Player Matchup

Tiamat
Tiamat
Erodichi
Tiamat
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
38W - 45L
1,188 Elo+
Solo
Izanami
Izanami
VolatileBow
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
WJH2
Ares
Level 5
God Stats
3W - 5L
1,442 SR
Queue Stats
17W - 15L
1,229 Elo+
Party 1
Ymir
Ymir
Woldking
Ymir
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 41L
1,314 Elo+
Solo
Thanatos
Thanatos
megoosta8
Thanatos
Level 6
God Stats
1W - 5L
1,454 SR
Queue Stats
18W - 18L
1,279 Elo+
Party 1
Team Averages
Level 10
1,438 SR
1,302 Elo+

VS

Team Averages
Level 24
1,437 SR
1,306 Elo+
Arachne
Arachne
IHATELIFE23
Arachne
Level 28
God Stats
23W - 31L
1,284 SR
Queue Stats
210W - 247L
1,302 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nxivern
Cu Chulainn
Level 29
God Stats
8W - 6L
1,466 SR
Queue Stats
86W - 99L
1,371 Elo+
Party 2
Yemoja
Yemoja
dnean
Yemoja
Level 25
God Stats
31W - 49L
1,403 SR
Queue Stats
36W - 62L
1,257 Elo+
Party 2
Medusa
Medusa
fairyabsinthe
Medusa
Level 27
God Stats
8W - 10L
1,534 SR
Queue Stats
48W - 75L
1,314 Elo+
Party 2
Scylla
Scylla
rentandrum
Scylla
Level 13
God Stats
11W - 6L
1,500 SR
Queue Stats
207W - 184L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Erodichi
Tiamat
11
0 / 8 / 1
7,053
415
4,511
11,296
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
VolatileBow
Izanami
11
2 / 7 / 3
7,384
434
6,141
11,914
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
WJH2
Ares
10
3 / 6 / 0
6,930
408
3,507
15,574
9,592
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
4 / 5 / 2
8,103
477
12,131
14,387
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
megoosta8
Thanatos
12
2 / 9 / 1
7,551
444
6,797
15,371
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IHATELIFE23
Arachne
17
12 / 0 / 10
10,526
619
11,450
12,657
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Nxivern
Cu Chulainn
14
4 / 3 / 11
9,081
534
11,787
11,855
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
dnean
Yemoja
12
1 / 3 / 15
8,164
480
4,563
11,621
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
13 / 2 / 5
9,239
543
13,464
10,637
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
rentandrum
Scylla
13
5 / 3 / 8
8,677
510
10,202
7,140
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
11
Kills
35
35
Deaths
11
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Erodichi
Tiamat
0
8
1
0.06
W
Arachne
IHATELIFE23
Arachne
12
0
10
17
W
Cu Chulainn
Nxivern
Cu Chulainn
4
3
11
3.17
L
Izanami
VolatileBow
Izanami
2
7
3
0.5
L
Ares
WJH2
Ares
3
6
0
0.5
L
Ymir
4
5
2
1
W
Yemoja
dnean
Yemoja
1
3
15
2.83
W
13
2
5
7.75
L
Thanatos
megoosta8
Thanatos
2
9
1
0.28
W
Scylla
rentandrum
Scylla
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
51,466
68,542
Taken
53,910
35,405
Mitigated
26,575
14,603
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Erodichi
Tiamat
4,511
728
0
1,928
11,296
5,005
42
4,565
6,696
29,246
0
W
Arachne
IHATELIFE23
Arachne
11,450
8,132
0
6,948
12,657
4,978
1,011
3,743
8,816
0
53,447
W
Cu Chulainn
Nxivern
Cu Chulainn
11,787
4,043
0
3,843
11,855
7,831
1,615
3,147
8,644
0
50,793
L
Izanami
VolatileBow
Izanami
6,141
4,557
0
2,703
11,914
3,482
602
3,428
8,486
0
37,461
L
Ares
WJH2
Ares
3,507
729
0
274
15,574
9,592
0
1,448
13,851
17,879
0
L
Ymir
12,131
1,530
0
1,220
14,387
12,071
60
3,262
11,104
35,740
0
W
Yemoja
dnean
Yemoja
4,563
1,116
922
1,632
11,621
7,649
175
3,916
7,641
19,373
0
W
13,464
5,499
0
4,992
10,637
3,981
737
6,309
4,280
0
35,425
L
Thanatos
megoosta8
Thanatos
6,797
2,219
0
8,478
15,371
5,255
0
2,062
13,159
0
38,391
W
Scylla
rentandrum
Scylla
10,202
922
0
950
7,140
2,136
1,374
2,602
4,380
37,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
45,687
275
Minions Killed
322
0
Camps Cleared
0
1,407,765
Distance Traveled
1,627,558
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,053
415
62
4
0
275,719
0
W
Arachne
10,526
619
107
6
0
408,986
2
W
Cu Chulainn
9,081
534
81
5
0
319,000
3
L
Izanami
7,384
434
72
4
0
267,265
1
L
Ares
6,930
408
18
1
0
278,939
2
L
Ymir
8,103
477
51
3
0
284,161
0
W
Yemoja
8,164
480
18
1
0
264,697
0
W
Medusa
9,239
543
58
3
0
311,053
1
L
Thanatos
7,551
444
72
4
0
301,681
3
W
Scylla
8,677
510
58
3
0
323,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role