Player Matchup

Neith
Neith
DavizG
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GBN Rose
Scylla
Level 108
God Stats
1W - 1L
1,544 SR
Queue Stats
48W - 57L
1,500 Elo+
Party 3
Arachne
Arachne
PsYcHoKillerLBC
Arachne
Level 125
God Stats
1W - 0L
1,739 SR
Queue Stats
36W - 36L
1,577 Elo+
Solo
Bellona
Bellona
ToneSliim
Bellona
Level 142
God Stats
11W - 15L
1,604 SR
Queue Stats
67W - 53L
1,565 Elo+
Party 3
Jormungandr
Jormungandr
xTAZER83
Jormungandr
Level 158
God Stats
10W - 6L
1,856 SR
Queue Stats
528W - 540L
1,632 Elo+
Solo
Team Averages
Level 138
1,649 SR
1,555 Elo+

VS

Team Averages
Level 138
1,510 SR
1,545 Elo+
Skadi
Skadi
Hardknock315
Skadi
Level 149
God Stats
7W - 4L
1,547 SR
Queue Stats
58W - 62L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
QueenViris
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SoulBreakerDX
Guan Yu
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
682W - 631L
1,563 Elo+
Party 2
Zeus
Zeus
Topseazen
Zeus
Level 121
God Stats
58W - 30L
1,502 SR
Queue Stats
107W - 107L
1,475 Elo+
Party 1
Chaac
Chaac
phishykitty
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DavizG
Neith
17
5 / 1 / 7
10,395
800
11,995
7,338
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
GBN Rose
Scylla
17
3 / 1 / 6
9,960
766
10,053
7,443
3,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 6
8,563
659
7,851
12,282
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ToneSliim
Bellona
17
9 / 1 / 5
11,573
890
13,254
10,882
10,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xTAZER83
Jormungandr
16
1 / 0 / 13
10,255
789
14,180
14,734
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,320
640
7,995
11,366
3,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
QueenViris
Zhong Kui
15
0 / 2 / 2
7,896
607
5,262
11,467
9,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
15
4 / 3 / 3
9,015
693
8,698
16,463
14,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
14
2 / 6 / 1
8,357
643
12,217
10,040
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 4
7,987
614
8,653
16,909
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
19
Kills
7
7
Deaths
19
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
DavizG
Neith
5
1
7
8.5
W
Scylla
GBN Rose
Scylla
3
1
6
6
L
1
4
1
0.38
W
1
4
6
1
L
Zhong Kui
QueenViris
Zhong Kui
0
2
2
0.5
L
Guan Yu
4
3
3
1.83
W
Bellona
ToneSliim
Bellona
9
1
5
11.5
L
Zeus
2
6
1
0.42
L
0
4
4
0.5
W
Jormungandr
xTAZER83
Jormungandr
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,333
Damage
42,825
52,679
Taken
66,245
34,788
Mitigated
45,912
9,312
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DavizG
Neith
11,995
4,783
0
2,226
7,338
2,993
3,286
1,959
5,254
0
34,041
W
Scylla
GBN Rose
Scylla
10,053
532
0
1,696
7,443
3,218
328
1,707
5,661
44,310
0
L
7,995
3,387
0
2,769
11,366
3,690
0
4,314
7,052
0
34,757
W
7,851
6,734
0
3,337
12,282
4,327
712
4,950
7,232
0
15,197
L
Zhong Kui
QueenViris
Zhong Kui
5,262
622
0
4,796
11,467
9,112
35
5,141
6,326
32,294
0
L
Guan Yu
8,698
566
1,465
4,449
16,463
14,853
0
6,720
9,743
0
22,726
W
Bellona
ToneSliim
Bellona
13,254
6,554
0
579
10,882
10,080
168
5,096
5,676
0
35,552
L
Zeus
12,217
159
318
1,136
10,040
3,007
1
3,070
6,970
31,258
0
L
8,653
1,950
0
5,176
16,909
15,250
0
5,288
11,621
0
29,241
W
Jormungandr
xTAZER83
Jormungandr
14,180
3,783
0
1,474
14,734
14,170
0
4,203
10,378
39,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,746
Gold Earned
41,575
288
Minions Killed
300
9
Camps Cleared
8
1,190,604
Distance Traveled
1,140,423
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,395
800
64
5
0
198,180
4
W
Scylla
9,960
766
92
7
2
247,143
3
L
Skadi
8,320
640
79
6
1
208,649
1
W
Arachne
8,563
659
25
2
1
228,997
2
L
Zhong Kui
7,896
607
76
6
3
222,543
2
L
Guan Yu
9,015
693
37
3
2
262,545
7
W
Bellona
11,573
890
64
5
5
274,184
2
L
Zeus
8,357
643
55
4
0
204,478
3
L
Chaac
7,987
614
53
4
2
242,208
1
W
Jormungandr
10,255
789
43
3
1
242,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role