Player Matchup

Ullr
Ullr
Ayanokouji san
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,498 Elo+
Party 3
Hel
Hel
BandoTrippin
Hel
Level 100
God Stats
1W - 6L
1,223 SR
Queue Stats
722W - 695L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Biggest_Chungis
Baron Samedi
Level 95
God Stats
25W - 25L
1,455 SR
Queue Stats
118W - 133L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Kokaewolf
Ne Zha
Level 105
God Stats
6W - 7L
1,739 SR
Queue Stats
678W - 656L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXKenyuXx
Cu Chulainn
Level 106
God Stats
5W - 5L
1,563 SR
Queue Stats
275W - 287L
1,455 Elo+
Party 3
Team Averages
Level 94
1,496 SR
1,465 Elo+

VS

Team Averages
Level 98
1,453 SR
1,364 Elo+
Jormungandr
Jormungandr
Kevbot94
Jormungandr
Level 57
God Stats
2W - 2L
1,485 SR
Queue Stats
2W - 2L
1,397 Elo+
Party 1
Hera
Hera
TiagoSaintJames
Hera
Level 66
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 16L
1,178 Elo+
Party 1
Pele
Pele
djwayne32
Pele
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
285W - 269L
1,422 Elo+
Party 2
Athena
Athena
kainej927
Athena
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 89L
1,350 Elo+
Party 2
Cupid
Cupid
trent_wrighteous
Cupid
Level 122
God Stats
48W - 42L
1,478 SR
Queue Stats
1,625W - 1,574L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 5
10,261
513
13,489
16,961
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 6 / 1
9,820
491
13,551
19,910
12,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Biggest_Chungis
Baron Samedi
14
2 / 7 / 8
8,744
437
9,400
13,551
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Kokaewolf
Ne Zha
16
5 / 6 / 5
9,858
493
10,653
18,119
12,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
xXKenyuXx
Cu Chulainn
14
5 / 4 / 10
9,398
470
13,209
16,939
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kevbot94
Jormungandr
16
7 / 4 / 9
10,461
523
9,855
13,201
11,285
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 4 / 12
10,601
530
18,917
12,249
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
3 / 7 / 8
9,742
487
14,282
19,738
10,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
kainej927
Athena
16
5 / 6 / 9
10,286
514
9,030
19,214
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 7
10,267
513
15,254
19,568
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
24
Kills
30
30
Deaths
26
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
L
5
6
1
0.92
L
Baron Samedi
Biggest_Chungis
Baron Samedi
2
7
8
0.86
W
Jormungandr
Kevbot94
Jormungandr
7
4
9
2.88
L
Ne Zha
Kokaewolf
Ne Zha
5
6
5
1.25
W
9
4
12
3.75
W
Pele
3
7
8
1
W
Athena
kainej927
Athena
5
6
9
1.58
W
6
5
7
1.9
L
Cu Chulainn
xXKenyuXx
Cu Chulainn
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,302
Damage
67,338
85,480
Taken
83,970
54,298
Mitigated
41,736
30,797
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,489
6,761
462
5,341
16,961
7,003
1,518
7,683
9,278
0
54,653
L
13,551
2,191
1,173
7,624
19,910
12,776
300
7,523
12,387
63,199
0
L
Baron Samedi
Biggest_Chungis
Baron Samedi
9,400
1,356
1,429
3,802
13,551
6,521
41
7,350
6,201
29,067
0
W
Jormungandr
Kevbot94
Jormungandr
9,855
3,002
788
1,010
13,201
11,285
954
1,458
11,349
43,510
0
L
Ne Zha
Kokaewolf
Ne Zha
10,653
3,216
0
6,744
18,119
12,899
212
6,073
12,046
0
61,463
W
18,917
5,467
242
2,506
12,249
4,431
2,305
2,189
9,533
57,829
0
W
Pele
14,282
4,283
0
4,127
19,738
10,126
736
8,975
10,118
0
54,561
W
Athena
kainej927
Athena
9,030
2,804
0
3,528
19,214
8,163
110
6,852
11,772
41,216
0
W
15,254
9,370
829
7,064
19,568
7,731
1,135
1,706
17,372
0
68,298
L
Cu Chulainn
xXKenyuXx
Cu Chulainn
13,209
1,913
0
4,222
16,939
15,099
104
9,173
7,766
0
44,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
51,357
405
Minions Killed
408
0
Camps Cleared
0
1,725,607
Distance Traveled
1,823,661
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,261
513
91
5
0
306,409
0
L
Hel
9,820
491
118
6
0
301,047
2
L
Baron Samedi
8,744
437
46
2
0
335,300
7
W
Jormungandr
10,461
523
64
3
0
363,314
7
L
Ne Zha
9,858
493
100
5
0
390,004
1
W
Hera
10,601
530
78
4
0
368,443
2
W
Pele
9,742
487
91
5
0
355,281
0
W
Athena
10,286
514
77
4
0
398,720
2
W
Cupid
10,267
513
98
5
0
337,903
1
L
Cu Chulainn
9,398
470
50
3
0
392,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role