Player Matchup

Chronos
Chronos
ApplyWhenWet
Chronos
Level 37
God Stats
16W - 17L
1,230 SR
Queue Stats
188W - 173L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
Byrddog36
Ah Puch
Level 62
God Stats
40W - 34L
1,600 SR
Queue Stats
339W - 295L
1,609 Elo+
Party 2
Ares
Ares
DismalGray
Ares
Level 133
God Stats
149W - 46L
1,936 SR
Queue Stats
283W - 120L
1,857 Elo+
Party 1
Tiamat
Tiamat
FeigningReligion
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,696 Elo+
Party 2
Nox
Nox
MetalTyrSolid
Nox
Level 18
God Stats
17W - 7L
1,903 SR
Queue Stats
70W - 23L
1,842 Elo+
Party 1
Team Averages
Level 56
1,634 SR
1,715 Elo+

VS

Team Averages
Level 40
1,608 SR
1,630 Elo+
Kukulkan
Kukulkan
DyerMker
Kukulkan
Level 28
God Stats
13W - 11L
1,603 SR
Queue Stats
127W - 114L
1,634 Elo+
Party 4
Heimdallr
Heimdallr
HAYAT0
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,598 Elo+
Party 3
Raijin
Raijin
LethalPacifist
Raijin
Level 34
God Stats
3W - 7L
1,568 SR
Queue Stats
186W - 176L
1,597 Elo+
Party 4
Bellona
Bellona
LonelyCoconut
Bellona
Level 22
God Stats
4W - 4L
1,704 SR
Queue Stats
7W - 6L
1,687 Elo+
Party 3
Aphrodite
Aphrodite
TheSinfulDahlia
Aphrodite
Level 69
God Stats
107W - 64L
1,667 SR
Queue Stats
145W - 122L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ApplyWhenWet
Chronos
17
4 / 1 / 18
10,468
1,047
9,493
8,611
4,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Byrddog36
Ah Puch
16
2 / 1 / 16
9,628
963
19,622
5,126
2,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 18
10,641
1,064
9,615
10,746
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 14
9,642
964
5,008
5,149
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
13 / 1 / 11
12,039
1,204
13,306
10,125
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DyerMker
Kukulkan
15
0 / 3 / 2
9,207
921
7,979
6,911
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
HAYAT0
Heimdallr
14
1 / 9 / 1
8,731
873
5,019
16,968
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 6 / 3
9,251
925
7,628
13,536
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
14
2 / 6 / 2
9,117
912
8,715
16,842
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
TheSinfulDahlia
Aphrodite
15
1 / 1 / 2
9,196
920
7,468
6,553
6,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
15
25
Kills
5
5
Deaths
25
77
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
ApplyWhenWet
Chronos
4
1
18
13
W
Ah Puch
Byrddog36
Ah Puch
2
1
16
10
W
3
1
18
12
L
Kukulkan
DyerMker
Kukulkan
0
3
2
0.33
W
3
1
14
10
L
Heimdallr
HAYAT0
Heimdallr
1
9
1
0.17
L
1
6
3
0.42
L
Bellona
2
6
2
0.5
W
13
1
11
18.5
L
Aphrodite
TheSinfulDahlia
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,044
Damage
36,809
39,757
Taken
60,810
30,670
Mitigated
39,763
7,845
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ApplyWhenWet
Chronos
9,493
2,784
769
3,259
8,611
4,163
0
5,010
3,551
31,279
0
W
Ah Puch
Byrddog36
Ah Puch
19,622
218
1,593
544
5,126
2,040
0
2,646
2,430
38,074
0
W
9,615
63
0
625
10,746
13,682
0
6,522
4,124
16,382
0
L
Kukulkan
DyerMker
Kukulkan
7,979
129
0
0
6,911
2,128
0
6,591
234
37,444
0
W
5,008
580
0
639
5,149
5,531
0
3,212
1,927
15,284
0
L
Heimdallr
HAYAT0
Heimdallr
5,019
1,415
0
726
16,968
6,433
0
16,518
308
0
18,248
L
7,628
232
0
318
13,536
7,282
0
12,305
1,177
30,528
0
L
Bellona
8,715
2,403
0
281
16,842
16,993
0
15,515
1,065
0
14,587
W
13,306
119
0
416
10,125
5,254
0
5,685
4,300
30,565
0
L
Aphrodite
TheSinfulDahlia
Aphrodite
7,468
377
4,030
3,694
6,553
6,927
0
5,563
982
24,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,418
Gold Earned
45,502
185
Minions Killed
206
9
Camps Cleared
5
996,409
Distance Traveled
900,018
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,468
1,047
47
5
1
202,963
0
W
Ah Puch
9,628
963
53
5
4
162,021
3
W
Ares
10,641
1,064
11
1
1
230,317
1
L
Kukulkan
9,207
921
64
6
2
182,783
0
W
Tiamat
9,642
964
21
2
2
178,144
0
L
Heimdallr
8,731
873
29
3
1
181,414
0
L
Raijin
9,251
925
54
5
2
187,981
1
L
Bellona
9,117
912
15
2
0
164,229
0
W
Nox
12,039
1,204
53
5
1
222,964
1
L
Aphrodite
9,196
920
44
4
0
183,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role