Player Matchup

Anhur
Anhur
Airzol
Anhur
Level 144
God Stats
36W - 15L
1,801 SR
Queue Stats
1,065W - 634L
1,734 Elo+
Party 2
Cthulhu
Cthulhu
Doodoo Mastah
Cthulhu
Level 28
God Stats
40W - 65L
1,312 SR
Queue Stats
58W - 109L
1,254 Elo+
Party 2
Ravana
Ravana
INeedAGamerGf1
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Jake303030
Zhong Kui
Level 86
God Stats
4W - 2L
1,806 SR
Queue Stats
24W - 39L
1,507 Elo+
Party 2
King Arthur
King Arthur
WhitishJesus
King Arthur
Level 121
God Stats
1W - 4L
1,083 SR
Queue Stats
43W - 46L
1,567 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,512 Elo+

VS

Team Averages
Level 78
1,499 SR
1,513 Elo+
Chang'e
Chang'e
Amputect
Chang'e
Level 28
God Stats
33W - 29L
1,476 SR
Queue Stats
241W - 255L
1,339 Elo+
Party 3
Yemoja
Yemoja
BabyChoda
Yemoja
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 192L
1,659 Elo+
Party 1
Arachne
Arachne
IronKeegles
Arachne
Level 56
God Stats
15W - 6L
1,500 SR
Queue Stats
279W - 299L
1,359 Elo+
Party 3
Cupid
Cupid
MommysToilet
Cupid
Level 48
God Stats
15W - 8L
1,720 SR
Queue Stats
65W - 47L
1,601 Elo+
Party 1
Fafnir
Fafnir
yungsniperjones
Fafnir
Level 135
God Stats
2W - 4L
1,298 SR
Queue Stats
545W - 484L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Airzol
Anhur
12
2 / 1 / 0
6,920
577
4,062
6,134
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
0 / 2 / 3
5,130
428
3,447
5,363
3,029
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 0 / 1
7,584
632
5,484
5,112
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Jake303030
Zhong Kui
11
3 / 0 / 3
6,454
538
7,880
5,440
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WhitishJesus
King Arthur
11
1 / 1 / 1
6,300
525
6,597
10,460
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amputect
Chang'e
10
0 / 0 / 0
5,106
426
1,970
4,814
1,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
BabyChoda
Yemoja
10
1 / 2 / 0
6,180
515
5,224
9,175
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arachne
IronKeegles
Arachne
8
1 / 3 / 0
5,057
421
1,900
8,550
2,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 2
6,090
508
5,055
8,096
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 2
5,545
462
5,088
11,022
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Airzol
Anhur
2
1
0
2
L
Chang'e
Amputect
Chang'e
0
0
0
0
L
Yemoja
BabyChoda
Yemoja
1
2
0
0.5
W
Cthulhu
0
2
3
0.75
W
5
0
1
5.5
L
Arachne
IronKeegles
Arachne
1
3
0
0.33
W
Zhong Kui
Jake303030
Zhong Kui
3
0
3
4.5
L
1
2
2
1
W
King Arthur
WhitishJesus
King Arthur
1
1
1
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,470
Damage
19,237
32,509
Taken
41,657
16,447
Mitigated
17,533
13,584
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Airzol
Anhur
4,062
997
0
4,021
6,134
1,563
246
1,150
4,984
0
46,775
L
Chang'e
Amputect
Chang'e
1,970
179
728
2,239
4,814
1,389
0
1,837
2,837
20,579
0
L
Yemoja
BabyChoda
Yemoja
5,224
932
89
2,286
9,175
3,733
252
0
8,850
30,748
0
W
Cthulhu
3,447
476
229
500
5,363
3,029
0
1,881
3,482
13,979
0
W
5,484
1,900
0
3,609
5,112
2,006
0
1,249
3,789
0
51,642
L
Arachne
IronKeegles
Arachne
1,900
1,667
0
3,086
8,550
2,642
0
3,454
4,792
0
14,409
W
Zhong Kui
Jake303030
Zhong Kui
7,880
456
65
2,541
5,440
3,513
698
1,654
3,786
30,998
0
L
5,055
2,311
130
3,170
8,096
1,750
0
1,607
6,451
0
34,181
W
King Arthur
WhitishJesus
King Arthur
6,597
493
0
2,619
10,460
6,336
0
5,935
4,186
0
28,767
L
5,088
1,420
0
2,519
11,022
8,019
0
3,871
7,000
15,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
27,978
353
Minions Killed
231
0
Camps Cleared
0
1,137,944
Distance Traveled
1,089,023
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,920
577
99
8
0
197,575
2
L
Chang'e
5,106
426
34
3
0
226,641
3
L
Yemoja
6,180
515
74
6
0
199,222
0
W
Cthulhu
5,130
428
19
2
0
223,540
0
W
Ravana
7,584
632
106
9
0
259,735
1
L
Arachne
5,057
421
36
3
0
227,154
1
W
Zhong Kui
6,454
538
69
6
0
229,774
1
L
Cupid
6,090
508
68
6
0
230,001
0
W
King Arthur
6,300
525
60
5
0
227,320
0
L
Fafnir
5,545
462
19
2
0
206,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role