Player Matchup

Neith
Neith
HORUSDAX
Neith
Level 146
God Stats
13W - 8L
1,930 SR
Queue Stats
86W - 79L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Po0o0o0o0o0oP
Cthulhu
Level 142
God Stats
1W - 3L
1,874 SR
Queue Stats
72W - 48L
1,633 Elo+
Party 3
Zhong Kui
Zhong Kui
QueenViris
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
SoulBreakerDX
Serqet
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
682W - 631L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
SylvaticRumble
Amaterasu
Level 121
God Stats
2W - 1L
1,786 SR
Queue Stats
40W - 37L
1,580 Elo+
Party 3
Team Averages
Level 142
1,718 SR
1,557 Elo+

VS

Team Averages
Level 135
1,623 SR
1,577 Elo+
Tsukuyomi
Tsukuyomi
BluesyKill Zone
Tsukuyomi
Level 149
God Stats
10W - 6L
1,686 SR
Queue Stats
184W - 172L
1,648 Elo+
Solo
Thoth
Thoth
DiegoDarkar
Thoth
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 116L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
GBN Rose
Sun Wukong
Level 108
God Stats
0W - 1L
1,390 SR
Queue Stats
48W - 57L
1,511 Elo+
Party 2
Artemis
Artemis
PsYcHoKillerLBC
Artemis
Level 125
God Stats
3W - 1L
1,988 SR
Queue Stats
36W - 36L
1,589 Elo+
Solo
Sylvanus
Sylvanus
ToneSliim
Sylvanus
Level 142
God Stats
3W - 5L
1,553 SR
Queue Stats
67W - 53L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HORUSDAX
Neith
20
11 / 3 / 10
14,314
895
23,331
12,448
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
19
2 / 1 / 14
11,730
733
13,874
15,706
16,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
QueenViris
Zhong Kui
19
4 / 0 / 12
12,065
754
11,373
11,405
9,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 6 / 6
10,960
685
5,742
16,305
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SylvaticRumble
Amaterasu
19
3 / 6 / 5
11,797
737
6,075
19,036
20,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BluesyKill Zone
Tsukuyomi
18
5 / 6 / 6
11,257
704
15,218
13,364
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 6 / 6
9,659
604
7,101
12,557
4,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
GBN Rose
Sun Wukong
19
3 / 4 / 9
11,580
724
6,986
16,962
18,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 5 / 8
10,204
638
14,590
13,364
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ToneSliim
Sylvanus
20
7 / 2 / 7
12,590
787
15,429
14,505
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
23
Kills
16
16
Deaths
23
47
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BluesyKill Zone
Tsukuyomi
5
6
6
1.33
L
0
6
6
0.5
L
Sun Wukong
GBN Rose
Sun Wukong
3
4
9
1.88
W
Neith
HORUSDAX
Neith
11
3
10
5.33
W
Cthulhu
2
1
14
9
L
1
5
8
1
W
Zhong Kui
QueenViris
Zhong Kui
4
0
12
10
W
3
6
6
1
W
Amaterasu
SylvaticRumble
Amaterasu
3
6
5
0.92
L
Sylvanus
ToneSliim
Sylvanus
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,395
Damage
59,324
74,900
Taken
70,752
60,221
Mitigated
43,712
20,036
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BluesyKill Zone
Tsukuyomi
15,218
3,888
0
1,115
13,364
6,808
0
2,700
10,000
0
36,268
L
7,101
302
0
2,148
12,557
4,101
124
6,149
6,208
42,151
0
L
Sun Wukong
GBN Rose
Sun Wukong
6,986
1,677
0
2,285
16,962
18,782
0
5,943
10,270
0
32,299
W
Neith
HORUSDAX
Neith
23,331
7,911
0
3,148
12,448
6,214
1,149
3,361
8,937
0
64,239
W
Cthulhu
13,874
102
1,389
2,273
15,706
16,803
619
6,104
9,507
50,475
0
L
14,590
6,093
0
4,373
13,364
5,000
76
4,954
8,235
0
47,814
W
Zhong Kui
QueenViris
Zhong Kui
11,373
1,124
0
6,513
11,405
9,757
1,388
5,305
6,075
36,319
0
W
5,742
980
0
2,276
16,305
7,128
98
5,375
10,705
0
14,043
W
Amaterasu
SylvaticRumble
Amaterasu
6,075
1,194
0
4,437
19,036
20,319
1,405
2,729
16,019
0
45,588
L
Sylvanus
ToneSliim
Sylvanus
15,429
2,897
2,975
5,308
14,505
9,021
0
5,148
8,898
41,105
3,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,866
Gold Earned
55,290
399
Minions Killed
392
9
Camps Cleared
8
1,505,193
Distance Traveled
1,380,342
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,257
704
60
4
4
301,292
5
L
Thoth
9,659
604
84
5
0
270,816
2
L
Sun Wukong
11,580
724
54
3
1
296,294
3
W
Neith
14,314
895
89
6
5
280,841
3
W
Cthulhu
11,730
733
91
6
1
327,309
3
L
Artemis
10,204
638
96
6
0
246,949
4
W
Zhong Kui
12,065
754
96
6
1
297,858
1
W
Serqet
10,960
685
20
1
2
299,254
6
W
Amaterasu
11,797
737
103
6
0
299,931
1
L
Sylvanus
12,590
787
98
6
3
264,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role