Player Matchup

Tiamat
Tiamat
CodayCoCo
Tiamat
Level 29
God Stats
67W - 21L
1,771 SR
Queue Stats
98W - 40L
1,740 Elo+
Solo
Ymir
Ymir
Danum16
Ymir
Level 29
God Stats
29W - 25L
1,537 SR
Queue Stats
517W - 549L
1,507 Elo+
Solo
Olorun
Olorun
GP pollo
Olorun
Level 23
God Stats
5W - 2L
1,612 SR
Queue Stats
14W - 13L
1,463 Elo+
Solo
Chernobog
Chernobog
Trinda123
Chernobog
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 101L
1,511 Elo+
Solo
Fenrir
Fenrir
razzer505
Fenrir
Level 26
God Stats
7W - 9L
1,517 SR
Queue Stats
199W - 181L
1,545 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,553 Elo+

VS

Team Averages
Level 12
1,576 SR
1,523 Elo+
Apollo
Apollo
CharlyBucket547
Apollo
Level 20
God Stats
8W - 6L
1,525 SR
Queue Stats
137W - 139L
1,517 Elo+
Solo
Cthulhu
Cthulhu
TiptoeDoom777
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,519 Elo+
Party 1
Agni
Agni
TwystedKnyfe
Agni
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
19W - 19L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
puppylegcrippler
Baron Samedi
Level 26
God Stats
71W - 54L
1,645 SR
Queue Stats
346W - 305L
1,609 Elo+
Solo
Ra
Ra
xlOBLIQUE
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CodayCoCo
Tiamat
12
2 / 1 / 2
6,967
633
5,467
4,775
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Danum16
Ymir
10
4 / 2 / 5
6,724
611
3,952
6,080
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
GP pollo
Olorun
12
5 / 3 / 8
7,261
660
4,842
6,031
2,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Trinda123
Chernobog
11
6 / 1 / 7
6,998
636
4,863
3,729
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
razzer505
Fenrir
10
8 / 2 / 5
6,919
629
6,375
7,418
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 2
6,685
608
4,739
9,021
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
9
1 / 2 / 1
5,253
478
1,782
7,503
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 7 / 1
4,832
439
3,013
6,722
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
puppylegcrippler
Baron Samedi
7
0 / 5 / 4
4,972
452
4,363
7,352
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 7 / 0
4,799
436
1,294
7,037
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
8
9
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Tiamat
CodayCoCo
Tiamat
2
1
2
3
W
Ymir
Danum16
Ymir
4
2
5
3.25
W
Olorun
GP pollo
Olorun
5
3
8
3
L
Cthulhu
1
2
1
0.75
W
Chernobog
Trinda123
Chernobog
6
1
7
9.5
L
1
7
1
0.21
L
Baron Samedi
puppylegcrippler
Baron Samedi
0
5
4
0.4
W
Fenrir
razzer505
Fenrir
8
2
5
5.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
15,191
28,033
Taken
37,635
13,443
Mitigated
12,769
8,327
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
2,847
0
2,283
9,021
2,961
142
1,601
7,400
0
27,742
W
Tiamat
CodayCoCo
Tiamat
5,467
650
0
2,308
4,775
4,276
1,052
925
3,605
34,181
0
W
Ymir
Danum16
Ymir
3,952
456
0
1,165
6,080
3,464
0
2,335
3,612
18,043
0
W
Olorun
GP pollo
Olorun
4,842
2,597
271
1,994
6,031
2,117
2,854
2,216
3,735
37,709
0
L
Cthulhu
1,782
144
0
775
7,503
3,483
0
4,526
2,655
14,619
0
W
Chernobog
Trinda123
Chernobog
4,863
2,699
0
1,889
3,729
1,039
0
1,617
1,981
0
24,655
L
3,013
738
0
298
6,722
1,848
0
2,710
4,012
15,503
0
L
Baron Samedi
puppylegcrippler
Baron Samedi
4,363
569
396
3,011
7,352
2,278
0
1,240
6,052
13,228
0
W
Fenrir
razzer505
Fenrir
6,375
2,235
0
700
7,418
2,547
0
2,501
4,648
0
21,634
L
1,294
409
94
939
7,037
2,199
0
3,782
3,255
20,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
26,541
245
Minions Killed
168
0
Camps Cleared
0
1,054,006
Distance Traveled
958,373
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,685
608
39
4
0
170,848
1
W
Tiamat
6,967
633
71
6
0
180,289
3
W
Ymir
6,724
611
20
2
0
223,648
3
W
Olorun
7,261
660
68
6
0
187,974
1
L
Cthulhu
5,253
478
41
4
0
193,553
0
W
Chernobog
6,998
636
55
5
0
220,466
0
L
Agni
4,832
439
34
3
0
215,812
0
L
Baron Samedi
4,972
452
23
2
0
188,791
0
W
Fenrir
6,919
629
31
3
0
241,629
0
L
Ra
4,799
436
31
3
0
189,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role