Player Matchup

Ah Puch
Ah Puch
Enderbro1992
Ah Puch
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 195L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
Frenesi_Costa
Guan Yu
Level 17
God Stats
1W - 0L
1,777 SR
Queue Stats
20W - 25L
1,353 Elo+
Solo
Geb
Geb
ImmortalAunt695
Geb
Level 8
God Stats
7W - 13L
1,286 SR
Queue Stats
126W - 152L
1,333 Elo+
Solo
Bakasura
Bakasura
c00lsroybro
Bakasura
Level 21
God Stats
11W - 15L
1,215 SR
Queue Stats
924W - 1,047L
1,346 Elo+
Party 1
Fenrir
Fenrir
xMtnbrewx
Fenrir
Level 16
God Stats
9W - 7L
1,472 SR
Queue Stats
10W - 10L
1,348 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,343 Elo+

VS

Team Averages
Level 13
1,623 SR
1,299 Elo+
Merlin
Merlin
GH02T_G0KU
Merlin
Level 11
God Stats
1W - 2L
1,888 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Thor
Thor
ItzKovu
Thor
Level 25
God Stats
1W - 1L
1,828 SR
Queue Stats
5W - 9L
1,438 Elo+
Solo
Cthulhu
Cthulhu
JimmyThaGiant
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 149L
1,262 Elo+
Solo
Aphrodite
Aphrodite
TMJ19
Aphrodite
Level 8
God Stats
5W - 7L
1,428 SR
Queue Stats
14W - 20L
1,261 Elo+
Solo
Neith
Neith
WillSingular
Neith
Level 16
God Stats
8W - 6L
1,470 SR
Queue Stats
25W - 35L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Enderbro1992
Ah Puch
15
3 / 4 / 4
9,781
489
8,565
11,096
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
13
3 / 1 / 5
8,845
442
9,666
13,269
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 0 / 5
8,649
432
4,205
8,066
5,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
c00lsroybro
Bakasura
14
2 / 4 / 3
9,111
456
5,585
12,192
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xMtnbrewx
Fenrir
15
9 / 1 / 2
9,995
500
10,013
10,229
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GH02T_G0KU
Merlin
4
0 / 4 / 0
5,818
291
640
2,937
564
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
ItzKovu
Thor
15
4 / 6 / 1
9,315
466
8,331
17,693
8,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
13
0 / 4 / 3
8,056
403
8,969
15,362
12,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
TMJ19
Aphrodite
14
4 / 6 / 2
9,726
486
8,824
12,907
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 3
8,597
430
6,712
13,046
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
9
10
Deaths
22
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Enderbro1992
Ah Puch
3
4
4
1.25
W
Guan Yu
3
1
5
5.5
L
Merlin
GH02T_G0KU
Merlin
0
4
0
0
W
3
0
5
5.5
L
Thor
ItzKovu
Thor
4
6
1
0.75
L
Cthulhu
0
4
3
0.38
L
Aphrodite
TMJ19
Aphrodite
4
6
2
0.83
L
1
2
3
1.25
W
Bakasura
c00lsroybro
Bakasura
2
4
3
0.88
W
Fenrir
xMtnbrewx
Fenrir
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,034
Damage
33,476
54,852
Taken
61,945
30,709
Mitigated
30,103
14,272
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Enderbro1992
Ah Puch
8,565
682
0
3,648
11,096
3,811
1,585
3,120
7,976
48,731
0
W
Guan Yu
9,666
1,832
924
3,887
13,269
11,951
585
6,108
7,161
0
37,108
L
Merlin
GH02T_G0KU
Merlin
640
218
0
8
2,937
564
0
93
2,819
3,160
0
W
4,205
805
0
0
8,066
5,535
693
1,829
6,237
23,569
0
L
Thor
ItzKovu
Thor
8,331
2,615
0
4,021
17,693
8,319
520
1,958
15,333
0
72,374
L
Cthulhu
8,969
1,247
222
250
15,362
12,473
0
3,559
11,462
34,390
0
L
Aphrodite
TMJ19
Aphrodite
8,824
1,750
2,894
5,029
12,907
4,139
937
2,214
10,209
45,309
0
L
6,712
3,733
0
5,483
13,046
4,608
409
4,946
7,770
0
52,452
W
Bakasura
c00lsroybro
Bakasura
5,585
4,406
0
3,205
12,192
5,028
1,726
5,110
7,082
0
29,812
W
Fenrir
xMtnbrewx
Fenrir
10,013
2,040
0
2,608
10,229
4,384
663
2,266
7,963
0
51,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
41,512
352
Minions Killed
371
0
Camps Cleared
0
1,868,002
Distance Traveled
1,552,443
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,781
489
76
4
0
335,104
1
W
Guan Yu
8,845
442
70
4
0
398,015
0
L
Merlin
5,818
291
5
0
0
116,017
0
W
Geb
8,649
432
47
2
0
417,034
1
L
Thor
9,315
466
106
5
0
386,629
0
L
Cthulhu
8,056
403
68
3
0
337,659
1
L
Aphrodite
9,726
486
83
4
0
362,667
3
L
Neith
8,597
430
109
5
0
349,471
0
W
Bakasura
9,111
456
82
4
0
371,832
0
W
Fenrir
9,995
500
77
4
0
346,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role