Player Matchup

Aphrodite
Aphrodite
Dluro2017
Aphrodite
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
71W - 66L
1,413 Elo+
Solo
Nemesis
Nemesis
HighFactor
Nemesis
Level 28
God Stats
8W - 11L
1,363 SR
Queue Stats
94W - 99L
1,359 Elo+
Solo
Cernunnos
Cernunnos
Juicethekidd210
Cernunnos
Level 23
God Stats
10W - 17L
1,490 SR
Queue Stats
66W - 86L
1,331 Elo+
Solo
Bakasura
Bakasura
TTVEonOfEmber
Bakasura
Level 20
God Stats
8W - 4L
1,690 SR
Queue Stats
260W - 279L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Ulises-Cordova12
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,335 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,375 Elo+

VS

Team Averages
Level 34
1,375 SR
1,428 Elo+
Izanami
Izanami
Chester_Belmont
Izanami
Level 7
God Stats
1W - 1L
1,315 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
ChickenOFdoom69
Nu Wa
Level 101
God Stats
10W - 11L
1,621 SR
Queue Stats
21W - 24L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
DarkWorld369
Kuzenbo
Level 29
God Stats
4W - 4L
1,227 SR
Queue Stats
165W - 174L
1,398 Elo+
Solo
Neith
Neith
Doc_Pit
Neith
Level 18
God Stats
6W - 9L
1,356 SR
Queue Stats
12W - 15L
1,303 Elo+
Solo
Merlin
Merlin
GRIFFkd02
Merlin
Level 15
God Stats
2W - 1L
1,359 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dluro2017
Aphrodite
20
7 / 5 / 13
15,212
1,087
22,539
28,149
13,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
HighFactor
Nemesis
20
10 / 8 / 10
15,355
1,097
25,277
33,564
12,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Juicethekidd210
Cernunnos
20
6 / 6 / 8
14,756
1,054
15,272
19,446
7,950
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
TTVEonOfEmber
Bakasura
20
9 / 16 / 15
15,940
1,139
25,825
34,469
16,031
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 0
10,394
742
1,127
8,163
3,004
Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 12
17,947
1,282
32,159
18,467
7,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 7 / 21
15,411
1,101
32,071
17,631
6,945
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
DarkWorld369
Kuzenbo
20
11 / 3 / 14
16,372
1,169
22,111
22,652
16,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Doc_Pit
Neith
20
3 / 8 / 20
13,221
944
19,187
22,118
9,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
GRIFFkd02
Merlin
20
1 / 5 / 18
13,467
962
9,701
14,089
5,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
125
32
Kills
40
40
Deaths
32
46
Assists
85
Player
Kills
Deaths
Assists
KDA
W
17
9
12
2.56
W
8
7
21
2.64
W
Kuzenbo
DarkWorld369
Kuzenbo
11
3
14
6
L
Aphrodite
Dluro2017
Aphrodite
7
5
13
2.7
W
Neith
Doc_Pit
Neith
3
8
20
1.63
W
Merlin
GRIFFkd02
Merlin
1
5
18
2
L
Nemesis
HighFactor
Nemesis
10
8
10
1.88
L
Cernunnos
Juicethekidd210
Cernunnos
6
6
8
1.67
L
Bakasura
TTVEonOfEmber
Bakasura
9
16
15
1.03
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,040
Damage
115,229
123,791
Taken
94,957
52,640
Mitigated
46,364
33,162
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,159
20,503
950
1,249
18,467
7,922
0
6,747
11,580
0
85,726
W
32,071
7,594
0
1,305
17,631
6,945
0
3,715
13,096
48,565
0
W
Kuzenbo
DarkWorld369
Kuzenbo
22,111
6,046
0
1,123
22,652
16,493
0
7,335
14,456
35,192
0
L
Aphrodite
Dluro2017
Aphrodite
22,539
3,803
6,792
12,984
28,149
13,641
0
15,513
12,636
52,331
0
W
Neith
Doc_Pit
Neith
19,187
13,064
0
3,340
22,118
9,412
0
3,701
17,816
0
37,723
W
Merlin
GRIFFkd02
Merlin
9,701
1,897
56
1,486
14,089
5,592
0
2,168
11,308
27,336
0
L
Nemesis
HighFactor
Nemesis
25,277
19,113
0
7,933
33,564
12,014
0
16,229
17,335
0
46,255
L
Cernunnos
Juicethekidd210
Cernunnos
15,272
9,190
1,195
974
19,446
7,950
0
10,622
8,824
0
65,077
L
Bakasura
TTVEonOfEmber
Bakasura
25,825
17,821
0
3,284
34,469
16,031
0
17,931
16,538
0
52,679
L
1,127
198
0
0
8,163
3,004
0
3,588
4,575
5,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,657
Gold Earned
76,418
284
Minions Killed
280
12
Camps Cleared
4
1,132,526
Distance Traveled
1,135,016
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,947
1,282
139
10
2
195,042
0
W
Nu Wa
15,411
1,101
28
2
2
245,093
0
W
Kuzenbo
16,372
1,169
39
3
0
277,505
0
L
Aphrodite
15,212
1,087
77
6
0
287,873
0
W
Neith
13,221
944
29
2
0
220,830
0
W
Merlin
13,467
962
45
3
0
196,546
0
L
Nemesis
15,355
1,097
43
3
3
306,241
0
L
Cernunnos
14,756
1,054
80
6
6
205,703
0
L
Bakasura
15,940
1,139
71
5
3
262,534
2
L
Cthulhu
10,394
742
13
1
0
70,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role