Player Matchup

Khepri
Khepri
Dansauce71
Khepri
Level 27
God Stats
38W - 31L
1,540 SR
Queue Stats
670W - 463L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
Illyasvielz
Cthulhu
Level 17
God Stats
4W - 4L
1,248 SR
Queue Stats
222W - 127L
1,754 Elo+
Party 1
Fenrir
Fenrir
LuckyStrike0400
Fenrir
Level 24
God Stats
18W - 13L
1,557 SR
Queue Stats
719W - 535L
1,664 Elo+
Party 1
Merlin
Merlin
SlyBlubMaster
Merlin
Level 28
God Stats
23W - 19L
1,636 SR
Queue Stats
89W - 75L
1,591 Elo+
Solo
Danzaburou
Danzaburou
bubbadonia
Danzaburou
Level 46
God Stats
15W - 14L
1,786 SR
Queue Stats
869W - 761L
1,562 Elo+
Party 1
Team Averages
Level 28
1,553 SR
1,652 Elo+

VS

Team Averages
Level 10
1,537 SR
1,592 Elo+
Neith
Neith
Brianster626
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Mercury
Mercury
IMARIOI5399
Mercury
Level 8
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 7L
1,660 Elo+
Solo
Scylla
Scylla
Jesusmkncrak
Scylla
Level 1
God Stats
8W - 6L
1,667 SR
Queue Stats
18W - 10L
1,588 Elo+
Solo
Ares
Ares
Pulse89325
Ares
Level 22
God Stats
3W - 7L
1,391 SR
Queue Stats
32W - 37L
1,461 Elo+
Solo
Hercules
Hercules
YoungParrot
Hercules
Level 18
God Stats
20W - 25L
1,453 SR
Queue Stats
38W - 41L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dansauce71
Khepri
8
1 / 1 / 7
5,683
568
3,045
4,746
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Illyasvielz
Cthulhu
11
4 / 0 / 0
6,243
624
3,979
4,294
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 3
6,202
620
2,499
6,064
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
6,067
607
1,037
2,083
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
bubbadonia
Danzaburou
9
4 / 0 / 2
5,808
581
2,637
3,067
896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,211
421
1,686
4,412
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
IMARIOI5399
Mercury
6
1 / 5 / 0
4,329
433
310
4,561
1,180
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
7
0 / 2 / 1
4,590
459
1,622
3,502
831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 3 / 0
3,775
378
1,134
4,290
1,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
YoungParrot
Hercules
5
0 / 1 / 0
4,003
400
0
2,629
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Khepri
Dansauce71
Khepri
1
1
7
4.5
L
Mercury
IMARIOI5399
Mercury
1
5
0
0.2
W
Cthulhu
Illyasvielz
Cthulhu
4
0
0
4
L
Scylla
0
2
1
0.25
W
4
0
3
5.5
L
0
3
0
0
W
1
0
2
2
L
Hercules
YoungParrot
Hercules
0
1
0
0
W
Danzaburou
bubbadonia
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,197
Damage
4,752
20,254
Taken
19,394
8,499
Mitigated
5,480
9,798
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,686
720
0
1,020
4,412
1,245
76
2,731
1,431
0
11,450
W
Khepri
Dansauce71
Khepri
3,045
512
0
1,708
4,746
1,852
193
770
3,844
14,826
0
L
Mercury
IMARIOI5399
Mercury
310
148
0
0
4,561
1,180
0
1,274
3,287
0
9,422
W
Cthulhu
Illyasvielz
Cthulhu
3,979
97
0
2,117
4,294
3,087
36
150
4,130
26,088
0
L
Scylla
1,622
46
0
327
3,502
831
0
1,548
1,870
15,081
0
W
2,499
295
0
3,524
6,064
1,996
123
240
5,824
0
33,653
L
1,134
122
0
20
4,290
1,309
0
1,130
3,114
4,619
0
W
1,037
134
0
875
2,083
668
96
483
1,556
30,401
0
L
Hercules
YoungParrot
Hercules
0
0
0
762
2,629
915
0
898
1,631
0
6,060
W
Danzaburou
bubbadonia
Danzaburou
2,637
1,291
0
1,574
3,067
896
1,198
839
2,144
0
21,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
20,908
261
Minions Killed
102
0
Camps Cleared
0
915,632
Distance Traveled
763,613
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,211
421
26
3
0
157,642
2
W
Khepri
5,683
568
27
3
0
187,782
1
L
Mercury
4,329
433
18
2
0
180,041
0
W
Cthulhu
6,243
624
53
5
0
190,612
0
L
Scylla
4,590
459
30
3
0
174,193
2
W
Fenrir
6,202
620
72
7
0
212,255
1
L
Ares
3,775
378
9
1
0
174,873
0
W
Merlin
6,067
607
75
8
0
142,770
3
L
Hercules
4,003
400
19
2
0
76,864
2
W
Danzaburou
5,808
581
34
3
0
182,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role