Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
FuZe 2point0
Ah Muzen Cab
Silver IV
Level 140
God Stats
12W - 7L
1,581 SR
Queue Stats
42W - 30L
1,366 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Jryss
Cu Chulainn
Gold V
Level 82
God Stats
11W - 3L
1,558 SR
Queue Stats
44W - 41L
1,514 MMR
Party 3
Fenrir
Fenrir
Silver I
ShaquilleOneele
Fenrir
Silver I
Level 40
God Stats
4W - 4L
1,506 SR
Queue Stats
23W - 18L
1,445 MMR
Party 4
Janus
Janus
Bronze III
epsimatcha
Janus
Bronze III
Level 127
God Stats
2W - 0L
1,627 SR
Queue Stats
2W - 3L
1,458 MMR
Solo
Cerberus
Cerberus
Gold IV
hooka
Cerberus
Gold IV
Level 47
God Stats
49W - 45L
1,637 SR
Queue Stats
276W - 264L
1,491 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,582 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,509 SR
1,467 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold V
GeeMarcelly
Aphrodite
Gold V
Level 115
God Stats
39W - 35L
1,587 SR
Queue Stats
159W - 172L
1,379 MMR
Party 1
Ullr
Ullr
Bronze III
Not Enough Mayo
Ullr
Bronze III
Level 86
God Stats
2W - 3L
1,522 SR
Queue Stats
4W - 9L
1,508 MMR
Party 2
Athena
Athena
Gold II
TheFallenR0w
Athena
Gold II
Level 75
God Stats
2W - 7L
1,586 SR
Queue Stats
160W - 148L
1,447 MMR
Solo
Izanami
Izanami
Gold V
Wet Hairline
Izanami
Gold V
Level 124
God Stats
0W - 1L
1,350 SR
Queue Stats
31W - 26L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FuZe 2point0
Ah Muzen Cab
12
2 / 1 / 3
7,239
517
9,766
8,725
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Jryss
Cu Chulainn
14
1 / 2 / 0
8,399
600
4,456
7,292
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 1 / 4
8,421
602
6,060
8,319
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
14
7 / 0 / 1
9,024
645
7,040
6,968
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
hooka
Cerberus
11
1 / 1 / 5
7,300
521
3,876
8,540
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThanatosDanzaburouScyllaCthulhuApollo

VS

Bans
BacchusAnubisSetZeusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 7 / 0
6,036
431
3,458
8,470
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
GeeMarcelly
Aphrodite
13
1 / 2 / 1
7,214
515
2,583
7,340
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,755
483
2,062
9,543
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
8
1 / 6 / 2
5,951
425
2,575
11,556
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Wet Hairline
Izanami
11
2 / 2 / 1
6,753
482
7,112
10,132
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
5
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
W
Ah Muzen Cab
FuZe 2point0
Ah Muzen Cab
2
1
3
3.5
L
Aphrodite
GeeMarcelly
Aphrodite
1
2
1
0.75
W
Cu Chulainn
Jryss
Cu Chulainn
1
2
0
0.5
L
1
1
0
1
W
6
1
4
8
L
Athena
1
6
2
0.33
L
Izanami
Wet Hairline
Izanami
2
2
1
1.25
W
Janus
7
0
1
7.5
W
Cerberus
hooka
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
17,790
39,844
Taken
47,041
17,604
Mitigated
18,024
15,712
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,458
174
0
1,238
8,470
2,560
1,039
3,396
4,930
32,080
0
W
Ah Muzen Cab
FuZe 2point0
Ah Muzen Cab
9,766
5,632
0
4,942
8,725
2,590
3,103
1,575
7,150
0
55,206
L
Aphrodite
GeeMarcelly
Aphrodite
2,583
339
628
4,181
7,340
3,496
0
36
7,054
40,248
0
W
Cu Chulainn
Jryss
Cu Chulainn
4,456
1,024
0
1,607
7,292
4,681
870
1,948
5,344
0
48,700
L
2,062
1,215
115
5,791
9,543
2,853
0
1,204
8,195
0
36,923
W
6,060
1,572
231
4,210
8,319
3,214
1,263
1,652
6,667
0
46,267
L
Athena
2,575
1,060
0
1,245
11,556
6,027
0
3,379
8,137
13,142
0
L
Izanami
Wet Hairline
Izanami
7,112
4,797
0
3,905
10,132
3,088
0
2,638
7,459
0
48,045
W
Janus
7,040
715
0
2,073
6,968
2,339
0
2,694
4,274
55,470
0
W
Cerberus
hooka
Cerberus
3,876
72
381
2,268
8,540
4,780
345
747
7,793
24,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
32,709
416
Minions Killed
390
0
Camps Cleared
0
1,357,466
Distance Traveled
1,171,048
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,036
431
67
5
0
195,227
1
W
Ah Muzen Cab
7,239
517
88
6
0
239,834
0
L
Aphrodite
7,214
515
99
7
0
211,108
3
W
Cu Chulainn
8,399
600
105
8
0
248,113
1
L
Ullr
6,755
483
94
7
0
260,679
1
W
Fenrir
8,421
602
80
6
0
292,209
0
L
Athena
5,951
425
26
2
0
270,913
3
L
Izanami
6,753
482
104
7
0
233,121
3
W
Janus
9,024
645
106
8
0
294,229
1
W
Cerberus
7,300
521
37
3
0
283,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role