Player Matchup

Merlin
Merlin
Hefattenher777
Merlin
Level 5
God Stats
0W - 1L
1,232 SR
Queue Stats
82W - 111L
970 Elo+
Solo
Ymir
Ymir
MrRipper69
Ymir
Level 17
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 1
Olorun
Olorun
UnCoMmOn_SenSe03
Olorun
Level 15
God Stats
23W - 17L
1,484 SR
Queue Stats
29W - 32L
1,297 Elo+
Party 1
Nemesis
Nemesis
superior647wax
Nemesis
Level 18
God Stats
33W - 30L
1,343 SR
Queue Stats
332W - 397L
1,288 Elo+
Party 1
Neith
Neith
tonythemummy
Neith
Level 27
God Stats
6W - 9L
1,510 SR
Queue Stats
138W - 172L
1,298 Elo+
Party 1
Team Averages
Level 16
1,458 SR
1,259 Elo+

VS

Team Averages
Level 20
1,388 SR
1,322 Elo+
Ra
Ra
DTS Atomic
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,279 Elo+
Party 2
Chaac
Chaac
ElegantFriend23
Chaac
Level 25
God Stats
9W - 10L
1,327 SR
Queue Stats
15W - 37L
1,273 Elo+
Party 2
Thor
Thor
TheRhizzi
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
keeper13 lounz
King Arthur
Level 18
God Stats
3W - 12L
1,225 SR
Queue Stats
14W - 31L
1,254 Elo+
Party 2
Kukulkan
Kukulkan
sensei gingy728
Kukulkan
Level 13
God Stats
10W - 14L
1,389 SR
Queue Stats
16W - 31L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,187
342
2,250
9,500
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 5
9,461
451
6,607
14,932
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 3 / 1
7,201
343
5,241
7,349
2,636
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 9 / 1
10,754
512
11,214
17,836
6,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 6 / 2
9,633
459
11,481
14,070
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
11,178
532
17,191
12,795
6,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
12 / 4 / 7
11,037
526
11,932
19,080
15,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
14
1 / 2 / 4
9,530
454
1,813
13,823
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
keeper13 lounz
King Arthur
12
1 / 5 / 13
8,235
392
4,753
16,673
10,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
13
6 / 3 / 7
9,205
438
12,120
9,129
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
14
Kills
29
33
Deaths
16
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
12
4
7
3.88
L
0
9
2
0.11
L
3
6
5
0.92
W
Thor
1
2
4
1.5
L
2
3
1
0.83
W
King Arthur
keeper13 lounz
King Arthur
1
5
13
1.5
W
Kukulkan
6
3
7
3.17
L
6
9
1
0.72
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
47,809
63,687
Taken
71,500
26,740
Mitigated
41,016
5,524
Healing
26,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,191
1,454
4,936
6,692
12,795
6,010
2,840
2,059
10,736
75,416
0
W
11,932
2,228
0
6,088
19,080
15,227
2,975
1,590
17,490
0
51,720
L
2,250
346
0
207
9,500
3,083
798
3,564
5,865
23,264
0
L
6,607
536
0
686
14,932
7,403
0
10,818
4,043
24,500
0
W
Thor
1,813
180
0
3,919
13,823
5,810
0
239
13,584
0
58,450
L
5,241
2,201
0
1,780
7,349
2,636
0
3,361
3,988
24,172
0
W
King Arthur
keeper13 lounz
King Arthur
4,753
226
183
4,689
16,673
10,299
36
7,256
9,417
0
15,061
W
Kukulkan
12,120
1,262
0
0
9,129
3,670
1,769
2,954
6,175
48,653
0
L
11,214
4,560
0
0
17,836
6,889
0
6,468
11,193
0
49,224
L
11,481
4,055
0
2,851
14,070
6,729
750
5,100
8,600
0
60,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
49,185
296
Minions Killed
390
0
Camps Cleared
0
1,642,970
Distance Traveled
2,023,009
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,178
532
111
5
0
417,469
1
W
Chaac
11,037
526
92
4
0
392,771
0
L
Merlin
7,187
342
35
2
0
308,072
1
L
Ymir
9,461
451
37
2
0
351,086
0
W
Thor
9,530
454
102
5
0
426,645
0
L
Olorun
7,201
343
40
2
0
222,538
0
W
King Arthur
8,235
392
13
1
0
394,232
0
W
Kukulkan
9,205
438
72
3
0
391,892
0
L
Nemesis
10,754
512
80
4
0
415,125
0
L
Neith
9,633
459
104
5
0
346,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role