Player Matchup

Tyr
Tyr
GomuTask
Tyr
Level 158
God Stats
1W - 2L
1,491 SR
Queue Stats
29W - 30L
1,338 Elo+
Party 1
Anhur
Anhur
HaartCinco
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,209 Elo+
Party 1
Bellona
Bellona
RobStroke
Bellona
Level 25
God Stats
0W - 2L
1,297 SR
Queue Stats
9W - 7L
1,125 Elo+
Party 1
Raijin
Raijin
iJavs
Raijin
Level 20
God Stats
4W - 3L
1,586 SR
Queue Stats
8W - 19L
1,271 Elo+
Party 1
Serqet
Serqet
seropopolopo
Serqet
Level 88
God Stats
4W - 5L
1,382 SR
Queue Stats
21W - 23L
1,194 Elo+
Party 1
Team Averages
Level 78
1,451 SR
1,228 Elo+

VS

Team Averages
Level 73
1,578 SR
1,618 Elo+
Medusa
Medusa
DrBootyFlake
Medusa
Level 87
God Stats
8W - 9L
1,715 SR
Queue Stats
533W - 527L
1,542 Elo+
Solo
Sylvanus
Sylvanus
HalpMehPlz
Sylvanus
Level 85
God Stats
3W - 0L
1,754 SR
Queue Stats
19W - 14L
1,712 Elo+
Party 2
Merlin
Merlin
ILoveTacoBelle
Merlin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Party 2
Arachne
Arachne
Stein70
Arachne
Level 119
God Stats
2W - 0L
1,672 SR
Queue Stats
342W - 317L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
ZeusIsHorny
Sun Wukong
Level 41
God Stats
3W - 4L
1,249 SR
Queue Stats
31W - 20L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 6
9,851
448
10,907
27,426
25,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
18
5 / 7 / 6
11,326
515
13,030
21,143
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RobStroke
Bellona
15
1 / 4 / 1
9,282
422
6,811
17,294
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
iJavs
Raijin
15
2 / 5 / 6
9,561
435
8,223
12,837
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
14
6 / 6 / 2
9,756
443
7,175
14,170
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 2 / 9
12,965
589
14,342
14,799
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
HalpMehPlz
Sylvanus
15
3 / 4 / 12
11,168
508
9,422
16,663
14,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 5 / 15
12,907
587
17,627
12,394
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Stein70
Arachne
20
10 / 4 / 9
13,026
592
19,729
20,474
11,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ZeusIsHorny
Sun Wukong
19
5 / 4 / 6
12,554
571
12,059
19,451
17,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
18
Kills
30
30
Deaths
19
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
9
4.75
L
4
8
6
0.88
L
Anhur
5
7
6
1.14
W
Sylvanus
HalpMehPlz
Sylvanus
3
4
12
2.25
W
7
5
15
2.9
L
Bellona
RobStroke
Bellona
1
4
1
0.38
W
Arachne
Stein70
Arachne
10
4
9
3.63
W
Sun Wukong
ZeusIsHorny
Sun Wukong
5
4
6
2
L
Raijin
iJavs
Raijin
2
5
6
1
L
Serqet
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,146
Damage
73,179
92,870
Taken
83,781
57,117
Mitigated
53,509
16,055
Healing
33,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,342
7,995
0
6,947
14,799
5,636
1,851
1,318
13,435
0
103,210
L
10,907
985
0
4,659
27,426
25,719
0
9,442
17,678
0
35,755
L
Anhur
13,030
6,222
0
5,158
21,143
7,637
0
5,428
15,575
0
70,016
W
Sylvanus
HalpMehPlz
Sylvanus
9,422
2,914
5,245
6,066
16,663
14,653
1,034
2,744
13,088
26,320
0
W
17,627
941
0
2,451
12,394
4,915
1,231
1,116
10,811
90,728
0
L
Bellona
RobStroke
Bellona
6,811
2,220
0
1,960
17,294
14,835
1,008
987
16,293
0
52,418
W
Arachne
Stein70
Arachne
19,729
14,019
0
6,573
20,474
11,011
4,203
1,695
18,131
0
111,328
W
Sun Wukong
ZeusIsHorny
Sun Wukong
12,059
2,544
0
6,022
19,451
17,294
55
688
18,331
0
75,575
L
Raijin
iJavs
Raijin
8,223
1,012
0
884
12,837
4,469
126
5,912
6,601
48,193
0
L
Serqet
7,175
1,161
0
3,394
14,170
4,457
0
4,260
9,674
0
40,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
62,620
461
Minions Killed
612
0
Camps Cleared
0
2,020,441
Distance Traveled
2,104,872
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,965
589
163
7
0
394,853
6
L
Tyr
9,851
448
34
2
0
452,954
8
L
Anhur
11,326
515
124
6
0
343,420
6
W
Sylvanus
11,168
508
33
2
0
383,084
5
W
Merlin
12,907
587
126
6
0
378,404
6
L
Bellona
9,282
422
117
5
0
389,330
0
W
Arachne
13,026
592
140
6
0
494,825
1
W
Sun Wukong
12,554
571
150
7
0
453,706
2
L
Raijin
9,561
435
102
5
0
383,709
4
L
Serqet
9,756
443
84
4
0
451,028
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role