Player Matchup

Cu Chulainn
Cu Chulainn
CloverXTX
Cu Chulainn
Level 43
God Stats
21W - 20L
1,603 SR
Queue Stats
55W - 54L
1,578 Elo+
Party 3
Da Ji
Da Ji
GonzandRouses05
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 89L
1,654 Elo+
Party 3
Artemis
Artemis
LupulO91
Artemis
Level 12
God Stats
2W - 4L
1,521 SR
Queue Stats
9W - 6L
1,545 Elo+
Party 3
Merlin
Merlin
Mitroncito
Merlin
Level 39
God Stats
0W - 1L
1,741 SR
Queue Stats
38W - 27L
1,621 Elo+
Party 3
Ymir
Ymir
harman291
Ymir
Level 18
God Stats
3W - 4L
1,698 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 3
Team Averages
Level 32
1,613 SR
1,584 Elo+

VS

Team Averages
Level 65
1,582 SR
1,546 Elo+
Olorun
Olorun
LoneWolfChamp
Olorun
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 92L
1,679 Elo+
Party 1
Kali
Kali
LynxsNight
Kali
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Raskèi
Osiris
Level 22
God Stats
5W - 1L
1,559 SR
Queue Stats
59W - 45L
1,739 Elo+
Party 2
Tiamat
Tiamat
loadedplanet
Tiamat
Level 67
God Stats
4W - 2L
1,665 SR
Queue Stats
6W - 3L
1,227 Elo+
Party 2
Nike
Nike
poeschlnz
Nike
Level 156
God Stats
32W - 34L
1,687 SR
Queue Stats
287W - 275L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CloverXTX
Cu Chulainn
8
0 / 4 / 0
4,520
452
1,824
7,327
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,033
503
1,338
5,554
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
LupulO91
Artemis
8
0 / 1 / 0
4,314
431
591
3,148
779
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Merlin
Mitroncito
Merlin
10
0 / 3 / 0
5,547
555
1,798
4,139
1,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 1 / 0
4,023
402
547
3,184
1,315
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,634
563
1,788
2,236
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 1
6,146
615
759
6,200
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Raskèi
Osiris
12
4 / 0 / 0
6,817
682
5,277
5,642
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
2 / 0 / 2
6,333
633
2,890
3,053
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
9
1 / 0 / 3
5,750
575
1,709
3,920
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CloverXTX
Cu Chulainn
0
4
0
0
L
0
1
0
0
W
0
0
0
0
L
Artemis
LupulO91
Artemis
0
1
0
0
W
3
0
1
3.5
L
Merlin
Mitroncito
Merlin
0
3
0
0
W
Osiris
Raskèi
Osiris
4
0
0
4
L
Ymir
0
1
0
0
W
Tiamat
2
0
2
3
W
Nike
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,098
Damage
12,423
23,352
Taken
21,051
8,462
Mitigated
9,864
5,379
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CloverXTX
Cu Chulainn
1,824
184
0
1,417
7,327
3,632
0
0
7,327
0
17,419
L
1,338
290
0
2,195
5,554
1,673
0
993
4,485
0
26,275
W
1,788
548
159
1,744
2,236
604
420
114
2,122
34,861
0
L
Artemis
LupulO91
Artemis
591
306
0
1,350
3,148
779
0
1,004
2,144
0
14,634
W
759
650
0
3,381
6,200
2,222
0
523
5,677
0
25,929
L
Merlin
Mitroncito
Merlin
1,798
97
0
417
4,139
1,063
0
1,687
2,318
35,154
0
W
Osiris
Raskèi
Osiris
5,277
2,347
0
4,603
5,642
2,903
0
0
5,371
0
37,903
L
Ymir
547
0
0
0
3,184
1,315
0
784
2,400
9,143
0
W
Tiamat
2,890
369
0
1,996
3,053
1,865
0
1,028
2,025
31,651
0
W
Nike
1,709
334
0
1,709
3,920
2,270
0
680
3,240
0
16,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
30,680
259
Minions Killed
330
0
Camps Cleared
0
950,552
Distance Traveled
1,013,694
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,520
452
38
4
0
181,193
3
L
Da Ji
5,033
503
68
7
0
224,978
2
W
Olorun
5,634
563
84
8
0
166,123
0
L
Artemis
4,314
431
46
5
0
159,584
0
W
Kali
6,146
615
68
7
0
233,153
2
L
Merlin
5,547
555
99
10
0
187,785
5
W
Osiris
6,817
682
72
7
0
199,271
1
L
Ymir
4,023
402
8
1
0
197,012
0
W
Tiamat
6,333
633
88
9
0
215,033
3
W
Nike
5,750
575
18
2
0
200,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role