Player Matchup

Freya
Freya
Dragoon Snake
Freya
Level 135
God Stats
6W - 3L
1,674 SR
Queue Stats
311W - 281L
1,503 Elo+
Party 3
Kuzenbo
Kuzenbo
El zCHECOz 16 4
Kuzenbo
Level 148
God Stats
3W - 4L
1,285 SR
Queue Stats
292W - 269L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
JssXXJss
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
loosed
Arachne
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 103L
1,659 Elo+
Solo
Kali
Kali
xF4LL3NSOLDI3Rx
Kali
Level 158
God Stats
6W - 9L
1,582 SR
Queue Stats
784W - 823L
1,561 Elo+
Solo
Team Averages
Level 141
1,508 SR
1,535 Elo+

VS

Team Averages
Level 125
1,425 SR
1,550 Elo+
Geb
Geb
BrokenAnkles
Geb
Level 127
God Stats
7W - 3L
1,359 SR
Queue Stats
245W - 216L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
DivineDeathBeast
Amaterasu
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 178L
1,375 Elo+
Party 1
Thoth
Thoth
FewerCarrot
Thoth
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
169W - 156L
1,581 Elo+
Party 1
Ra
Ra
JayHawks97
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 1
Scylla
Scylla
SpeedSilv
Scylla
Level 120
God Stats
2W - 6L
1,268 SR
Queue Stats
351W - 348L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 7
10,515
657
14,038
22,799
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 8 / 6
10,295
643
16,295
21,485
26,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JssXXJss
Baron Samedi
19
5 / 8 / 4
11,889
743
13,607
19,464
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
loosed
Arachne
20
3 / 4 / 7
11,786
737
11,281
18,756
12,896
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 7 / 6
9,989
624
7,716
14,940
4,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 27
12,444
778
13,072
21,811
27,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
20
10 / 3 / 24
12,989
812
19,032
22,305
17,587
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 3 / 12
13,166
823
18,099
10,556
4,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 21
11,858
741
13,776
13,469
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
SpeedSilv
Scylla
20
6 / 1 / 21
11,952
747
19,521
12,922
6,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
142
12
Kills
37
37
Deaths
12
30
Assists
105
Player
Kills
Deaths
Assists
KDA
W
5
3
27
6.17
W
Amaterasu
10
3
24
7.33
L
1
10
7
0.45
L
1
8
6
0.5
W
13
3
12
6.33
W
3
2
21
6.75
L
Baron Samedi
JssXXJss
Baron Samedi
5
8
4
0.88
W
Scylla
SpeedSilv
Scylla
6
1
21
16.5
L
Arachne
loosed
Arachne
3
4
7
1.63
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,937
Damage
83,500
97,444
Taken
81,063
57,293
Mitigated
62,105
32,271
Healing
46,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,072
2,295
3,350
3,862
21,811
27,222
379
9,898
11,913
27,346
0
W
Amaterasu
19,032
7,892
3,083
6,896
22,305
17,587
1,306
11,315
10,990
0
29,731
L
14,038
4,740
117
4,936
22,799
6,618
1,775
13,614
9,012
27,304
0
L
16,295
4,661
2,070
2,829
21,485
26,649
0
12,669
8,574
33,986
0
W
18,099
349
3,582
1,649
10,556
4,735
1,533
7,689
2,867
38,205
0
W
13,776
797
9,584
4,325
13,469
6,511
862
7,049
6,420
55,131
0
L
Baron Samedi
JssXXJss
Baron Samedi
13,607
833
4,620
5,436
19,464
6,554
446
13,885
5,403
32,809
0
W
Scylla
SpeedSilv
Scylla
19,521
1,429
5,906
4,134
12,922
6,050
538
7,989
4,933
43,364
0
L
Arachne
loosed
Arachne
11,281
8,488
2,094
4,921
18,756
12,896
139
11,308
6,994
0
16,003
L
7,716
1,993
2,168
3,080
14,940
4,576
1,160
11,697
2,993
0
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,474
Gold Earned
62,409
149
Minions Killed
252
0
Camps Cleared
0
1,277,593
Distance Traveled
1,621,757
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,444
778
20
1
0
316,270
0
W
Amaterasu
12,989
812
28
2
0
336,755
0
L
Freya
10,515
657
41
3
0
222,867
0
L
Kuzenbo
10,295
643
21
1
0
283,660
2
W
Thoth
13,166
823
44
3
0
318,819
0
W
Ra
11,858
741
101
6
0
333,496
1
L
Baron Samedi
11,889
743
42
3
0
242,876
0
W
Scylla
11,952
747
59
4
0
316,417
5
L
Arachne
11,786
737
16
1
0
259,403
0
L
Kali
9,989
624
29
2
0
268,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role