Player Matchup

Anubis
Anubis
AxorDr
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 184L
1,677 Elo+
Party 1
King Arthur
King Arthur
OneHighAssTurtle
King Arthur
Level 126
God Stats
19W - 12L
1,802 SR
Queue Stats
256W - 239L
1,637 Elo+
Party 2
Cupid
Cupid
butterking12341
Cupid
Level 58
God Stats
3W - 4L
1,528 SR
Queue Stats
354W - 341L
1,634 Elo+
Party 2
Loki
Loki
byLastHope
Loki
Level 129
God Stats
9W - 6L
1,766 SR
Queue Stats
355W - 317L
1,625 Elo+
Party 1
Ares
Ares
prodigyk1ller78
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,665 Elo+
Party 2
Team Averages
Level 99
1,619 SR
1,647 Elo+

VS

Team Averages
Level 141
1,668 SR
1,542 Elo+
Hun Batz
Hun Batz
Dreezy7487
Hun Batz
Level 125
God Stats
3W - 2L
1,706 SR
Queue Stats
116W - 109L
1,562 Elo+
Party 3
Cerberus
Cerberus
Dude Im So Lazy
Cerberus
Level 158
God Stats
1W - 1L
1,967 SR
Queue Stats
49W - 38L
1,637 Elo+
Party 3
Skadi
Skadi
almost vegan
Skadi
Level 158
God Stats
14W - 8L
1,622 SR
Queue Stats
713W - 658L
1,534 Elo+
Solo
Mulan
Mulan
insufferable
Mulan
Level 157
God Stats
0W - 1L
1,480 SR
Queue Stats
262W - 236L
1,593 Elo+
Party 3
Discordia
Discordia
juķie
Discordia
Level 105
God Stats
1W - 2L
1,566 SR
Queue Stats
15W - 33L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AxorDr
Anubis
15
4 / 0 / 4
8,904
594
7,289
7,034
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OneHighAssTurtle
King Arthur
14
2 / 2 / 0
8,417
561
9,728
10,368
5,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 1 / 5
8,782
585
12,016
10,055
3,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 4
8,440
563
5,687
11,036
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 5
7,653
510
3,512
13,011
11,549
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dreezy7487
Hun Batz
13
1 / 4 / 6
7,576
505
5,065
11,513
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
15
3 / 1 / 0
8,167
544
5,865
15,652
13,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 7 / 0
7,941
529
7,636
9,936
2,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 3
6,197
413
5,292
12,627
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
juķie
Discordia
12
1 / 4 / 1
6,802
453
4,236
6,432
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
9
9
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
AxorDr
Anubis
4
0
4
6
L
Hun Batz
Dreezy7487
Hun Batz
1
4
6
1
L
Cerberus
3
1
0
3
W
King Arthur
OneHighAssTurtle
King Arthur
2
2
0
1
L
4
7
0
0.57
W
7
1
5
9.5
W
4
3
4
2
L
0
3
3
0.5
L
Discordia
juķie
Discordia
1
4
1
0.38
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,232
Damage
28,094
51,504
Taken
56,160
28,275
Mitigated
26,934
20,329
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AxorDr
Anubis
7,289
269
0
4,536
7,034
3,806
222
2,160
4,874
51,927
0
L
Hun Batz
Dreezy7487
Hun Batz
5,065
1,580
0
3,214
11,513
3,754
0
876
10,637
0
39,733
L
Cerberus
5,865
772
0
9,620
15,652
13,036
0
683
14,969
61,143
0
W
King Arthur
OneHighAssTurtle
King Arthur
9,728
1,857
0
2,649
10,368
5,295
0
4,697
5,671
0
54,329
L
7,636
3,103
0
1,707
9,936
2,355
0
2,922
7,014
0
45,876
W
12,016
7,041
118
5,694
10,055
3,879
2,901
575
9,480
0
58,369
W
5,687
1,438
0
4,062
11,036
3,746
0
1,449
9,587
0
58,513
L
5,292
454
0
3,548
12,627
5,895
0
4,770
7,857
0
23,580
L
Discordia
juķie
Discordia
4,236
46
0
750
6,432
1,894
0
1,550
4,882
40,909
0
W
3,512
549
0
3,270
13,011
11,549
261
1,220
11,791
24,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
36,683
481
Minions Killed
478
0
Camps Cleared
0
1,423,479
Distance Traveled
1,352,732
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,904
594
109
7
0
266,976
5
L
Hun Batz
7,576
505
83
6
0
285,206
4
L
Cerberus
8,167
544
200
13
0
275,086
1
W
King Arthur
8,417
561
117
8
0
285,452
0
L
Skadi
7,941
529
84
6
0
251,679
0
W
Cupid
8,782
585
119
8
0
274,108
0
W
Loki
8,440
563
109
7
0
339,395
5
L
Mulan
6,197
413
27
2
0
295,955
8
L
Discordia
6,802
453
84
6
0
244,806
5
W
Ares
7,653
510
27
2
0
257,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role