Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Betray XVI
Ares
Level 92
God Stats
18W - 6L
1,687 SR
Queue Stats
467W - 385L
1,563 Elo+
Party 1
Vamana
Vamana
RefinedTurtle64
Vamana
Level 84
God Stats
9W - 4L
1,722 SR
Queue Stats
466W - 375L
1,594 Elo+
Party 1
Arachne
Arachne
Vozer0
Arachne
Level 22
God Stats
7W - 9L
1,582 SR
Queue Stats
67W - 67L
1,549 Elo+
Party 1
Cupid
Cupid
cRz crazy x
Cupid
Level 103
God Stats
11W - 6L
1,570 SR
Queue Stats
297W - 232L
1,661 Elo+
Party 1
Team Averages
Level 79
1,612 SR
1,573 Elo+

VS

Team Averages
Level 56
1,540 SR
1,453 Elo+
Sylvanus
Sylvanus
BIJtTeRMYToAsT
Sylvanus
Level 25
God Stats
1W - 3L
1,342 SR
Queue Stats
74W - 101L
1,421 Elo+
Party 2
Serqet
Serqet
Commander7107
Serqet
Level 28
God Stats
9W - 10L
1,584 SR
Queue Stats
81W - 125L
1,486 Elo+
Party 2
Ra
Ra
DaddyDorsett
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 107L
1,418 Elo+
Party 2
King Arthur
King Arthur
EpicCookie66
King Arthur
Level 97
God Stats
18W - 14L
1,773 SR
Queue Stats
123W - 141L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
PrimalMouse
Cernunnos
Level 29
God Stats
11W - 8L
1,500 SR
Queue Stats
453W - 511L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 0 / 2
9,550
597
6,781
5,880
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 7
8,417
526
6,111
11,375
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 2
9,653
603
8,419
10,468
10,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Vozer0
Arachne
13
5 / 0 / 0
8,000
500
5,255
6,109
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 1
8,441
528
11,829
9,839
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 4 / 0
6,729
421
6,942
11,714
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 1
6,632
415
3,205
10,609
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 0
7,854
491
3,469
8,249
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
EpicCookie66
King Arthur
14
1 / 3 / 0
7,430
464
5,388
11,124
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
PrimalMouse
Cernunnos
11
0 / 4 / 1
6,177
386
7,483
10,104
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
21
Kills
3
3
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
2
5
L
Sylvanus
1
4
0
0.25
W
1
0
7
4.5
L
0
6
1
0.08
L
1
4
0
0.25
L
King Arthur
EpicCookie66
King Arthur
1
3
0
0.33
L
Cernunnos
PrimalMouse
Cernunnos
0
4
1
0.13
W
4
1
2
5
W
Arachne
Vozer0
Arachne
5
0
0
5
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
26,487
43,671
Taken
51,800
27,925
Mitigated
24,655
17,530
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,781
337
0
2,720
5,880
5,323
172
1,556
4,299
61,243
0
L
Sylvanus
6,942
1,952
2,165
4,082
11,714
4,995
0
3,709
7,965
23,864
0
W
6,111
76
0
4,226
11,375
7,332
25
3,965
7,410
30,078
0
L
3,205
866
0
2,898
10,609
3,573
0
985
9,568
0
33,051
L
3,469
290
236
2,098
8,249
2,872
0
4,041
3,958
53,094
0
L
King Arthur
EpicCookie66
King Arthur
5,388
244
0
1,256
11,124
9,950
0
1,194
9,858
0
43,551
L
Cernunnos
PrimalMouse
Cernunnos
7,483
2,588
0
355
10,104
3,265
0
2,545
7,559
0
37,776
W
8,419
3,243
0
4,656
10,468
10,147
179
784
8,923
0
69,407
W
Arachne
Vozer0
Arachne
5,255
3,768
0
691
6,109
1,669
0
460
5,097
0
42,494
W
11,829
5,526
1,108
4,129
9,839
3,454
395
3,646
6,193
0
59,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
34,822
470
Minions Killed
387
0
Camps Cleared
0
1,584,870
Distance Traveled
1,389,085
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,550
597
132
8
0
298,944
4
L
Sylvanus
6,729
421
34
2
0
266,963
0
W
Ares
8,417
526
40
3
0
325,165
4
L
Serqet
6,632
415
70
4
0
329,159
0
L
Ra
7,854
491
117
7
0
274,628
8
L
King Arthur
7,430
464
98
6
0
270,360
4
L
Cernunnos
6,177
386
68
4
0
247,975
0
W
Vamana
9,653
603
128
8
0
310,255
0
W
Arachne
8,000
500
71
4
0
374,072
0
W
Cupid
8,441
528
99
6
0
276,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role