Player Matchup

Scylla
Scylla
FernandoIV
Scylla
Level 144
God Stats
3W - 0L
1,490 SR
Queue Stats
107W - 60L
1,797 Elo+
Party 2
Tyr
Tyr
Leyteh
Tyr
Level 102
God Stats
9W - 2L
1,528 SR
Queue Stats
111W - 71L
1,754 Elo+
Party 2
King Arthur
King Arthur
manzanito
King Arthur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 67L
1,846 Elo+
Party 2
Team Averages
Level 130
1,506 SR
1,799 Elo+

VS

Team Averages
Level 50
1,567 SR
1,663 Elo+
Medusa
Medusa
DogeGiuseppe
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,779 Elo+
Party 1
Nike
Nike
FakeKnews
Nike
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
mra823
Thoth
Level 40
God Stats
0W - 1L
1,702 SR
Queue Stats
9W - 8L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FernandoIV
Scylla
16
8 / 3 / 10
11,656
777
15,789
8,793
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Leyteh
Tyr
15
5 / 2 / 9
11,035
736
5,951
11,744
10,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
manzanito
King Arthur
14
5 / 2 / 10
10,779
719
9,230
19,170
15,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 4 / 3
9,902
660
15,088
13,908
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
12
0 / 6 / 5
8,818
588
5,761
13,109
13,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
mra823
Thoth
12
5 / 8 / 1
10,152
677
8,465
10,070
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
7
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
3
0.88
L
Nike
0
6
5
0.42
W
Scylla
FernandoIV
Scylla
8
3
10
4.33
W
Tyr
Leyteh
Tyr
5
2
9
4.75
W
King Arthur
manzanito
King Arthur
5
2
10
5
L
Thoth
mra823
Thoth
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
29,314
39,707
Taken
37,087
28,942
Mitigated
21,792
7,941
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,088
7,699
0
4,662
13,908
5,268
0
6,555
7,157
0
57,907
L
Nike
5,761
756
0
1,415
13,109
13,304
0
5,453
7,370
0
20,087
W
Scylla
FernandoIV
Scylla
15,789
1,741
0
630
8,793
3,111
348
2,274
6,323
68,569
0
W
Tyr
Leyteh
Tyr
5,951
575
0
2,745
11,744
10,669
559
2,043
9,451
0
38,126
W
King Arthur
manzanito
King Arthur
9,230
663
0
4,566
19,170
15,162
248
3,355
15,362
115
31,070
L
Thoth
mra823
Thoth
8,465
610
0
411
10,070
3,220
48
3,370
6,588
28,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
28,872
185
Minions Killed
161
0
Camps Cleared
0
888,850
Distance Traveled
770,294
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,902
660
84
6
0
284,884
6
L
Nike
8,818
588
33
2
0
246,315
6
W
Scylla
11,656
777
100
7
0
264,767
2
W
Tyr
11,035
736
42
3
0
318,461
6
W
King Arthur
10,779
719
43
3
0
305,622
5
L
Thoth
10,152
677
44
3
0
239,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role