Player Matchup

Set
Set
Deeeerake21
Set
Level 22
God Stats
35W - 29L
1,493 SR
Queue Stats
253W - 253L
1,273 Elo+
Party 2
Agni
Agni
Silence Soul924
Agni
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 124L
1,087 Elo+
Solo
Ullr
Ullr
SirAssassin_YT
Ullr
Level 18
God Stats
8W - 9L
1,232 SR
Queue Stats
41W - 51L
1,202 Elo+
Party 2
Fenrir
Fenrir
Zh4d0w15
Fenrir
Level 11
God Stats
1W - 5L
1,365 SR
Queue Stats
1W - 8L
1,110 Elo+
Solo
Bellona
Bellona
eternaltripp
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,418 SR
1,234 Elo+

VS

Team Averages
Level 24
1,527 SR
1,354 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bryceroy
Ah Muzen Cab
Level 15
God Stats
19W - 23L
1,310 SR
Queue Stats
245W - 299L
1,240 Elo+
Solo
Fenrir
Fenrir
Frosty_Dog62
Fenrir
Level 18
God Stats
54W - 39L
1,414 SR
Queue Stats
87W - 64L
1,334 Elo+
Party 1
Chaac
Chaac
Prince_Api
Chaac
Level 26
God Stats
34W - 19L
1,589 SR
Queue Stats
99W - 102L
1,295 Elo+
Party 3
Bakasura
Bakasura
Sir_Charles05
Bakasura
Level 39
God Stats
26W - 25L
1,733 SR
Queue Stats
470W - 407L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
jabarimars
Danzaburou
Level 22
God Stats
3W - 1L
1,587 SR
Queue Stats
90W - 102L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,702
483
6,751
12,176
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 11 / 0
6,379
354
4,334
10,414
2,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 0
6,265
348
2,051
11,632
3,362
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Zh4d0w15
Fenrir
12
3 / 10 / 2
7,968
443
6,171
11,681
3,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
eternaltripp
Bellona
3
0 / 7 / 0
5,094
283
600
5,113
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bryceroy
Ah Muzen Cab
13
5 / 4 / 6
9,571
532
4,071
11,043
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
13
7 / 2 / 1
9,433
524
3,459
9,115
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
0 / 0 / 8
9,085
505
5,912
8,705
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Sir_Charles05
Bakasura
19
19 / 0 / 1
12,472
693
14,346
13,644
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
jabarimars
Danzaburou
15
10 / 1 / 5
10,591
588
9,314
8,876
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
6
Kills
41
41
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bryceroy
Ah Muzen Cab
5
4
6
2
L
3
5
0
0.6
W
Fenrir
7
2
1
3.75
W
Chaac
0
0
8
4
L
0
11
0
0
L
0
8
0
0
W
Bakasura
Sir_Charles05
Bakasura
19
0
1
19.5
L
Fenrir
Zh4d0w15
Fenrir
3
10
2
0.4
L
Bellona
eternaltripp
Bellona
0
7
0
0
W
Danzaburou
jabarimars
Danzaburou
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
37,102
51,016
Taken
51,383
16,670
Mitigated
24,051
4,605
Healing
25,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bryceroy
Ah Muzen Cab
4,071
1,796
0
5,102
11,043
3,917
3,835
967
10,076
0
35,113
L
6,751
2,361
0
2,328
12,176
4,464
237
0
10,806
0
38,239
W
Fenrir
3,459
575
0
3,310
9,115
3,801
1,001
246
8,869
0
41,323
W
Chaac
5,912
1,513
0
4,151
8,705
6,676
2,375
0
8,705
0
30,549
L
4,334
620
0
718
10,414
2,674
477
0
9,997
26,978
0
L
2,051
956
0
950
11,632
3,362
313
0
10,412
0
16,887
W
Bakasura
Sir_Charles05
Bakasura
14,346
9,700
0
9,173
13,644
6,213
3,704
1,667
11,902
0
74,425
L
Fenrir
Zh4d0w15
Fenrir
6,171
1,779
0
534
11,681
3,606
207
0
11,409
0
24,686
L
Bellona
eternaltripp
Bellona
600
364
0
75
5,113
2,564
0
0
4,742
0
3,758
W
Danzaburou
jabarimars
Danzaburou
9,314
5,735
0
4,106
8,876
3,444
4,755
1,454
7,397
0
48,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
51,152
197
Minions Killed
440
0
Camps Cleared
0
1,237,103
Distance Traveled
1,605,068
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,571
532
62
3
0
338,799
0
L
Set
8,702
483
59
3
0
315,991
1
W
Fenrir
9,433
524
66
4
0
312,007
0
W
Chaac
9,085
505
66
4
0
308,242
0
L
Agni
6,379
354
55
3
0
232,432
0
L
Ullr
6,265
348
38
2
0
273,511
0
W
Bakasura
12,472
693
159
9
0
372,738
0
L
Fenrir
7,968
443
38
2
0
294,513
0
L
Bellona
5,094
283
7
0
0
120,656
0
W
Danzaburou
10,591
588
87
5
0
273,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role