Player Matchup

Hou Yi
Hou Yi
Chefcito0314
Hou Yi
Level 24
God Stats
8W - 6L
1,536 SR
Queue Stats
258W - 284L
1,371 Elo+
Party 1
King Arthur
King Arthur
Its_Acosta17
King Arthur
Level 26
God Stats
3W - 1L
1,652 SR
Queue Stats
45W - 63L
1,403 Elo+
Party 1
Zeus
Zeus
Syk3s_44
Zeus
Level 129
God Stats
4W - 2L
1,422 SR
Queue Stats
232W - 227L
1,388 Elo+
Party 1
Team Averages
Level 60
1,537 SR
1,387 Elo+

VS

Team Averages
Level 14
1,436 SR
1,263 Elo+
Hercules
Hercules
Darkknight5401
Hercules
Level 24
God Stats
36W - 68L
1,435 SR
Queue Stats
101W - 180L
1,339 Elo+
Solo
Agni
Agni
GTickler1
Agni
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 11L
1,125 Elo+
Solo
Ganesha
Ganesha
Jnav99
Ganesha
Level 14
God Stats
0W - 2L
1,603 SR
Queue Stats
14W - 23L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 2 / 8
8,688
668
9,320
9,244
3,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Its_Acosta17
King Arthur
12
4 / 0 / 6
8,982
691
3,675
7,496
6,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
12
5 / 1 / 5
8,942
688
11,589
6,099
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 5 / 0
7,594
584
2,958
9,769
6,268
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
11
2 / 3 / 1
8,026
617
7,385
7,954
2,841
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Jnav99
Ganesha
11
0 / 4 / 3
8,255
635
4,568
12,198
9,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
2
8
3.5
L
Hercules
1
5
0
0.2
L
Agni
2
3
1
0.83
W
King Arthur
Its_Acosta17
King Arthur
4
0
6
7
L
Ganesha
Jnav99
Ganesha
0
4
3
0.38
W
Zeus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,584
Damage
14,911
22,839
Taken
29,921
11,962
Mitigated
18,126
6,453
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,320
4,593
461
3,439
9,244
3,244
1,047
5,445
3,799
0
37,747
L
Hercules
2,958
804
0
658
9,769
6,268
0
2,670
6,849
0
9,050
L
Agni
7,385
718
0
928
7,954
2,841
108
2,364
5,280
24,707
0
W
King Arthur
Its_Acosta17
King Arthur
3,675
397
548
2,005
7,496
6,834
163
2,968
4,528
0
30,857
L
Ganesha
Jnav99
Ganesha
4,568
236
0
1,127
12,198
9,017
0
5,533
6,125
22,490
0
W
Zeus
11,589
623
0
0
6,099
1,884
259
3,660
2,439
26,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
23,875
144
Minions Killed
78
0
Camps Cleared
0
644,981
Distance Traveled
568,889
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,688
668
62
5
0
193,334
0
L
Hercules
7,594
584
22
2
0
148,811
0
L
Agni
8,026
617
51
4
0
208,332
1
W
King Arthur
8,982
691
43
3
0
260,233
0
L
Ganesha
8,255
635
5
0
0
211,746
5
W
Zeus
8,942
688
39
3
0
191,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role