Player Matchup

King Arthur
King Arthur
IdleSeven
King Arthur
Level 28
God Stats
2W - 1L
1,838 SR
Queue Stats
30W - 27L
1,506 Elo+
Solo
Medusa
Medusa
Khasy
Medusa
Level 20
God Stats
10W - 5L
1,495 SR
Queue Stats
23W - 15L
1,465 Elo+
Party 2
Sol
Sol
Makhzor
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,516 Elo+
Party 2
Nemesis
Nemesis
TheePandaaBear
Nemesis
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 64L
1,380 Elo+
Solo
Artio
Artio
neonbu
Artio
Level 18
God Stats
0W - 1L
1,466 SR
Queue Stats
7W - 6L
1,410 Elo+
Party 2
Team Averages
Level 19
1,560 SR
1,455 Elo+

VS

Team Averages
Level 32
1,443 SR
1,392 Elo+
Cthulhu
Cthulhu
Ardentstone01
Cthulhu
Level 12
God Stats
7W - 13L
1,479 SR
Queue Stats
8W - 20L
1,353 Elo+
Party 1
Arachne
Arachne
Glohan12
Arachne
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 46L
1,373 Elo+
Party 1
Bellona
Bellona
Kuz3nbot
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mp7_Tuli
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,387 Elo+
Solo
Nu Wa
Nu Wa
jellygiant03
Nu Wa
Level 15
God Stats
2W - 5L
1,238 SR
Queue Stats
26W - 47L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IdleSeven
King Arthur
11
0 / 7 / 0
6,654
370
4,903
14,679
10,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Khasy
Medusa
13
4 / 4 / 1
8,223
457
9,589
12,020
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
14
2 / 4 / 3
8,837
491
6,687
11,657
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 2
9,215
512
7,716
13,802
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
neonbu
Artio
11
0 / 1 / 4
6,713
373
4,055
10,731
7,795
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 1 / 1
7,658
425
3,423
9,161
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Glohan12
Arachne
17
8 / 3 / 2
10,353
575
12,567
19,154
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Kuz3nbot
Bellona
18
7 / 0 / 3
10,930
607
13,369
14,458
12,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Mp7_Tuli
Medusa
14
2 / 2 / 1
8,285
460
6,263
8,406
2,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 4 / 2
8,852
492
7,555
11,202
3,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
18
19
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
1
0.5
W
Arachne
Glohan12
Arachne
8
3
2
3
L
King Arthur
IdleSeven
King Arthur
0
7
0
0
L
Medusa
Khasy
Medusa
4
4
1
1.13
W
Bellona
Kuz3nbot
Bellona
7
0
3
8.5
L
Sol
2
4
3
0.88
W
Medusa
Mp7_Tuli
Medusa
2
2
1
1.25
L
4
3
2
1.67
W
1
4
2
0.5
L
Artio
neonbu
Artio
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
43,177
62,889
Taken
62,381
31,467
Mitigated
31,185
18,103
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,423
104
0
768
9,161
4,514
350
1,665
7,496
21,183
0
W
Arachne
Glohan12
Arachne
12,567
8,736
0
9,464
19,154
7,994
84
2,774
16,380
0
80,141
L
King Arthur
IdleSeven
King Arthur
4,903
585
0
2,366
14,679
10,566
37
419
14,260
0
23,793
L
Medusa
Khasy
Medusa
9,589
4,373
0
4,661
12,020
4,484
992
1,893
10,127
0
59,006
W
Bellona
Kuz3nbot
Bellona
13,369
5,803
0
4,340
14,458
12,532
1,408
2,354
12,104
0
71,441
L
Sol
6,687
2,144
0
3,477
11,657
3,714
0
2,531
9,126
50,196
0
W
Medusa
Mp7_Tuli
Medusa
6,263
2,049
771
3,873
8,406
2,670
2,378
1,201
7,205
0
50,850
L
7,716
1,961
0
4,124
13,802
4,908
0
3,554
10,248
0
51,147
W
7,555
892
59
2,377
11,202
3,475
878
2,748
8,454
48,883
0
L
Artio
neonbu
Artio
4,055
443
1,117
2,358
10,731
7,795
0
2,581
8,150
11,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
46,078
348
Minions Killed
469
0
Camps Cleared
0
1,735,486
Distance Traveled
1,705,535
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,658
425
40
2
0
342,814
5
W
Arachne
10,353
575
123
7
0
380,477
0
L
King Arthur
6,654
370
37
2
0
372,816
0
L
Medusa
8,223
457
107
6
0
307,091
3
W
Bellona
10,930
607
140
8
0
361,924
5
L
Sol
8,837
491
110
6
0
308,220
3
W
Medusa
8,285
460
84
5
0
341,591
4
L
Nemesis
9,215
512
83
5
0
379,992
1
W
Nu Wa
8,852
492
82
5
0
278,729
3
L
Artio
6,713
373
11
1
0
367,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role