Player Matchup

Ganesha
Ganesha
AKookyEel
Ganesha
Level 99
God Stats
0W - 1L
1,940 SR
Queue Stats
9W - 11L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
ConsoleMain53
Ne Zha
Level 42
God Stats
1W - 1L
1,756 SR
Queue Stats
18W - 17L
1,594 Elo+
Party 2
Skadi
Skadi
Gator69
Skadi
Level 64
God Stats
1W - 1L
2,005 SR
Queue Stats
246W - 247L
1,591 Elo+
Party 2
Serqet
Serqet
HappyKappa
Serqet
Level 109
God Stats
2W - 7L
1,510 SR
Queue Stats
262W - 230L
1,549 Elo+
Party 3
Scylla
Scylla
RagingAnbu
Scylla
Level 63
God Stats
1W - 6L
1,390 SR
Queue Stats
62W - 60L
1,574 Elo+
Party 3
Team Averages
Level 75
1,720 SR
1,573 Elo+

VS

Team Averages
Level 102
1,543 SR
1,453 Elo+
Fafnir
Fafnir
Deniable21
Fafnir
Level 126
God Stats
2W - 6L
1,563 SR
Queue Stats
219W - 218L
1,421 Elo+
Party 1
Apollo
Apollo
HYPERxQUALITY
Apollo
Level 134
God Stats
5W - 7L
1,565 SR
Queue Stats
233W - 192L
1,437 Elo+
Party 1
Tiamat
Tiamat
MilkIsCowSauce
Tiamat
Level 65
God Stats
43W - 28L
1,705 SR
Queue Stats
554W - 558L
1,523 Elo+
Solo
Rama
Rama
SaySevy
Rama
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
248W - 170L
1,431 Elo+
Party 1
Janus
Janus
lxMODExl
Janus
Level 89
God Stats
26W - 25L
1,381 SR
Queue Stats
195W - 162L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AKookyEel
Ganesha
13
0 / 2 / 4
8,087
426
2,613
9,435
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 3 / 1
9,752
513
9,728
16,149
13,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Gator69
Skadi
14
1 / 2 / 2
8,741
460
5,323
6,038
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
HappyKappa
Serqet
14
5 / 6 / 2
9,083
478
8,482
14,986
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
RagingAnbu
Scylla
13
1 / 6 / 2
8,545
450
8,432
7,006
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deniable21
Fafnir
13
1 / 2 / 7
8,509
448
3,306
13,447
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 2 / 5
11,006
579
8,913
12,759
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 2 / 7
10,706
563
16,364
18,071
21,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
SaySevy
Rama
15
2 / 1 / 2
9,530
502
3,733
9,460
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
lxMODExl
Janus
17
5 / 1 / 5
10,634
560
5,292
5,982
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
19
19
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AKookyEel
Ganesha
0
2
4
1
L
0
3
1
0.17
W
Fafnir
Deniable21
Fafnir
1
2
7
2.25
L
Skadi
Gator69
Skadi
1
2
2
1
W
7
2
5
4.75
L
Serqet
HappyKappa
Serqet
5
6
2
1
W
4
2
7
3.75
L
Scylla
RagingAnbu
Scylla
1
6
2
0.33
W
Rama
SaySevy
Rama
2
1
2
3
W
Janus
lxMODExl
Janus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
37,608
53,614
Taken
59,719
32,233
Mitigated
41,387
10,957
Healing
25,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AKookyEel
Ganesha
2,613
226
0
2,338
9,435
7,700
0
4,158
5,209
27,501
0
L
9,728
3,652
0
6,790
16,149
13,498
0
10,007
6,105
0
62,952
W
Fafnir
Deniable21
Fafnir
3,306
826
0
3,526
13,447
10,828
0
2,185
10,584
16,719
0
L
Skadi
Gator69
Skadi
5,323
2,165
0
156
6,038
2,375
600
1,299
4,739
0
63,820
W
8,913
4,893
0
2,726
12,759
4,646
930
3,129
9,027
0
85,029
L
Serqet
HappyKappa
Serqet
8,482
2,468
0
1,200
14,986
6,006
0
5,213
9,769
0
59,196
W
16,364
3,203
0
10,731
18,071
21,238
242
2,497
14,935
70,881
0
L
Scylla
RagingAnbu
Scylla
8,432
907
0
473
7,006
2,654
0
4,014
2,830
40,274
0
W
Rama
SaySevy
Rama
3,733
2,866
0
6,158
9,460
3,026
0
533
8,927
0
68,183
W
Janus
lxMODExl
Janus
5,292
483
0
2,334
5,982
1,649
736
2,145
3,228
64,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
50,385
497
Minions Killed
562
0
Camps Cleared
0
1,691,421
Distance Traveled
1,675,536
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,087
426
9
0
0
346,637
6
L
Ne Zha
9,752
513
168
9
0
344,469
1
W
Fafnir
8,509
448
31
2
0
344,479
6
L
Skadi
8,741
460
124
7
0
323,721
4
W
Apollo
11,006
579
128
7
0
351,886
4
L
Serqet
9,083
478
99
5
0
376,393
2
W
Tiamat
10,706
563
145
8
0
315,149
2
L
Scylla
8,545
450
97
5
0
300,201
4
W
Rama
9,530
502
126
7
0
308,537
1
W
Janus
10,634
560
132
7
0
355,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role