3
0
318,229
2
W
Susano
15,219
761
80
4
0
379,281
0
L
Chaac
12,176
609
63
3
0
336,152
5
W
Olorun
13,671
684
84
4
0
330,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role