Player Matchup

Osiris
Osiris
BlacksArentHuman
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,278 Elo+
Party 1
Nemesis
Nemesis
ChanceDaBoss
Nemesis
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 34L
1,785 Elo+
Party 1
Aphrodite
Aphrodite
FizCap
Aphrodite
Level 29
God Stats
8W - 4L
1,571 SR
Queue Stats
138W - 112L
1,694 Elo+
Solo
Ymir
Ymir
Phntms
Ymir
Level 8
God Stats
2W - 0L
1,862 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 1
Anhur
Anhur
RicardoMilos
Anhur
Level 17
God Stats
2W - 0L
1,997 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 1
Team Averages
Level 36
1,686 SR
1,641 Elo+

VS

Team Averages
Level 22
1,660 SR
1,669 Elo+
Xing Tian
Xing Tian
Jamborine
Xing Tian
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,782 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 26
God Stats
36W - 15L
1,726 SR
Queue Stats
56W - 28L
1,610 Elo+
Solo
Cupid
Cupid
Uppercase4
Cupid
Level 29
God Stats
2W - 3L
1,556 SR
Queue Stats
32W - 46L
1,641 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolverin0
Cu Chulainn
Level 29
God Stats
2W - 2L
1,716 SR
Queue Stats
8W - 9L
1,668 Elo+
Solo
Set
Set
xxShortii
Set
Level 20
God Stats
7W - 3L
1,805 SR
Queue Stats
178W - 186L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 1
9,879
760
10,173
11,032
7,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ChanceDaBoss
Nemesis
15
8 / 0 / 2
8,900
685
4,946
7,961
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
FizCap
Aphrodite
13
4 / 0 / 0
8,177
629
5,417
5,372
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Phntms
Ymir
10
0 / 3 / 10
6,623
509
4,353
8,123
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 6
6,684
514
7,970
8,501
2,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jamborine
Xing Tian
8
0 / 5 / 3
5,719
440
3,167
10,364
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,759
520
4,921
5,781
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
9
1 / 6 / 3
5,842
449
6,170
9,935
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Wolverin0
Cu Chulainn
11
0 / 6 / 0
5,968
459
3,485
11,048
3,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 4 / 0
6,750
519
5,086
11,278
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
23
Kills
5
5
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Nemesis
ChanceDaBoss
Nemesis
8
0
2
9
W
Aphrodite
FizCap
Aphrodite
4
0
0
4
L
Xing Tian
Jamborine
Xing Tian
0
5
3
0.3
W
Ymir
Phntms
Ymir
0
3
10
1.67
L
0
2
1
0.25
W
3
2
6
3
L
Cupid
1
6
3
0.42
L
Cu Chulainn
Wolverin0
Cu Chulainn
0
6
0
0
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
22,829
40,989
Taken
48,406
18,896
Mitigated
14,732
22,638
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,173
5,761
0
8,599
11,032
7,741
300
701
10,175
0
71,981
W
Nemesis
ChanceDaBoss
Nemesis
4,946
2,315
0
5,734
7,961
3,484
0
1,039
6,780
0
67,295
W
Aphrodite
FizCap
Aphrodite
5,417
408
0
3,909
5,372
1,686
726
1,418
3,670
50,795
0
L
Xing Tian
Jamborine
Xing Tian
3,167
262
0
773
10,364
3,324
493
1,857
8,507
10,522
0
W
Ymir
Phntms
Ymir
4,353
735
0
672
8,123
3,699
430
2,563
5,406
16,132
0
L
4,921
235
0
896
5,781
1,671
369
2,487
3,294
38,141
0
W
7,970
3,272
0
3,724
8,501
2,286
1,434
1,517
6,870
0
34,744
L
Cupid
6,170
2,714
140
3,128
9,935
2,158
615
2,497
7,438
0
29,134
L
Cu Chulainn
Wolverin0
Cu Chulainn
3,485
1,185
0
2,898
11,048
3,849
0
0
11,048
0
28,162
L
5,086
2,916
0
3,873
11,278
3,730
0
2,929
8,349
0
36,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
31,038
464
Minions Killed
290
0
Camps Cleared
0
1,310,671
Distance Traveled
1,188,008
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,879
760
144
11
0
272,292
4
W
Nemesis
8,900
685
121
9
0
312,885
0
W
Aphrodite
8,177
629
106
8
0
239,773
0
L
Xing Tian
5,719
440
20
2
0
259,344
0
W
Ymir
6,623
509
32
2
0
272,429
1
L
Nu Wa
6,759
520
92
7
0
237,878
4
W
Anhur
6,684
514
61
5
0
213,292
1
L
Cupid
5,842
449
48
4
0
206,558
4
L
Cu Chulainn
5,968
459
50
4
0
230,580
4
L
Set
6,750
519
80
6
0
253,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role