Player Matchup

Bellona
Bellona
Gold I
BriightWin
Bellona
Gold I
Level 149
God Stats
82W - 60L
1,765 SR
Queue Stats
458W - 442L
1,679 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
FritzBlitz
Tsukuyomi
Platinum IV
Level 129
God Stats
1W - 1L
1,799 SR
Queue Stats
176W - 153L
1,760 MMR
Party 1
Anhur
Anhur
Bronze III
NoScope360Domi
Anhur
Bronze III
Level 66
God Stats
16W - 2L
1,695 SR
Queue Stats
38W - 11L
1,500 MMR
Party 2
Discordia
Discordia
Platinum II
STierWaifu
Discordia
Platinum II
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 143L
1,895 MMR
Party 2
Ares
Ares
Gold II
Tropiiks
Ares
Gold II
Level 105
God Stats
4W - 1L
1,762 SR
Queue Stats
332W - 333L
1,574 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,704 SR
1,682 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,526 SR
1,606 MMR
Odin
Odin
Gold I
Garde007
Odin
Gold I
Level 76
God Stats
80W - 64L
1,561 SR
Queue Stats
463W - 458L
1,663 MMR
Solo
Rama
Rama
Platinum V
JeffersonAndrews
Rama
Platinum V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Jormmungand
Fenrir
Gold I
Level 149
God Stats
28W - 26L
1,692 SR
Queue Stats
418W - 412L
1,720 MMR
Solo
Nu Wa
Nu Wa
Gold V
SugerRush107
Nu Wa
Gold V
Level 122
God Stats
2W - 4L
1,375 SR
Queue Stats
36W - 33L
1,647 MMR
Solo
Loki
Loki
Gold III
naom1234
Loki
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BriightWin
Bellona
10
2 / 1 / 0
6,117
612
6,797
7,801
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
FritzBlitz
Tsukuyomi
11
3 / 1 / 1
6,396
640
2,808
6,141
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 1
6,521
652
4,463
5,090
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
STierWaifu
Discordia
10
2 / 1 / 2
5,801
580
3,826
3,383
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
9
2 / 1 / 3
5,813
581
1,868
5,198
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetApolloCu ChulainnDanzaburouJanus

VS

Bans
ScyllaGaneshaGuan YuSylvanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 4 / 0
4,506
451
2,844
8,570
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 3 / 0
4,652
465
2,094
6,247
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
9
1 / 2 / 2
5,099
510
1,926
5,909
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 2
5,372
537
3,083
4,250
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
9
2 / 2 / 2
5,286
529
3,287
5,687
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
4
4
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
BriightWin
Bellona
2
1
0
2
W
Tsukuyomi
FritzBlitz
Tsukuyomi
3
1
1
3.5
L
Odin
1
4
0
0.25
L
0
3
0
0
L
Fenrir
1
2
2
1
W
3
0
1
3.5
W
Discordia
STierWaifu
Discordia
2
1
2
3
L
0
1
2
1
W
Ares
2
1
3
3.5
L
Loki
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
13,234
27,613
Taken
30,663
11,815
Mitigated
9,399
11,972
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BriightWin
Bellona
6,797
4,304
0
3,827
7,801
4,282
678
215
7,249
0
31,609
W
Tsukuyomi
FritzBlitz
Tsukuyomi
2,808
782
0
2,569
6,141
2,028
0
778
5,327
0
35,902
L
Odin
2,844
634
0
2,856
8,570
4,183
306
0
8,570
0
14,497
L
2,094
1,712
0
2,255
6,247
866
0
681
5,522
0
21,714
L
Fenrir
1,926
600
0
2,310
5,909
1,900
0
1,569
4,276
0
22,442
W
4,463
2,382
0
3,595
5,090
1,305
858
345
4,729
0
46,654
W
Discordia
STierWaifu
Discordia
3,826
169
0
416
3,383
891
0
905
2,368
35,436
0
L
3,083
577
0
980
4,250
1,202
0
2,228
1,864
31,520
0
W
Ares
1,868
118
0
1,565
5,198
3,309
0
606
4,532
12,850
0
L
Loki
3,287
643
0
325
5,687
1,248
380
934
4,737
0
26,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
24,915
358
Minions Killed
242
0
Camps Cleared
0
970,071
Distance Traveled
899,993
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,117
612
64
6
0
189,730
1
W
Tsukuyomi
6,396
640
98
10
0
223,838
3
L
Odin
4,506
451
29
3
0
180,853
1
L
Rama
4,652
465
57
6
0
160,406
3
L
Fenrir
5,099
510
45
5
0
180,219
1
W
Anhur
6,521
652
94
9
0
172,226
2
W
Discordia
5,801
580
68
7
0
189,980
5
L
Nu Wa
5,372
537
73
7
0
187,112
3
W
Ares
5,813
581
34
3
0
194,297
2
L
Loki
5,286
529
38
4
0
191,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role