Player Matchup

Heimdallr
Heimdallr
Diamond III
DaenerysTR
Heimdallr
Diamond III
Level 160
God Stats
3W - 7L
1,180 SR
Queue Stats
316W - 310L
2,307 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Lánce
Tsukuyomi
Diamond III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 2L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond II
Matushay
Kumbhakarna
Diamond II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 385L
2,283 MMR
Solo
Danzaburou
Danzaburou
Diamond III
SHlNNN
Danzaburou
Diamond III
Level 160
God Stats
7W - 5L
1,658 SR
Queue Stats
450W - 415L
2,314 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
UrekMazinoAMC
Ao Kuang
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,468 SR
1,981 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,617 SR
2,277 MMR
Vulcan
Vulcan
Diamond III
EliteSaiyan15
Vulcan
Diamond III
Level 156
God Stats
17W - 13L
1,653 SR
Queue Stats
448W - 420L
2,269 MMR
Solo
Camazotz
Camazotz
Diamond IV
ImStyle
Camazotz
Diamond IV
Level 123
God Stats
1W - 0L
1,756 SR
Queue Stats
140W - 141L
2,211 MMR
Party 2
King Arthur
King Arthur
Masters
LeNaptsýýý
King Arthur
Masters
Level 93
God Stats
2W - 2L
1,537 SR
Queue Stats
163W - 145L
2,389 MMR
Party 2
Xbalanque
Xbalanque
Diamond IV
NotLuny
Xbalanque
Diamond IV
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 183L
2,222 MMR
Solo
Sobek
Sobek
Diamond III
Tartuf0
Sobek
Diamond III
Level 142
God Stats
4W - 5L
1,636 SR
Queue Stats
93W - 68L
2,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaenerysTR
Heimdallr
19
0 / 3 / 0
11,682
531
10,492
17,860
10,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Lánce
Tsukuyomi
18
4 / 3 / 1
11,088
504
14,854
14,806
10,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Matushay
Kumbhakarna
12
0 / 5 / 2
8,457
384
5,819
24,613
18,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SHlNNN
Danzaburou
17
1 / 7 / 3
11,064
503
7,324
16,313
7,697
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
UrekMazinoAMC
Ao Kuang
19
6 / 4 / 1
12,290
559
16,837
27,664
19,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
PersephoneScyllaSetJanus

VS

Bans
ApolloGuan YuYemojaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
12,459
566
17,535
8,293
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
ImStyle
Camazotz
20
6 / 3 / 7
13,428
610
14,861
22,326
10,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
LeNaptsýýý
King Arthur
20
4 / 3 / 5
14,250
648
18,680
24,812
20,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
NotLuny
Xbalanque
20
3 / 1 / 8
13,975
635
18,854
18,681
8,970
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sobek
Tartuf0
Sobek
16
3 / 3 / 10
11,321
515
9,258
21,148
22,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
11
Kills
22
22
Deaths
11
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaenerysTR
Heimdallr
0
3
0
0
W
6
1
7
9.5
W
Camazotz
ImStyle
Camazotz
6
3
7
3.17
W
King Arthur
LeNaptsýýý
King Arthur
4
3
5
2.17
L
Tsukuyomi
Lánce
Tsukuyomi
4
3
1
1.5
L
Kumbhakarna
Matushay
Kumbhakarna
0
5
2
0.2
W
Xbalanque
NotLuny
Xbalanque
3
1
8
7
L
Danzaburou
SHlNNN
Danzaburou
1
7
3
0.36
W
Sobek
Tartuf0
Sobek
3
3
10
2.67
L
Ao Kuang
UrekMazinoAMC
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,326
Damage
79,188
101,256
Taken
95,260
66,512
Mitigated
65,623
36,260
Healing
45,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaenerysTR
Heimdallr
10,492
6,721
0
7,046
17,860
10,530
2,028
1,652
16,208
0
110,548
W
17,535
5,388
0
812
8,293
3,376
1,076
2,034
6,259
95,722
0
W
Camazotz
ImStyle
Camazotz
14,861
3,902
0
14,096
22,326
10,342
583
5,472
16,854
0
102,277
W
King Arthur
LeNaptsýýý
King Arthur
18,680
2,152
0
12,049
24,812
20,020
0
9,617
15,195
0
107,456
L
Tsukuyomi
Lánce
Tsukuyomi
14,854
4,094
0
4,051
14,806
10,250
0
6,178
8,436
0
86,798
L
Kumbhakarna
Matushay
Kumbhakarna
5,819
1,019
0
5,718
24,613
18,799
0
9,116
15,211
25,640
0
W
Xbalanque
NotLuny
Xbalanque
18,854
8,589
0
11,607
18,681
8,970
7,500
1,512
17,169
0
140,271
L
Danzaburou
SHlNNN
Danzaburou
7,324
2,165
0
4,315
16,313
7,697
0
5,676
10,439
0
82,053
W
Sobek
Tartuf0
Sobek
9,258
877
0
7,157
21,148
22,915
909
4,492
16,656
30,099
0
L
Ao Kuang
UrekMazinoAMC
Ao Kuang
16,837
3,714
0
15,130
27,664
19,236
958
3,437
24,169
87,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
65,433
661
Minions Killed
767
0
Camps Cleared
0
2,178,582
Distance Traveled
2,309,452
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,682
531
199
9
0
417,046
11
W
Vulcan
12,459
566
173
8
0
465,333
3
W
Camazotz
13,428
610
144
7
0
496,345
6
W
King Arthur
14,250
648
214
10
0
515,626
6
L
Tsukuyomi
11,088
504
125
6
0
530,416
5
L
Kumbhakarna
8,457
384
30
1
0
437,666
7
W
Xbalanque
13,975
635
212
10
0
402,796
2
L
Danzaburou
11,064
503
157
7
0
391,626
12
W
Sobek
11,321
515
24
1
0
429,352
7
L
Ao Kuang
12,290
559
150
7
0
401,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role