Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
HOLYMOLY21
Izanami
Level 158
God Stats
2W - 5L
1,224 SR
Queue Stats
352W - 305L
1,634 Elo+
Party 3
Sun Wukong
Sun Wukong
RoyalEwok
Sun Wukong
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
17W - 21L
1,321 Elo+
Party 3
Janus
Janus
Tybezius
Janus
Level 36
God Stats
22W - 25L
1,499 SR
Queue Stats
795W - 748L
1,505 Elo+
Solo
Sylvanus
Sylvanus
biggz48
Sylvanus
Level 14
God Stats
23W - 13L
1,858 SR
Queue Stats
85W - 57L
1,500 Elo+
Party 3
Team Averages
Level 70
1,475 SR
1,492 Elo+

VS

Team Averages
Level 71
1,578 SR
1,526 Elo+
Mulan
Mulan
Epicroce
Mulan
Level 87
God Stats
2W - 2L
1,607 SR
Queue Stats
75W - 56L
1,562 Elo+
Party 2
Ra
Ra
FbMexicancoolman
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
GuzTsilent
Danzaburou
Level 123
God Stats
6W - 4L
1,695 SR
Queue Stats
29W - 19L
1,638 Elo+
Party 2
Hel
Hel
KouriKimura
Hel
Level 18
God Stats
0W - 2L
1,465 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 2
Set
Set
alexandercn21
Set
Level 108
God Stats
22W - 18L
1,623 SR
Queue Stats
440W - 404L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
7 / 4 / 6
10,913
574
11,927
16,006
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HOLYMOLY21
Izanami
19
14 / 1 / 10
12,806
674
23,271
18,794
8,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RoyalEwok
Sun Wukong
16
1 / 6 / 4
10,386
547
6,705
12,742
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Tybezius
Janus
18
5 / 1 / 7
11,875
625
11,633
11,918
5,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
biggz48
Sylvanus
15
6 / 2 / 14
11,856
624
9,816
16,325
23,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Epicroce
Mulan
16
6 / 3 / 6
10,781
567
17,469
21,966
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 5 / 1
8,686
457
5,863
11,554
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
GuzTsilent
Danzaburou
11
0 / 10 / 0
6,855
361
7,113
15,885
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 1
7,256
382
1,228
11,808
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 7 / 2
10,107
532
10,073
17,516
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
33
Kills
14
14
Deaths
33
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
4
6
2.5
L
Mulan
Epicroce
Mulan
6
3
6
3
L
2
5
1
0.5
L
Danzaburou
GuzTsilent
Danzaburou
0
10
0
0
W
Izanami
HOLYMOLY21
Izanami
14
1
10
19
L
0
8
1
0.06
W
Sun Wukong
RoyalEwok
Sun Wukong
1
6
4
0.5
W
Janus
Tybezius
Janus
5
1
7
8.5
L
6
7
2
1
W
Sylvanus
biggz48
Sylvanus
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,352
Damage
41,746
75,785
Taken
78,729
52,741
Mitigated
37,527
38,332
Healing
25,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,927
4,308
0
4,499
16,006
6,721
2,561
1,226
14,566
0
59,577
L
Mulan
Epicroce
Mulan
17,469
2,594
0
8,815
21,966
17,385
415
5,061
16,330
0
58,768
L
5,863
1,124
356
3,029
11,554
4,983
678
6,039
5,515
38,808
0
L
Danzaburou
GuzTsilent
Danzaburou
7,113
2,316
0
2,967
15,885
3,507
0
2,656
13,204
0
46,639
W
Izanami
HOLYMOLY21
Izanami
23,271
15,906
0
11,858
18,794
8,548
5,082
2,165
16,600
0
122,079
L
1,228
389
1,874
2,447
11,808
3,898
594
1,424
10,384
14,613
0
W
Sun Wukong
RoyalEwok
Sun Wukong
6,705
1,091
0
2,068
12,742
7,960
1,057
637
11,644
0
40,434
W
Janus
Tybezius
Janus
11,633
621
514
6,557
11,918
5,576
1,657
1,668
10,027
78,153
0
L
10,073
5,444
0
5,691
17,516
7,754
0
6,269
11,222
0
65,482
W
Sylvanus
biggz48
Sylvanus
9,816
2,971
5,485
7,351
16,325
23,936
791
2,180
13,801
29,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,836
Gold Earned
43,685
505
Minions Killed
373
0
Camps Cleared
0
1,640,318
Distance Traveled
1,613,528
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,913
574
105
6
0
349,554
0
L
Mulan
10,781
567
103
5
0
324,616
1
L
Ra
8,686
457
73
4
0
318,147
0
L
Danzaburou
6,855
361
71
4
0
312,718
7
W
Izanami
12,806
674
173
9
0
302,030
5
L
Hel
7,256
382
21
1
0
323,246
1
W
Sun Wukong
10,386
547
64
3
0
349,227
3
W
Janus
11,875
625
125
7
0
348,943
12
L
Set
10,107
532
105
6
0
334,801
0
W
Sylvanus
11,856
624
38
2
0
290,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role