Player Matchup

Nemesis
Nemesis
Brandon3456
Nemesis
Level 27
God Stats
24W - 19L
1,598 SR
Queue Stats
44W - 32L
1,584 Elo+
Solo
Olorun
Olorun
Ithkrul
Olorun
Level 6
God Stats
4W - 1L
1,602 SR
Queue Stats
125W - 145L
1,496 Elo+
Party 1
Ares
Ares
Koffi0790
Ares
Level 8
God Stats
5W - 5L
1,440 SR
Queue Stats
37W - 42L
1,511 Elo+
Solo
Osiris
Osiris
Kushiiito
Osiris
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,668 Elo+
Solo
Apollo
Apollo
Studpupper
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,527 Elo+
Party 1
Team Averages
Level 14
1,528 SR
1,557 Elo+

VS

Team Averages
Level 14
1,541 SR
1,598 Elo+
Chang'e
Chang'e
LPjero
Chang'e
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 46L
1,630 Elo+
Solo
Heimdallr
Heimdallr
Starweezy
Heimdallr
Level 3
God Stats
2W - 3L
1,700 SR
Queue Stats
2W - 3L
1,688 Elo+
Solo
Awilix
Awilix
Venandi
Awilix
Level 28
God Stats
8W - 6L
1,507 SR
Queue Stats
61W - 53L
1,505 Elo+
Solo
Ares
Ares
beanshairline
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,601 Elo+
Solo
Neith
Neith
xXNyxHeroXx
Neith
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 82L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brandon3456
Nemesis
18
5 / 4 / 13
12,649
550
14,508
21,701
11,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Ithkrul
Olorun
18
5 / 3 / 10
12,286
534
9,716
11,579
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
16
0 / 2 / 6
10,837
471
2,714
11,807
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Kushiiito
Osiris
18
9 / 5 / 4
12,487
543
10,314
16,508
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Studpupper
Apollo
20
17 / 1 / 8
14,690
639
23,330
22,617
10,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LPjero
Chang'e
17
5 / 10 / 4
11,796
513
16,763
22,170
8,538
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Starweezy
Heimdallr
15
1 / 9 / 2
9,775
425
6,246
16,114
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
Venandi
Awilix
18
5 / 8 / 5
11,763
511
15,743
20,528
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 4 / 1
8,236
358
3,210
7,629
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 5 / 5
10,262
446
8,407
14,346
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
36
Kills
14
15
Deaths
36
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brandon3456
Nemesis
5
4
13
2.88
W
Olorun
Ithkrul
Olorun
5
3
10
3.33
W
Ares
0
2
6
1.5
W
Osiris
Kushiiito
Osiris
9
5
4
2.2
L
Chang'e
LPjero
Chang'e
5
10
4
0.7
L
Heimdallr
Starweezy
Heimdallr
1
9
2
0.22
W
Apollo
Studpupper
Apollo
17
1
8
21
L
Awilix
Venandi
Awilix
5
8
5
0.94
L
1
4
1
0.38
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,582
Damage
50,369
84,212
Taken
80,787
56,957
Mitigated
34,172
29,024
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brandon3456
Nemesis
14,508
7,068
0
7,759
21,701
11,767
626
5,086
16,615
0
82,499
W
Olorun
Ithkrul
Olorun
9,716
4,872
549
4,066
11,579
6,404
2,150
4,347
7,232
60,781
3,604
W
Ares
2,714
47
0
2,721
11,807
13,103
184
2,393
9,414
27,691
0
W
Osiris
Kushiiito
Osiris
10,314
4,782
0
1,552
16,508
15,392
3,022
3,598
12,910
0
64,195
L
Chang'e
LPjero
Chang'e
16,763
1,301
1,323
6,323
22,170
8,538
438
6,648
15,447
68,091
0
L
Heimdallr
Starweezy
Heimdallr
6,246
3,482
0
4,068
16,114
6,110
848
1,693
14,110
0
55,209
W
Apollo
Studpupper
Apollo
23,330
18,229
0
12,377
22,617
10,291
4,229
6,335
16,282
0
126,946
L
Awilix
Venandi
Awilix
15,743
6,765
0
4,267
20,528
8,525
0
1,478
18,975
0
86,436
L
3,210
356
0
547
7,629
5,259
42
307
7,322
12,262
0
L
8,407
4,543
0
4,303
14,346
5,740
372
1,768
12,578
0
66,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,949
Gold Earned
51,832
532
Minions Killed
467
0
Camps Cleared
0
2,135,486
Distance Traveled
1,738,731
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,649
550
115
5
0
466,765
0
W
Olorun
12,286
534
117
5
0
406,708
5
W
Ares
10,837
471
45
2
0
401,681
5
W
Osiris
12,487
543
94
4
0
419,611
4
L
Chang'e
11,796
513
110
5
0
378,028
9
L
Heimdallr
9,775
425
94
4
0
301,783
0
W
Apollo
14,690
639
161
7
0
440,721
9
L
Awilix
11,763
511
136
6
0
427,570
5
L
Ares
8,236
358
12
1
0
261,381
2
L
Neith
10,262
446
115
5
0
369,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role