Player Matchup

Tiamat
Tiamat
DaLOLZ46
Tiamat
Level 88
God Stats
0W - 1L
1,779 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Espatier
Neith
Level 24
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
FlashBoy09
Merlin
Level 107
God Stats
2W - 4L
1,551 SR
Queue Stats
66W - 91L
1,254 Elo+
Solo
Set
Set
PRT4-Golden-Exp
Set
Level 87
God Stats
2W - 2L
1,713 SR
Queue Stats
10W - 9L
1,484 Elo+
Solo
Team Averages
Level 77
1,638 SR
1,434 Elo+

VS

Team Averages
Level 50
1,517 SR
1,210 Elo+
Nemesis
Nemesis
ArturoEktrbo
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 1
Medusa
Medusa
HungGangWolf
Medusa
Level 24
God Stats
2W - 1L
1,267 SR
Queue Stats
4W - 4L
1,100 Elo+
Party 2
Poseidon
Poseidon
rubenpsp01
Poseidon
Level 66
God Stats
1W - 1L
1,464 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
xMagicalPanda8x
Cthulhu
Level 86
God Stats
2W - 1L
1,835 SR
Queue Stats
17W - 16L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaLOLZ46
Tiamat
17
0 / 6 / 4
11,460
637
8,615
13,045
8,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Espatier
Neith
17
1 / 5 / 5
11,478
638
9,521
11,356
4,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
FlashBoy09
Merlin
19
4 / 3 / 0
13,067
726
13,206
12,018
4,982
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 9 / 2
12,608
700
11,298
19,570
15,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArturoEktrbo
Nemesis
19
5 / 3 / 8
12,721
707
6,379
12,252
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
19
3 / 5 / 8
12,895
716
9,676
11,217
5,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
rubenpsp01
Poseidon
20
9 / 3 / 7
14,469
804
17,456
12,427
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 11
13,613
756
15,225
21,238
26,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
23
23
Deaths
14
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArturoEktrbo
Nemesis
5
3
8
3
L
Tiamat
DaLOLZ46
Tiamat
0
6
4
0.33
L
Neith
Espatier
Neith
1
5
5
0.7
L
Merlin
FlashBoy09
Merlin
4
3
0
1.33
W
Medusa
3
5
8
1.4
L
8
9
2
1
W
Poseidon
rubenpsp01
Poseidon
9
3
7
4.17
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,640
Damage
48,736
55,989
Taken
57,134
34,157
Mitigated
41,818
10,691
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArturoEktrbo
Nemesis
6,379
3,830
0
1,054
12,252
5,034
1,110
5,565
6,465
0
36,064
L
Tiamat
DaLOLZ46
Tiamat
8,615
1,001
0
1,950
13,045
8,596
1,300
7,334
5,387
47,588
0
L
Neith
Espatier
Neith
9,521
2,069
0
1,459
11,356
4,600
0
7,746
3,406
0
41,766
L
Merlin
FlashBoy09
Merlin
13,206
848
207
2,449
12,018
4,982
787
8,327
3,453
56,766
0
W
Medusa
9,676
4,794
0
879
11,217
5,748
1,050
1,634
9,489
0
57,797
L
11,298
4,771
852
3,774
19,570
15,979
0
8,818
10,526
0
36,152
W
Poseidon
rubenpsp01
Poseidon
17,456
2,475
0
840
12,427
4,635
1,618
6,602
5,533
67,969
0
W
15,225
877
1,081
498
21,238
26,401
100
7,585
13,412
53,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
53,698
326
Minions Killed
346
11
Camps Cleared
15
1,174,875
Distance Traveled
1,462,761
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,721
707
39
2
4
406,349
0
L
Tiamat
11,460
637
84
5
6
270,445
2
L
Neith
11,478
638
65
4
2
323,821
5
L
Merlin
13,067
726
116
6
2
307,776
0
W
Medusa
12,895
716
107
6
2
325,941
0
L
Set
12,608
700
61
3
1
272,833
2
W
Poseidon
14,469
804
117
7
8
365,914
2
W
Cthulhu
13,613
756
83
5
1
364,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role